Page 2 of 2 FirstFirst 12
Results 21 to 40 of 40
  1. #21
    Community Member LordArkan's Avatar
    Join Date
    Sep 2009
    Posts
    232

    Default

    Do you even step out of the PvP pit long enough to notice what other people are doing?
    Imperium Sacrum, Thelanis
    If you aren't playing with others, you're just playing with yourself.
    Aachener Arcanabot Bayerische Burgundian Etaijin Hannoverian Holsteinian Koelner Liladrache Pzkpfwiiil Savoyer Schlesien Silesian Tyrolean Westphalian

  2. #22
    Community Member Bunker's Avatar
    Join Date
    Apr 2006
    Posts
    2,546

    Default

    Quote Originally Posted by KoboldKiller View Post
    Sadly as another person pointed out it will also lead to an elitist attitude where if you don't have x item you don't run y quest.
    Dude, that has been going on since Mod 1.0 over 5 years ago. Where have you been. Crafting didn't create that issue.
    Mothergoose - Kardinal - Bunks

  3. #23
    Community Member Monkey_Archer's Avatar
    Join Date
    May 2008
    Posts
    2,416

    Default

    I'd like to see the drop rates of crafting ingredients drastically increased for optionals, raids, epic chests (the ones with dungeon tokens) and end rewards... and a nerf to the drop rates for deconstruction and regular (farmable) chests. At least that would encourage people to actually play the game "properly" (and i use that term very loosely )

    On further thought, i'd like to see the same happen for epic scrolls too....
    Last edited by Monkey_Archer; 06-21-2011 at 02:32 AM.
    Thelanis

  4. #24
    Community Member protokon's Avatar
    Join Date
    Aug 2007
    Posts
    0

    Default

    Quote Originally Posted by Monkey_Archer View Post
    I'd like to see the drop rates of crafting ingredients drastically increased for optionals, raids, epic chests (the ones with dungeon tokens) and end rewards... and a nerf to the drop rates for deconstruction and regular (farmable) chests. At least that would encourage people to actually play the game "properly" (and i use that term very loosely )

    On further thought, i'd like to see the same happen for epic scrolls too....
    yes, any incentive for people to continue to do harder content would be awesome..

    I've always had the greater risk = greater reward attitude, and the crafting system is certainly proving to have the exact same issue guild renown had / still has.

    you pull much more renown leveling a toon, especially a TR, than you do doing high-end content. you pull considerably more ingredients leveling a lowbie as well.
    Proud member of Renowned, Thelanis server.

  5. #25
    Community Member protokon's Avatar
    Join Date
    Aug 2007
    Posts
    0

    Default

    Quote Originally Posted by LordArkan View Post
    Do you even step out of the PvP pit long enough to notice what other people are doing?
    update 9 ruined any fun I had in pvp to be honest - but that's a different topic mate, which I would prefer to stay away from in this thread :P
    Proud member of Renowned, Thelanis server.

  6. #26
    Community Member NaturalHazard's Avatar
    Join Date
    May 2010
    Posts
    3,417

    Default

    Quote Originally Posted by protokon View Post
    It seems apparent that folks are now doing primarily 1 of 2 different things:

    1) crafting.

    2) scroll farming.

    Now what's wrong with this picture? Both are done solo. In an MMO that I was originally drawn to for questing, raiding, and the nice social experience, Turbine's turned it into a solo grind-fest of *epic* proportions.

    Very frustrating, indeed.
    Guess I'll just have to find something else to do.
    Do you think there is a way they could change the mechanics for epic scroll drops? like everyone gets a 1% chance of a scroll everytime a mob is killed instead of 1% chance each mob then you get a 1/6 1/12 chance that the scroll will drop for you? or is that too easy?

    Make it more likely that people who dont run classes/builds capable of solo scroll farming get a chance to get epic scrolls?

  7. #27
    Community Member
    Join Date
    Oct 2009
    Posts
    1,187

    Default

    Quote Originally Posted by jcliffo3 View Post
    this comming from a guild leader of perma death guild lol....i wouldnt care about gear either in that case
    ahh, i am not the leader of any guild
    Last edited by JollySwagMan; 06-21-2011 at 03:44 AM.

  8. #28
    Community Member protokon's Avatar
    Join Date
    Aug 2007
    Posts
    0

    Default

    Quote Originally Posted by NaturalHazard View Post
    Do you think there is a way they could change the mechanics for epic scroll drops? like everyone gets a 1% chance of a scroll everytime a mob is killed instead of 1% chance each mob then you get a 1/6 1/12 chance that the scroll will drop for you? or is that too easy?

    Make it more likely that people who dont run classes/builds capable of solo scroll farming get a chance to get epic scrolls?
    Well, they could change them to the way they said they were awhile back - and just make them generic (e.g. scroll of the desert, scroll of the red fens, ect...) would that screw over people who farm epic scrolls and are hoarding the rare ones? sure, but something's gotta give.

    I am sure the devs will figure it out. eventually.
    Proud member of Renowned, Thelanis server.

  9. #29
    Community Member dmslasher's Avatar
    Join Date
    Sep 2009
    Posts
    133

    Default

    this sparks an idea that im gonna start posting LFMs up for ppl crafting to talk to while im pressing the crunch button on the lotto machine. maybe it will make the whole process easier on the mind knowing that were all there just pulling the lever till we hit the lvl X payout.
    Quote Originally Posted by Feather_of_Sun View Post
    The chance of tomes dropping is actually getting a significant increase.In Update 16, those odds are increased to 1 in 333.The new Upgrade tomes will be a sizable percentage of all ability tome drops- for example, when a +4 tome would drop, it will instead have a 25% chance of being a +4 to +5 upgrade tome. (quote edited for size)

  10. #30
    Community Member
    Join Date
    Dec 2009
    Posts
    533

    Default

    Well, you can form a raid group and y'all can go stand at the same crafting device and chat about how it's going and who's at what level. There you go - social crafting.

    Nah seriously, I've never had anyone turn me down when I wanted to group to do a quest, saying "Sorry pal - crafting now." As far as I know, people craft when not questing - not instead of questing. It's just another feature that's supposed to make people spend more time in the game.
    Quote Originally Posted by Kmnh View Post
    I have a policy of not drinking anything that gets blocked by the wordfilter.
    T: Micron, Eversmile, Vs, Kreea, Reckluse | G: Wychcraft, Chuckling

  11. #31
    Community Member protokon's Avatar
    Join Date
    Aug 2007
    Posts
    0

    Default

    Quote Originally Posted by Micron View Post
    Well, you can form a raid group and y'all can go stand at the same crafting device and chat about how it's going and who's at what level. There you go - social crafting.

    Nah seriously, I've never had anyone turn me down when I wanted to group to do a quest, saying "Sorry pal - crafting now." As far as I know, people craft when not questing - not instead of questing. It's just another feature that's supposed to make people spend more time in the game.
    believe it or not, I do have quite a few friends who log on and tell me "sorry, just logged on to craft."
    Proud member of Renowned, Thelanis server.

  12. #32
    Community Member Cyr's Avatar
    Join Date
    Mar 2006
    Posts
    2,362

    Default

    Quote Originally Posted by Micron View Post
    Well, you can form a raid group and y'all can go stand at the same crafting device and chat about how it's going and who's at what level. There you go - social crafting.

    Nah seriously, I've never had anyone turn me down when I wanted to group to do a quest, saying "Sorry pal - crafting now." As far as I know, people craft when not questing - not instead of questing. It's just another feature that's supposed to make people spend more time in the game.
    I've had guildies do exactly that. If you have all the mats out and the junk ready to go...
    Proud Recipient of At least 8 Negative Rep From NA Threads.
    Main: Sharess
    Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella

  13. #33
    Community Member
    Join Date
    Oct 2010
    Posts
    403

    Default

    i occasionally turn off anonymous while crafting( current life is fvs) and set up a no reward betting ring on how many completely random tells i get asking me to heal something before i hit the next crafting level.

    competitions between healing capable classes crafting for who gets the most random tells in x timeframe are fun too.

  14. #34
    Community Member
    Join Date
    Dec 2009
    Posts
    533

    Default

    Quote Originally Posted by protokon View Post
    believe it or not, I do have quite a few friends who log on and tell me "sorry, just logged on to craft."
    Quote Originally Posted by Cyr View Post
    I've had guildies do exactly that. If you have all the mats out and the junk ready to go...
    Ouch.. Fair enough I guess. I suppose I must be lucky then, I'm in two different guilds on two servers (one being pretty casual, the other a more endgame/powergaming oriented one) and I haven't noticed any impact on everyday questing. Maybe I'm just not observant enough.

    What do people craft then? Is there anything that's actual useful in endgame that could compete with GS or epic gear? It took me several weeks to think of something I could craft that would be marginally useful to me, and when I got started and realized how long it would take me to get to the required level, I pretty much gave up. I can imagine it's a nice way to make some twinks for leveling but I'm curious as to what people craft for their high level characters, if anything.
    Quote Originally Posted by Kmnh View Post
    I have a policy of not drinking anything that gets blocked by the wordfilter.
    T: Micron, Eversmile, Vs, Kreea, Reckluse | G: Wychcraft, Chuckling

  15. #35
    Community Member Sabberlodd's Avatar
    Join Date
    Jun 2008
    Posts
    43

    Default

    Quote Originally Posted by Micron View Post
    What do people craft then?
    Some craft The Ultimate crafted greataxe.

  16. #36
    Community Member Inferno346's Avatar
    Join Date
    Jan 2010
    Posts
    659

    Default

    Quote Originally Posted by Micron View Post
    Ouch.. Fair enough I guess. I suppose I must be lucky then, I'm in two different guilds on two servers (one being pretty casual, the other a more endgame/powergaming oriented one) and I haven't noticed any impact on everyday questing. Maybe I'm just not observant enough.

    What do people craft then? Is there anything that's actual useful in endgame that could compete with GS or epic gear? It took me several weeks to think of something I could craft that would be marginally useful to me, and when I got started and realized how long it would take me to get to the required level, I pretty much gave up. I can imagine it's a nice way to make some twinks for leveling but I'm curious as to what people craft for their high level characters, if anything.
    Easy, relevant stuff to craft that only takes a few days to get up to sufficient level:

    Superior brilliance V clickies! (for divine punishment)
    +4 Holy silver XX of lawful outsider bane
    +4 Holy cold iron XX of chaotic outsider bane

    That's all the stuff that Ive crafted so far, and Im pretty much done (going to make greater evocation focus bracers for my cleric once I have 2 more levels in arcane). The grind was certainly worth it to get to 35-45 in divine and arcane (skipped elemental altogether). Going all the way to 100 or more is certainly a huge grind and I wouldn't recommend it for the vast majority of players.
    Thelanis: Takhysys, Tenauch, Vitriolus, Kalav, Leprous

  17. #37
    Community Member protokon's Avatar
    Join Date
    Aug 2007
    Posts
    0

    Default

    Quote Originally Posted by Inferno346 View Post
    Easy, relevant stuff to craft that only takes a few days to get up to sufficient level:

    Superior brilliance V clickies! (for divine punishment)
    +4 Holy silver XX of lawful outsider bane
    +4 Holy cold iron XX of chaotic outsider bane

    That's all the stuff that Ive crafted so far, and Im pretty much done (going to make greater evocation focus bracers for my cleric once I have 2 more levels in arcane). The grind was certainly worth it to get to 35-45 in divine and arcane (skipped elemental altogether). Going all the way to 100 or more is certainly a huge grind and I wouldn't recommend it for the vast majority of players.
    seeing as all of my characters are decked out in greensteel from playing a few years, I have absolutely no incentive to grind for any high level equipment at this point.

    all 3 of my crafting skills are mid-20 which is enough to make some nice lowbie gear (I have made a few vicious of lesser bane weapons, invulnerability robe, ect..) But I have absolutely no incentive to sit there in the stupid crafting hall for hours (or weeks for the high levels) just so I can create some marginally better weapons for beating on raid bosses that we already kill quicker than intended.
    Proud member of Renowned, Thelanis server.

  18. #38
    Community Member Vellrad's Avatar
    Join Date
    Sep 2009
    Posts
    4,421

    Default

    Quote Originally Posted by Micron View Post
    Ouch.. Fair enough I guess. I suppose I must be lucky then, I'm in two different guilds on two servers (one being pretty casual, the other a more endgame/powergaming oriented one) and I haven't noticed any impact on everyday questing. Maybe I'm just not observant enough.

    What do people craft then? Is there anything that's actual useful in endgame that could compete with GS or epic gear? It took me several weeks to think of something I could craft that would be marginally useful to me, and when I got started and realized how long it would take me to get to the required level, I pretty much gave up. I can imagine it's a nice way to make some twinks for leveling but I'm curious as to what people craft for their high level characters, if anything.
    With canninth crafting, I don't have to worry about farming raids for greater spell focus items, I can make as much as I want. Persuasion on one of them, and I get valuable, hard to get UMD bonus. Good luck +2 and no more farming one pikereaver for head of good fortune etc.
    But whats most important, I can (almost) any bonus to whichever item I want, not having to worry with item with good suffix and weak prefix, weak suffix but awesome prefix, good sufix and prefix with no guild slot etc. I just get basic item with guild slot I want, or made of material I want, and put (almost) whatever I want on it. Its even more customizable than greensteels (at least IMO).
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  19. #39
    Community Member
    Join Date
    Mar 2010
    Posts
    232

    Default

    I think there's far more time being spent on levelling up in crafting right now than there will be in a few months. Everyone who started this game before Cannith crafting was available is starting from scratch. A relatively large proportion of those players are used to grinding for ingredients, weapons, etc. so they are approaching getting their crafting levels the same way. Once they get a character levelled up in crafting, they will be largely done with the grind.

    I think (hope) that there will be much less time and effort spent on crafting levelling fairly soon. Until the next update that adds levels.

  20. #40
    Community Member
    Join Date
    Dec 2009
    Posts
    533

    Default

    Quote Originally Posted by protokon View Post
    seeing as all of my characters are decked out in greensteel from playing a few years, I have absolutely no incentive to grind for any high level equipment at this point.

    all 3 of my crafting skills are mid-20 which is enough to make some nice lowbie gear (I have made a few vicious of lesser bane weapons, invulnerability robe, ect..) But I have absolutely no incentive to sit there in the stupid crafting hall for hours (or weeks for the high levels) just so I can create some marginally better weapons for beating on raid bosses that we already kill quicker than intended.
    Pretty much my point of view.
    Quote Originally Posted by Kmnh View Post
    I have a policy of not drinking anything that gets blocked by the wordfilter.
    T: Micron, Eversmile, Vs, Kreea, Reckluse | G: Wychcraft, Chuckling

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload