Sorry if this has already been discussed but I have been playing with this new Earth III on a Horc Monk and was wondering if anyone had done the math on the DPS between the two. I have a 16th level Horc Shintao II with a Bloodstone and with the following wraps...
1. +3 Holy Burst of Stunning +6
2. +2 Fireburst of Stunning +10
3. +2 Icyburst of Stunning +10
...among my disruptors, smiters, and banes.
Here is what I have noticed so far...
In Fire III I can turn on Horc PA I, and hit with great frequency, even on bosses. Ki regen is really nice (Crane III as well as Fire) and I am able to spam just about every light attack I can throw at them (Shin II) and still have Ki to burn.
In Earth III I see a massive DPS boost and I still hit everything with Horc PA I, but will miss periodically against bosses. The boss at the end of the new Warehouse quest in the Harbor gives me fits with PA on. That being said, other than bosses, my numbers are huge. Ki regen is suffering though. I can still throw Ki strikes but not with abandon like I can in Fire.
I still think that Wind is the DPS king. I have a 20th level Wind Monk and he hits about 3000 times a second. LOL!! But the question is between Fire III&IV and Earth 3&4. Any of you number crunchers done the math for this yet? I know it is hard to figure out your ultimate DPS with Ki strikes included, but what about just raw DPS?
Water can really use some love when the Devs get a chance. I know that there are a boatload of things to do before getting to a monk stance but it will be interesting to see what they can do to make Water viable. As it stands now, I can't imagine anyone using it....but lord knows I have been wrong before. LOL!!!