Originally Posted by
-Zyxas-
1. Dex/Wis takes longer to kill stuff and is less useful in raids (low damage), but if all you do is solo it's the right thing (AC). Str/Wis is healthy in the damage department, but will have troubles soloing except at very low levels because it doesn't have very great AC.
2. Dark for raw damage (Touch of Death). Light for stuns, party support buffs, self healing (only sufficient for dex/wis), and free DR breaking to eliminate farming for devoted (?) wraps or Devil Assault silver wraps. Lots like dark, lots like light.
3. Dex/Wis will use wind stance for sure. Str/Wis will use fire stance for ki (monks aren't the greatest dps, ki helps them with indirect damage and support), or wind stance for raw DPS. Some people also like the new earth stance - probably for Str/Wis. Water stance is situationally useful for uber stunning fist or for saves while going through traps (usually not needed). Void strike (4) requires 16 in all abilities including base, levels, and tomes, and one 18. Some people enjoy it, but it used to be much more necessary for instakilling (erasing rather than killing) in epics, and now that isn't needed. It's also a bit tight for AP (low healing amp if going for that). I don't like void, but others do, weigh out the pros and cons to yourself.
4. There are 2 PrEs. One is only accessible by light monks, one only by dark monks. Take either one depending on your path. They are great. Ninja gives you shadow fade (25% dodge) along with ki gen when under base amount while sneaking, and some meh stuff such as shortsword usage and acrobatic skills. Shintao gives you more stuns and some strikes against "tainted" mobs, which includes most of endgame and zombies for the early game. Shintao also allows you to break Byeshk (tier 1, for mindflayers), Cold Iron (tier 2, for demons), and Silver (tier 3, for devils) DR.
5. Well you have to decide for yourself what type of build you want. I like HElf light strength based, some like HOrc dark strength based for uber damage, others like halfling dex/wis light monks, there are also dwarves, humans, and warforged all usually strength based except human which is variable. I assume you'll like strength based much better than dex based. Dark and Light are very split depending on the person. A HOrc (damage), HElf (balanced), or Warforged (mainly for stuns) would probably be good for you.
Stats (Str): 16/16/14/8/14/8 for HElf or halfling. 18/15-16/14-15/6/14-15/6 for HOrc. 15-16/15-16/16/8/12-14/6 for WF. Something like that is good.