Eight FvS + bard, barb, cleric, sorc.
Can definitely be done faster, first run through we went pot light on part one. Also missing some other strong FvS that make Khyber home. So next time minutes will be shaved off.
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Eight FvS + bard, barb, cleric, sorc.
Can definitely be done faster, first run through we went pot light on part one. Also missing some other strong FvS that make Khyber home. So next time minutes will be shaved off.
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Guilds: Prophets of the New Republic & Revenents Khyber
Active: Clean 18barb/2ftr Cleen 20arti Kleaner 20monk Darkstaar Dark Knight Psyborg 20sorc Warrwitch 20wiz Roque 19rog/1mnk Killeric 18fvs/2monk AA Duality Helves Angel
Builds: Helves Angel Hurtlocker Dark Knight Riddle of Steel
Can I come next time on the token blitz build? Or my bard?
Smrti on Khyber
Funny that the only GIMP healer was the one to die more than once! LOL!
I am only joking...don't get your feelings hurt.
Bah, send a tell next time you're doing this and I'll bring Inquisiteur!
Rastelin/Sicariuss/Inquisiteur/Tisapph
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A total win compare to the pewpews shroud.
Well done guys!
Last edited by MiahooJunk; 06-20-2011 at 06:39 AM. Reason: fixed
Server: Cannith
Mains: Miahoo, Miahoorog, Miahoohealer, Miahoohjeal, Miahoopuke
You sometimes have to move the map orb out of the way to be able to grab the top edge. There are a lot of default game interface objects that have invisible borders, that will stop you from grabbing something underneath it.
You can also get around this by clicking on the bgroup of health bars in the middle somewhere to bring that object to the front, and then you can grab the top edge to move it around.
Osharan, Esharan, Osharina, Usharina, etc... I'm the 'sharans. Epoxy. Notverysexy.
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Share and Enjoy!
I'd be down for something like this. Could always bring Mty.
TR'd: Mty | Mtp | Mts | Mtc | Mtn | Mtz
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Very nice... DP rules!
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Precisely DP does rule and will undoubtedly be nerfed given time. One thing to remember is the Shroud Speed is so much about lag management and Divine Punishment is so perfect because it does so much dps but contributes so little to lag. We had very little lag due to not having massive melee damage on the portals which helped in this. This was a haphazard run thrown together by myself. We did a poor job on part one because we had forgotten the split groups strategy that we used in the past on record attempts and implemented it poorly. We had to fill some slots at the last minute because we had some no shows so ended up with a barbarian which may or may not be a good thing. Coinoperated humorously joked at one point that he did not get any heals despite 9 healers. Coinoperated with 9 healers 1 bard and 1 sorc is some barbarians dream party.
I would be surprised if more then 1 or 2 radiance 5 clickies were crafted on the various player's FVS/clerics which is another 25% dps right there for a certain amount of quest time. I think in general people were unsure of how best to play an FVS in this sort of scenario the mantra was make sure to cast DP over and over, but beyond that everything was left up to the discretion of the players themselves. There was speculation at the end of the run that actually using spell dps in addition to DP is better dps then melee dps with divine punishment assuming pot usage. What I mean by that is spamming searing lights and cometfalls and dp on the portals and drinking pots.
The take home point for this is DP is ridiculously overpowered. Since it works on everything, has no save and does significant damage regardless of whatever else the FVS does its the I win button. I might add that a FVS with 10 true reincarnations and all the gear in the book casts dp as well as a brand new FVS who just has a radiance 5 clicky.
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This was the plan I took. Kirvan was made as an evoker (only around 20 STR) and picked up a bunch of the light damage enhancements when the Angel of Vengeance PrE went live: Smiting IV, Prayer of Smiting II, Prayer of Incredible Smiting II. Throw in a Skiver, an Eardweller and Maximize and Empower and I have been seeing some pretty fun numbers.
I had a few crit light spells hit Arraetrikos for over 1k with the highest being 1200+. Most hits were in the 300-600 range after I got three DPs stacked. I would cycle through Nimbus of Light, Searing Light, my free capstone and then reapply divine punishment.
Good times. I would definitely go again if you were to put this together.
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Coin and I tested this the other day to see how well it stacked, but we hadn't yet got around to organising a fvs only/mostly super speed run.
Most of our attempts so far most of the time much of the time was wasted in part 1. I figure spliting into maybe 3 groups and trying to minimize the time running.
I guess the race for a khyber sub-10 shroud is in the works.
Varz
Wanderlust
Next time 11 FVS 1 bard . Or 10 FVS 1 sorc 1 bard.
Would help if everyone had Eardweller or Sup Brilliance VI clickies at the very least.
I assume everyone was standing next to harry for parts 4/5 to maxmize the -10% fort +20% alignment damage procs
Few max geared or near max fvs that you could take along next time if you need
Xrazydamage
Gotyour
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Saal
Would go back to VIP if it was worth it....but soon I hope
OTOH, grats all
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Wish I had known about this, my FvS is off timer right now, due to me spreading time between 4 characters and programming a game of my own. No where near the raw power some of you are claiming, but then I can't seem to catch a break on gear farming. Even GS mats, the ones I need never drop.
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