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  1. #21
    Community Member donfilibuster's Avatar
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    Quote Originally Posted by Jiirix View Post
    It's not a abott only thing, be careful whenever switching from a non returning throwing weapon to anything else, greensteels included.
    Interesting, first time i read about it, certainly worth keeping an eye for it.
    No doubt horrible things do happen when lag has such weird timing.

  2. #22
    Community Member stille_nacht's Avatar
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    Quote Originally Posted by Xenostrata View Post
    Luckily, our light monk had lagged out completely before he entered the room, and so reappeared and was able to enter and raise the healers.
    see, this makes me really suspicious, may be too soon, but im calling "exploit user"
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  3. #23
    Community Member Astraghal's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    Yes, lets make the abbot and all raids more easy. The lag and bugs in general are really not that bad in the abbot and cause virtually 0 failures but really its player error that cause the failures. You of course convenietly forgot to mention that the ice puzzle is trivial now with the clerical capstone and the dark monk walk on water abilities. Those 'bugs' benefit players, but quite frankly should be removed from the ice puzzle. Your lag examples include things like the abbot casts inferno twice in a short time span which is great in my opinion. A little challenge is a good thing.
    I have to agree, except for the fact that players outside the USA can have more than a second of delay just through latency, without lag spikes even factoring in. Puzzles like abbot require pretty close timing and that becomes an issue for players with 100+ ping.

  4. #24
    Community Member Xenostrata's Avatar
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    Quote Originally Posted by stille_nacht View Post
    see, this makes me really suspicious, may be too soon, but im calling "exploit user"
    He was DCed for about 4 minutes then reconnected to find everyone else dead. His portal was still open (the puzzles never lose their portal once completed) and he was a light monk so was able to jump in and immediately raise one of the healers.

    If you are talking about the bug with the monks, I don't think he actually had a chance to hit anything - He was disconnected when the worst of the lag struck, and he died before he had a chance to return to the abbot.
    Last edited by Xenostrata; 06-24-2011 at 10:50 PM.
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