Disclaimer: The build is a work in progress and subject to change depending on how it works out for me.
What this build is not: A Tank, a Trap Monkey, a Healer
What this build is: A buffing machine, a DPS monster, a character with the AC of a paperbag, decent HP
With that being said, I opted for a 16/4 split. Why? 6th level Bard spells, 3 extra cheats from Fighter, Critical Accuracy II from Fighter, Strength II from Fighter, Toughness II from Fighter, and Weapon Specialization.
iMaestro is currently 14th. He is pretty self-sufficient for the most part. He does require a Cleric Henchman while soloing, but otherwise from a buff and mob killing standpoint; he works well. +45 or so extra damage per swing with self buffs and ship buffs. A decent amount of + to hit (+30 or so self buffed with Power Attack) @ level 14.
Code:
Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page
Imaestro
Level 20 True Neutral Warforged Male
(4 Fighter \ 16 Bard)
Hit Points: 338
Spell Points: 565
BAB: 16\16\21\26\26
Fortitude: 17
Reflex: 14
Will: 10
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 24
Dexterity 8 10 10
Constitution 18 20 20
Intelligence 10 12 12
Wisdom 6 8 8
Charisma 14 16 18
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 1 11 11
Bluff 2 4 4
Concentration 8 25 25
Diplomacy 2 20 20
Disable Device n/a n/a n/a
Haggle 6 20 20
Heal -2 -1 -1
Hide -1 0 0
Intimidate 2 4 8
Jump 7 22 22
Listen -2 -1 -1
Move Silently -1 0 0
Open Lock n/a n/a n/a
Perform 6 22 22
Repair 0 1 1
Search 0 1 1
Spot -2 -1 -1
Swim 3 7 7
Tumble 1 10 10
Use Magic Device 6 27 27
Level 1 (Bard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Perform (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Level 2 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 3 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 4 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 5 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 6 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 7 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 8 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 9 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Two Handed Fighting
Level 10 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 11 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 12 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 14 (Bard)
Skill: Diplomacy (+7)
Level 15 (Fighter)
Skill: Use Magic Device (+1.5)
Feat: (Selected) Improved Two Handed Fighting
Feat: (Fighter Bonus) Quick Draw
Level 16 (Bard)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Diplomacy (+6)
Level 17 (Bard)
Skill: Concentration (+3)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Level 18 (Fighter)
Skill: Use Magic Device (+1.5)
Feat: (Selected) Extend Spell
Feat: (Fighter Bonus) Greater Two Handed Fighting
Level 19 (Fighter)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Level 20 (Fighter)
Ability Raise: STR
Skill: Use Magic Device (+1.5)
Feat: (Fighter Bonus) Weapon Specialization: Greatsword
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Extra Song III
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Attack III
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Bravery III
Enhancement: Bard Inspired Damage I
Enhancement: Bard Inspired Damage II
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lingering Song I
Enhancement: Bard Lingering Song II
Enhancement: Bard Lingering Song III
Enhancement: Bard Warchanter I
Enhancement: Bard Warchanter II
Enhancement: Greatsword Training
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Flanking Mastery I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Bard Energy of the Music I
Enhancement: Bard Energy of the Music II
Enhancement: Bard Charisma I
Enhancement: Bard Charisma II
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III
Enhancement: Warforged Great Weapon Aptitude I
Enhancement: Warforged Great Weapon Aptitude II
Enhancement: Warforged Great Weapon Aptitude III
I wonder how many people will catch a certain reference to a fun card game... =p