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  1. #1
    Community Member ssgcmwatson's Avatar
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    Dec 2009
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    Default How about being able to shift-click to select multiple items?

    A nice feature, if Turbine ever updates how the UI works, would be to allow shift-clicking to select multiple items for moving between inventory, bank slots, bags, etc.


    UDR Loot Rules:
    1) No griefing people for pulling loot that dropped in their name
    2) When rolling, classes for which the item is "useful" get +10 to the roll
    example: Wiz and Barb both roll on a Torc, the barb saying "I'm TRing into an arcane next week"
    Wiz gets +10 on his roll

  2. #2
    Community Member Kinerd's Avatar
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    Default

    Very nice suggestion.

  3. #3
    Community Member lhidda's Avatar
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    I am not absolutely sure, what will be the difference to "Ctrl"+drag items (which is already implemented)?!

    Edit: Oic, you want to select different items, not stacked items. Hence, /signed
    Last edited by lhidda; 06-21-2011 at 01:26 AM.

  4. #4
    Community Member Dysmetria's Avatar
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    Apr 2010
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    How would that work? You select six items in your bag, then have to pick all six slots in the bank to drop them into? How would it decide which went into which slot?

  5. #5
    Community Member ssgcmwatson's Avatar
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    Quote Originally Posted by Dysmetria View Post
    How would that work? You select six items in your bag, then have to pick all six slots in the bank to drop them into? How would it decide which went into which slot?

    The mechanics of the game will already use items such as thieves tools or arrows from left to right, top to bottom, tab 1 to tab 5. Therefore each inventory slot has a "priority" in a sense.

    So say you clear a 3x3 space in the top-left of a tab and select all your small GS mats to do level one crafting. You drag the "group" to the first open space. The program places the small scales in spot 1, the small bone in spot 2, the small chain in spot 3. It tries to place the small arrowhead in spot 4, but it's full. It tries again in spot 5, but same problem. It then moves to the next row and keeps trying, and continues the process until either all the selected mats are in your inventory or until it runs out of inventory slots and then pops up a "your inventory is too full" message.


    UDR Loot Rules:
    1) No griefing people for pulling loot that dropped in their name
    2) When rolling, classes for which the item is "useful" get +10 to the roll
    example: Wiz and Barb both roll on a Torc, the barb saying "I'm TRing into an arcane next week"
    Wiz gets +10 on his roll

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