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Thread: Healerless HOX

  1. #21
    Community Member Quikster's Avatar
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    Quote Originally Posted by Maxallu View Post
    Now you are assuming that I had anything to do with that clusterF?


    Just from what I have read from the op,
    Any competent HOX group would not have had half the problems that group had. Also, solid, clear leadership tends to prevent the problems that that group experienced.

    Maybe if some people in this game were less full of themselves and more supportive the the rest of the players in this game world that we all share, people would be more inclined to speak up and accept guidance from someone that they respected, instead of worrying about being on the receiving end of the spite stick.

    Sometimes, the quest goes to trash. Is it right to grief the rest of the raid? certainly not, but perhaps better interpersonal communication skills would have prevented that behavior.

    And the passive aggression in the op is really tacky.



    edit: this is just another one of the countless, "look how uber I am, all pugs and newbs suck," pat yourself on the back threads that we have way too many of already.
    Look how uber I am, all pugs and nubs suck couldnt resist. This time with screenies though. OP hound with no healers is old news
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  2. #22
    Community Member stoopid_cowboy's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    Curious, Dispel.

    How does one get to Hound from the Lobster? Is there a side door?
    Through the basement, DUH!

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  3. #23
    Founder & Build Synthesis Battlehawke's Avatar
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    Nice recovery. Personally, I would have had the lost guy recall and I would've gone back to get him. That usually takes 2 -5 mins. Stuff happens. It is what it is. You made the call and it worked. Always be careful of ticking off your healers.....
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  4. #24
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    Quote Originally Posted by Maxallu View Post
    Now you are assuming that I had anything to do with that clusterF?


    Just from what I have read from the op,
    Any competent HOX group would not have had half the problems that group had. Also, solid, clear leadership tends to prevent the problems that that group experienced.

    Maybe if some people in this game were less full of themselves and more supportive the the rest of the players in this game world that we all share, people would be more inclined to speak up and accept guidance from someone that they respected, instead of worrying about being on the receiving end of the spite stick.

    Sometimes, the quest goes to trash. Is it right to grief the rest of the raid? certainly not, but perhaps better interpersonal communication skills would have prevented that behavior.

    And the passive aggression in the op is really tacky.



    edit: this is just another one of the countless, "look how uber I am, all pugs and newbs suck," pat yourself on the back threads that we have way too many of already.
    People that have trouble communicating don't need any of your feel good, your such an elitist jerk protection ****.

    HoX is one of the raids where if people don't listen or do their job, BTW new guys it's your job to say your new and try not to do what your advised not to do. I have had more hound runs go bad due to people not listening or when the question is asked "does everyone know what they are supposed to do", the new guys says nothing.

    In a run with people that are new I explain what is going on a lot more then hea, this is my 5500th HoX lets just get it done. No one even said the new guys suck, but come on silence is just as bad as a vet being a ****** on a bad build.

  5. #25
    Community Member Quikster's Avatar
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    Quote Originally Posted by Battlehawke View Post
    Nice recovery. Personally, I would have had the lost guy recall and I would've gone back to get him. That usually takes 2 -5 mins. Stuff happens. It is what it is. You made the call and it worked. Always be careful of ticking off your healers.....
    I treat the healers like anyone else for several reasons. First, I play to have fun, if a person in the group is not conducive to that for whatever reason, then Im not going to run with them very much. I dont like being held hostage by an ahole because hes on a healer ya know. (not saying I wouldnt have gone back or would have, just saying) Second, just because someone isnt on a healer, doesnt mean they wont be on the next run.

    So to say well thats just a melee that got lost we dont really need him (not what you said, but kinda the message implied even if its not what was meant) the next run he might be on a healer.

    I think everyone should be treated fairly until proven a dbag
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  6. #26
    Community Member GrampaBill's Avatar
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    Quote Originally Posted by ballsz View Post
    I try to help and figure out where he is, but of course he is no where on my map and he can't say anything except "I fell" when several people asked where he fell already...
    Sounds suspiciously like a VOD that occurred last weekend. Had a cleric that got lost the first time down, after many attempts at communication and his death, he recalls and gets lost again. Can't find him, he dies, recalls. I'm not the party leader but am getting tired of how long it's taking to get this guy to the entrance, so I recall to escort him and another cleric down to the entrance. I'm escorting and watching to make sure he's behind and right as I get to the fortress realize he's not there. Much noise on party chat, he dies again, we try to find out where he is. etc, etc.

    Dunno if this is a griefing conspiracy or just a bunch of bad runs.
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  7. #27
    Community Member AMDarkwolf's Avatar
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    I do wonder though, because I got lost down there once(the area below vod) since then, i went all around down there, and learned the area, and honestly its not much to remember..

    So what I'm curious about is how is it some of the oldest, pro'est, vets, grizzled old farts who have played ddo for ages, who can instantly adapt to a recent nerf and pull a kick-ass awesome build out of their butt, get lost down there. EVERY time. They fall 1/2 the times they run down to vod, and always at that first little jump(Little do they know they can run PAST that first little gap, up the stairs, and POOF look a HUGE ledge to drop down from and no-fail drop down to the next step lol)

    hmm Oh hey, its another survey topic for Kuni

  8. #28
    Community Member ballsz's Avatar
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    Quote Originally Posted by Maxallu View Post
    Now you are assuming that I had anything to do with that clusterF?


    Just from what I have read from the op,
    Any competent HOX group would not have had half the problems that group had. Also, solid, clear leadership tends to prevent the problems that that group experienced.

    Maybe if some people in this game were less full of themselves and more supportive the the rest of the players in this game world that we all share, people would be more inclined to speak up and accept guidance from someone that they respected, instead of worrying about being on the receiving end of the spite stick.

    Sometimes, the quest goes to trash. Is it right to grief the rest of the raid? certainly not, but perhaps better interpersonal communication skills would have prevented that behavior.

    And the passive aggression in the op is really tacky.



    edit: this is just another one of the countless, "look how uber I am, all pugs and newbs suck," pat yourself on the back threads that we have way too many of already.
    I don't normally respond to ignorant comments, but really c'mon. More proper communication? First of all you weren't there, 2nd of all you can't communicate with people who don't respond back to you, it's a two way thing... Oh and you want me to less full of my self, oh holier than thou as you pass judgement on someone you've never ran with or met?

    Third, I said nothing of how bad the PUG was, in fact if you actually read what I wrote, the only person I complain about is that one griefing healer and I compliment everyone else in the party, so seriously take your negative attitude and... (insert favorite expletive here).

    Really if you would like to critique the way I run a raid, come raid with me. Oh wait... I'd prolly decline you because I am an elitist prick. How's that for passive aggressive? LOL
    Last edited by ballsz; 06-24-2011 at 07:31 PM.
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  9. #29
    Community Member Quikster's Avatar
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    Quote Originally Posted by AMDarkwolf View Post
    I do wonder though, because I got lost down there once(the area below vod) since then, i went all around down there, and learned the area, and honestly its not much to remember..

    So what I'm curious about is how is it some of the oldest, pro'est, vets, grizzled old farts who have played ddo for ages, who can instantly adapt to a recent nerf and pull a kick-ass awesome build out of their butt, get lost down there. EVERY time. They fall 1/2 the times they run down to vod, and always at that first little jump(Little do they know they can run PAST that first little gap, up the stairs, and POOF look a HUGE ledge to drop down from and no-fail drop down to the next step lol)

    hmm Oh hey, its another survey topic for Kuni
    Because they are really nubs in disguise. When the sub T first came out a few people were always putting up lfms to basically just run the slayer/rare/exp quests. We ran it all the time. We used tons of resources. It was actually hard at that time for a full raid group that stayed together to handle an encounter. Some of us actually took the time to learn where things are at, where certain portals take you, where the rares spawn etc. A lot of the so called ubers you speak of cant even show you where most of the rares are. Or if they get tossed by a beholder, they get all whacked out and recall because "there is no freaking way they can get back to the group"

    That zone is great, and I encourage everyone to explore it. If you dont know where the named spider, specter, tiefling, orthon, and beholder spawn, get in there and find out
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  10. #30
    Community Member ballsz's Avatar
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    Quote Originally Posted by Quikster View Post
    That zone is great, and I encourage everyone to explore it. If you dont know where the named spider, specter, tiefling, orthon, and beholder spawn, get in there and find out
    That is a great idea seriously, someone should start holding Sub-T explorer nights for fun or something.
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  11. #31
    Community Member ballsz's Avatar
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    Quote Originally Posted by Quikster View Post
    Look how uber I am, all pugs and nubs suck couldnt resist. This time with screenies though. OP hound with no healers is old news
    Ya I know it's old news, this really had nothing to do HOX with no healers. I really did just want to pat everyone in the group on the back and say good job guys. Sorry if it didn't work out that way.

    The purpose of the not so short "short story" was only to give background information so you could see how well the group did do.
    Last edited by ballsz; 06-24-2011 at 08:05 PM.
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  12. #32
    Community Member Quikster's Avatar
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    Quote Originally Posted by ballsz View Post
    That is a great idea seriously, someone should start holding Sub-T explorer nights for fun or something.
    Good call. I'll look for your lfms

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  13. #33
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    Quote Originally Posted by Sarisa View Post

    As for HoX, barely anyone in the average PUG has any sort of Beholder protection (I know it's expensive to buy an Optic Nerve, but if you're going there, don't expect everyone to patch you up after EVERY encounter) and yet charge in first.
    One and only answer to this is ...... Silver Flame Talisman found in Necro free and you just have to upgrade it If you are VIP tht is.
    Last edited by CanuckWench; 06-24-2011 at 11:09 PM.
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  14. #34
    Community Member Sarisa's Avatar
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    Quote Originally Posted by ballsz View Post
    That is a great idea seriously, someone should start holding Sub-T explorer nights for fun or something.
    I have run a few. Always went well, but they take a bunch of work to keep organized.

    Quote Originally Posted by CanuckWench View Post
    One and only answer to this is ...... Silver Flame Talisman found in Necro free and you just have to upgrade it
    While this is the best, I don't expect everyone to have Necro 3, or to flag for Abbot and successfully run it three times to upgrade the necklace.

    The Nerve is the only decent Beholder protection available to F2P+Vale+GH players, which are a large portion of the VoD/HoX PUG scene.

  15. #35
    Community Member Aeolwind's Avatar
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    I'm not a fantastic healer by any stretch of the imagination. But threads like this cause me to make a disappointed face. I've gone on VOD runs where the other healers were flat empty on blue less than halfway through, then stood around look like limp ****s and I find myself chugging 3 dozen potions to only get to the end of the run, someone say nice healing and Thing 1 and Thing 2 go "thanks!".

    I do not care how ****ed off I get at someone. That is no reason to gold brick. Finish the run, say thanks for the group, squelch and move on.
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  16. #36
    Community Member Dracey's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    Yeah. I don't get it, really. They hit the ground, and immediately run as fast as they can to... I'm not sure where, because half of them don't know *how* to get back up. But they'll run as fast to their next destination of unknown as possible. Funny, because aside from AoV FvS, they could chug an invis pot/use a clickie, and keep that aggro and DA down at a manageable level.

    I had one run to VoD where I was on my Bard and someone fell. I invised and jumped off after them. I then invised them, and told them in party chat to stay invis.

    I literally invised them like another 200 times, because they literally *would not* stop attacking, and *would* attack each and every new mob we came upon.
    Alcohol may have been involved.
    Digressing from the original post but... I think this point on invisibility (sneak being the less efficient, but still viable alternative) needs to be stressed out more often in game, not just the forums, to all the weaker players (or decent players with weaker characters) out there. Less dungeon alert if all the lost souls just ran like invisible headless chickens. Visible headless chickens fluttering about The Subterrane will just attract them devils like a zombie hoard on a car alarm (l4d2)

    (Asking them to stay where they're at never works)

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  17. #37
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Dracey View Post
    Digressing from the original post but... I think this point on invisibility (sneak being the less efficient, but still viable alternative) needs to be stressed out more often in game, not just the forums, to all the weaker players (or decent players with weaker characters) out there. Less dungeon alert if all the lost souls just ran like invisible headless chickens. Visible headless chickens fluttering about The Subterrane will just attract them devils like a zombie hoard on a car alarm (l4d2)

    (Asking them to stay where they're at never works)
    I mention it while we're at that point, but since they're not listening to any other instructions given, I sadly think they don't hear/understand me.

  18. #38
    Community Member Dracey's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    I mention it while we're at that point, but since they're not listening to any other instructions given, I sadly think they don't hear/understand me.
    You tried and that counts. In my post, I meant to suggest that everyone else should take your example and at least attempt to get people to understand the application of invisibility (any helpful tactic or tip really) in situations of that nature ^_~

    Alright... I'm digressing too much... soooo to Vaguely relate it back to the original post... When things go bad, there's always a story left behind to tell =)!

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  19. #39
    Community Member Meetch1972's Avatar
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    Ahhh... listening.

    VoD run a couple of days ago. "X (l17 geared barb) is tanking. If Sully turns around, block and give him time to get aggro back - kill trash or whatever." Standard stuff, right?

    All fine until the L20 (ungeared) barb goes nuts and ignores the above, and repeatedly being told to stop hitting Sully. He couldn't handle the aggro and I think he was rezzed 8-10 times. Not sure what the biggest mistake was, having him in the party or whoever it was that rezzed him (or maybe just having a chuckle at all his broken gear). The whole excess kiting/splitting up thing meant that healers ran outta sp and we reformed. When I booted the L20 barb, 'e /told me "ty". What The ... ?

    Griefer or noob? Either way I don't have to /squelch him 'cos that toon was quite memorable in his epic fail. Subsequent run was interesting, especially in terms of aggro management. My middling dps, middling skilled, almost serviceable AC toon ended up doing the majority of the tanking. But at least there was enough communication to make the change of game plan good enough, if a little rough around the edges.

    I've also seen people who have some kind of rendering issue in the sub that messes with their frame rates. They continually miss ledges/walk off them/fall. Time for an upgrade, or tuning down the GFX. Not sure how many of those have listened...
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  20. #40
    Community Member Sarisa's Avatar
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    Telling people to turn off Environment Stencil Shadows in their advanced graphics settings will clear up the every six seconds hitching that you get in the Sub (and Shadow Crypt).

    After that, the area before VoD is massive (approximately 5 stories, you are on the second floor), and the pillar of light is a huge and graphically intense environmental hazard, so temporarily turning down your graphics settings is a good idea. In addition, VoD itself is pretty laggy due to the tight quarters and a lot of activity going on, especially when the second round of Orthons pop up.

    HoX is not as graphically intense, so most of the problems that result there are due to people not listening, not graphical "lag".

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