I like taking my time, but I avoid LFMs with a bunch of rules and instructions.
It generally means someone has a stick up the back side and wants to control how everyone else plays for their own sense of satisfaction. Probably not fun for me. I appreciate them making it clear up front so I can avoid that.
I'm not really a zerger, but I find the most annoying party members are the highly controlling ones. Leadership is good, but unless the quest is a genuine challenge, there is no need for a tight leash on how anyone plays.
Op didnt you make any people on your friends list from your times in korthos? Thats how i started out, there where serveral of us and we pretty much stuck together from levels 1-12, we ended up spliting up and going to different guilds and some stoped playing much or went to other games, but it was fun to be with a group of people all around the same level, learning and experiancing the game at the same time.
I would agree with some of the other posters here, that adjusting your LFM note may help. In particular I would emphasise the types of players you want to welcome. Perhaps something along the lines of: "Team players requested, newbies/patient vets welcome". Or as Melicat suggested, 'Going slightly slower, waiting for traps etc.' - some players may be hesitant to hit a negatively-worded LFM, fearing that they will be yelled at for mistakes.
You might also be able to find players who you'll have fun grouping with via guild/channel/here on the forums. The Mature Adventurers Club is known for being a friendly group of players, and amongst their ranks you may find folks who enjoy the same playstyle. If you're interested in permadeath (a very team-oriented playstyle), try checking out The Core . Over on the permadeath/static groups board you might have some luck setting up a group of players for your preferred times as well.
Personally I enjoy both 'zerg BYOH' groups and 'no zerging, work together' groups, provided that the players are fun. Unfortunately the former category is often populated by players who are not fun for me to group with, as I get bored with grinding the same quests repeatedly for maximum xp/minute. Both types of groups can involve players who take the game far too seriously, but at least with the 'no zerg' groups there is a good chance of helping out newer players. Plus I may get an opportunity to show off player tactics that don't require any special gear or stacks of potions .
"Zerging" is an ambivalent term in DDO, akin to the 'newb'/'noob' semantics.
My preferred definition includes: taking care of your own buffs, healing, and aggro. You should also actually know the quest, preferably well enough that something unexpected won't cause a party wipe. If you're going to set off red dungeon alert, it's because you are going to lay down some heavy AOE spells or hold a choke point in a few moments. The essential principle is to wipe your bottom, not the party.
However this definition is not how everyone interprets Zerging, some players see experienced players do the above and try to emulate without adequate preparation. Eg. the stereotypical Barb who whines for healing/haste after placing a few miles between themselves and the rest of the party. Some players intentionally maintain red alert, as they are so unchallenged by the content that it is actually appealing. Some players use stealth/invisibility/selective combat in order to bypass trash enemies - but this is relatively rare in LFMs, as this style is often much easier to do solo.
Last edited by JollySwagMan; 06-27-2011 at 08:03 PM.
Yup.
Ironically the tight LFM description would likely be a deterrent for many quality players who rather prefer (and likely able) to get a fast completion but will not prevent some 120HP zero fort lvl 15 wiz/cleric join who would likely die anyway, even going slow
So there is no other way to get to know good players in your time zone other than group with anyone who cares to join and accept the coming EXP loss due to someone dieing.
I bet that is what stops most people from joining. If you don't like zerging, you are doing the right thing to post the warning, but you just took most of the vets out of your applicant pool to group with. After 400 runs of quest X we don't want to smell flowers anymore in that quest. Plus TR2+ has unfortunately made the game much more grindy and that choice by Turbine has made people even more eager to zerg so that it doesn't take forever to level.
Good luck finding a guild that matches your playstyle
Sounds like a plan! Will try and post here as news
Well, zerg means rushing forward in the meaning of going berserk on anything they face, so these guys have a higher chance to die if they're not experienced. But that's just what I think
There are too many people from EU on khyber. Zergers and no zergers.
Yesterday i was alone 20 mins with the Lfm up that said: Jungle of khyber farm xp plus bonus 25%
good luck next time you search ppl to join to your party.
Mistycball
Mistycboll
Malasangre
New member of Reinos olvidados.... arrived from Khyber to Thelanis......
Zerg is not derived from "berserk." It comes from the "zerglings" of the real-time strategy game Starcraft.
"The term "Zerg Rush" or "zerging" has entered video gaming jargon to describe using many low-cost and weak units to rush and overwhelm an enemy by attrition or sheer numbers." (http://en.wikipedia.org/wiki/Zerglings#Zerg)
Translated to DDO, a zerger would be one who attempts to minimize the amount of time required to complete a quest. BYOH and bring your own buffs are common requirements in zerger LFMs. You can incorporate teamwork into a zerging play style, but you likely won't see the "real zergers"/"good zergers"/"true zergers" that people on the forums always talk about when you are in a PUG.
I have a problem that is slightly similar to yours... The "typical" PUG - slow-moving, uncoordinated, and filled with less experienced players - goes too slow for my tastes. But I'm not good enough/quick enough for the "real zergers".
Anyway, it seems like you've gotten all the insightful feedback you need, but I just wanted to point out that I disagree with your definition of "zerg." What you describe sounds more to me like "typical PUG".
Well, try putting 'Smooth run, join for easy completion' works for me every time
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I always avoid those "No ZERGS" LFM's. Some people have called me a zerger some has said Im not as i stay for buffs most times. I do not however believe going as 1 group at all times just because "thats how it should be done" is fun. Its no fun killing mobs en masse and thus wasting half or more of all potential dps.
Sorc casts fireblast, wiz fod, barb rages, cleric destructs and fighter hasteboosts then the FoD lands and none of that other dmg is counted, Great fun indeed.
First off....I really liked the zerg origin someone mentioned above. Zerglings lol ie Cannon Fodder...
Can appreciate the OP POV. Lots of good advice on possible interpretations of the LFM example.
My advice....Become proficient in many different playstyles, Don't limit yourself.
If having a hard time finding groups try soloing content or doin slayers, without a hireling, can be challenging, fun, and teach you stuff about playing your character.
Learning Tactics and Strategies while solo playing will increase your self-sufficiency, let you look around and learn the dungeon, and make you a stonger team player.
I don't like zergers either. Except when i am 20 and doing a level 5 quest to help someone else, of course.
What's your level Lyzern?
I'd definitely join your group if i was a Khyberian cause i am European and also think that "everyone hates slowbies" is the wrong forma mentis on DDO. We should accept others playstyle, game experience level, and needs so that all of us can enjoy the game.
Should i apology cause i want to read a dialogue (aka enjoy the game) ?
Enjoy the game as you like to enjoy the game, not like others tell you to.
Last note: LFM are useless, nodoby really reads them. Proofs:
1) LFM: the pit "need guide" incoming request, i ask can you guide me? reply "no"
2) LFM: reaver's fate "need people who can read - password: icanreadyou" incoming request i ask for password, reply "what?"
3) LFM: the shroud "Link BB" incoming tell "+5 anarchic greatsword of greater aberration bane"
Last one was a bit dramatized lol
Last edited by Phemt81; 07-22-2011 at 11:25 AM.
How to revamp past life reward system <--- working again
Developers should fix this <--- 2020 edition!
Sorry to sleepy to convert but I play mainly mornings CST and most anytime weekends feel free to look me up main guy I am playing right now is in my sig I am also Uska of course
Beware the Sleepeater
The LFM that attracts me most is 'teamplayers wanted'. I also like the 'no zergers' lfms, so I would join the OP's groups if I ever saw them. Not everyone here is a TR looking for fast completions Keep on specifying what you're looking for. Yeah, it may take longer to fill, but better that than ending up with a group of players who make the quest an unhappy or frustrating experience.
I am pretty sure it is indeed more playtime than lfm text. I am also European and am experiencing the same. Activity is are not exactly that high on European weekday evenings.
And, on another topic, concerning mid- and high-level quests, it is more difficult to find anyone for the less popular quests (neither superior named loot nor good xp/min) as a lot of casual players don't get to this level range or don't have the packs and most vets or even trs are doing something else. It should be easy to fill anything below lv 10, even 3BC or pit in less than 25 minutes
Just a side comment, and perhaps a smile or smirk of amusement on an early Tuesday morning.
Does anyone else notice the irony in the statement: "True zergers don't die"? The whole 'No True Scotsman' thing aside, you're talking about a playstyle named after a Starcraft race whose sole purpose is to swarm -- and die -- in unbelievably huge numbers.
Have a great day, Khyber!
“Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.”
Yes
Never understood the name "zerging" for this playstyle. The Zerg win by sheer numbers of weak and cheap expendable zerglings alone. How does that relate to 6(or less) know-the quest-in-their-sleep players with ridiculously twinked and minmaxed killing machines who run through the quest without a single death (which, by the way would not be acceptable for the 10%) ?
Hi their.
Ok their is a whole heap of us European types playing when you are. I think ive seen your LFM's up even.
The only thing i think that would have stopped me from hitting your Lfm would have been the group and the toons in it. When i pug quests such as Tod epecially on my healer i look for groups of people that i know from guilds that i know.
This is nothing personal but i have learnt from expensive and bad experiences the consequences of joining the wrong group and so i tend to avoid them. Many others do the same too.
So if you group with recognised and experienced players from reputable guilds and get yourself known i think all your problems will go away.
I will look for your Lfm and make a point of joining your group the next time i see one
Last edited by krackythehoodedone; 07-05-2011 at 08:31 AM.