Disappointed and without trust in the powers that be.
http://ddowiki.com/page/Fansites
Bottom-line, you do what works for you and your gang to accomplish the goal. If you can all slot toothpicks and pickle-forks and kill a CR6^6[1] Dracolich[2], more power to you. You're doing it "right".
If you slot the "best" spells and get killed by a CR0.5 Kobold... you're doing it _wrong_.
---
[1] If I ever saw a CR rating like that (1) I would wet myself and (2) I would expect to die in Technicolor[tm] with Skittles[tm] flying out of my ears.
[2] To my knowledge, they don't exist in DDO yet. Sorry to get anyone's hopes up.
Let me get this straight.
You are giving jump, stoneskin and all six resist types to every single player in the group but then getting shy with the haste?
People will ask for jump if they need it.
Stoneskin isn't really expected.
Tell people to let you know if they need a resist. (many have ship buffs and you don't need to cast but one or two for any one quest usually - if you don't know which ones are needed, ask)
Mass-proc is less useful then Haste and a divine can cast if you are using to much SP buffing.
Good thing you aren't making the most extreme case possible.
I'm surprised you didn't list Merfolk's, Tumble and Grease.
BONGO FURY - Ghallanda - Thingfish - Wizard, Diuni - Ninja, Gheale - Angel, Dullknife - Tank, Noodlefish - Gimp, Jaquaby - Treacherous and other gimps.
If you want to continue to go down this finite path to reach your point you will. BUT you can't say that having haste and rage guarrantees that a quest will go faster and smoother. There are too many variables outside the control of the play. One "Oh Sh!t" moment and it doesn't matter if you have haste or rage. See my point? I know they can help and do help most of the time but to say they are necessary or required is just ridiculous. If a player feels they are necessary or required then they should be ready with clickies or pots.
Axebiter, Cujo, Runeforge, Runefury, Runegoth, Runehealer, Runehamer, Runehorde, Runenight, Runesongs, RunezephyrAnd the forgotten: Runeaura, Runedevourer, Herstinkie, Runewolf,Caught somewhere between casual player and power gamer.
Disappointed and without trust in the powers that be.
http://ddowiki.com/page/Fansites
Emm? *double check as it has been days, let alone pages* True, true.
I am curious though, is 2 minutes of haste THAT much to change the outcome of trash?
Given the caliber of players posting, I'm pretty certain it means squat. Now against bosses? Sure because they have the HP to stick around longer. But again given the caliber of the posters, aka power and hardcore... wouldn't shroud clickies be sufficient?
I am not suggesting these as a counter to a caster having haste, mearly... why the crying about it when you are that strong? Does the player feel that much less of a player without it?
As for the increased speed, put on 30 striders, the differences is barely noticeable. (I know you didn't make the related statement, but I didn't feel make another post just for that.)
So 99 times out of a 100 isn't good enough? Seriously? This isn't rocket science, running faster and killing quicker leads to faster completions way more times than it doesn't. Proof? This isn't a friggin court of law.
or bring casters with them that who didn't eat lead-paint chips as a child.
Is it really too much to ask to have haste and rage and augment the whole group dps cheaply?
it's 15% better dps for melee/ranged and you get to move faster...
Do as you want... but be sure, ppl will notice you not having haste.
It's such an inexpensive way to improve the whole group, this game is not about you... it's about thinking how the TEAM will succeed.
I am just amazed at how our species deviated from being the most cooperative ape to this....
I believe in asking politely of Wizards and Clerics if they would not mind loading a particular spell that I have found personally through experience to be a benefit to completing a quest.
I believe in asking politely of a Sorcerer or Favor Soul if they have memorized a particular spell that I have found personally through experience to be a benefit to completing a quest.
But, I do put a limit on how much I will ask. I won't plan their entire spell list for them.
Now as pointed out, just because you ask does not mean you will get.
The question is what do you do then? Say No Thanks to them as a member to your party or Figure out a different strategy using the tools you have available.
In the end it is still up to you.
=============================================
@varusso - I find it amusing that you are tauting a STANDARD for Sorcerers during a time when Sorcerers are still experimenting with a new PrE, weighing and balancing out what is beneficial to success and what is a waste. I would say that many have posted here have voiced their opionion that Haste and Rage are very beneficial. As I pointed out in one of my earler posts - a wider divergance between Sorcerer and Wizard is occuring only time will tell how large this gap will become. It may just mean that the player base as a whole will need to change how we precieve a class and the roles it can/will fill.
It happens more than your willing to admit. Besides it doesn't even take something out of the ordinary happening. Just because you have haste doesn't guarrantee your to hit rolls, your damage, etc. Too many variables my friend...therefore...NO GUARRANTEE.
Now the last statement well that is a bit derogatory towards a player that doesn't want to cast haste because some melee is whining.
Axebiter, Cujo, Runeforge, Runefury, Runegoth, Runehealer, Runehamer, Runehorde, Runenight, Runesongs, RunezephyrAnd the forgotten: Runeaura, Runedevourer, Herstinkie, Runewolf,Caught somewhere between casual player and power gamer.
Last edited by KillEveryone; 06-21-2011 at 02:31 PM.
Disappointed and without trust in the powers that be.
http://ddowiki.com/page/Fansites
Proud Recipient of At least 8 Negative Rep From NA Threads.
Main: Sharess
Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella
Both my rangers have 8 one and a half minute haste-clickies for this reason and I always carry a full stack of pots. They can full-UMD and literally hit themselves with EVERY buff in the game if they need to. Even in epics they blur, haste, GH, and displace themselves as well as self-heal. They are built to do so.
My fighter does not but if he's going to go toe-to-toe with Elite Horoth and make him his ***** everyone else can S.T.F.U. and buff him. He lacks the spells and UMD to get himself with many of the needed buffs. it's just the reality of the toon, but the other stuff he brings to the table more than make up for the fact that others need to spend blue-bar buffing him.
Not everyone has this, not everyone is is rich as we are and we cannot expect them to be able to do what rich power-gamers do. That 90 plat for a 30 second haste is a pitance to us, it means a new player winds up losing money on a quest. You can't have green steel if a toon hasn't run shroud yet. The few SP it costs to haste a low/mid level group is worth it.
What trash are you talking about? We talking about Epic mobs with thousands of HP or GH explorer trash? Haste absolutely makes a huge difference regardless. Just doing Deleras over the weekend it was noticeable murdering stuff hasted or not.
Last edited by varusso; 06-21-2011 at 02:38 PM.
When tossed at the right times, during low levels, I can not dissagree. It can. But depending on the mobs a single fireball could also do the same. There are many ways to reach the same objective. A large difference of opinion comes from the fact that some builds have more options than others. (A fact I'm certain you are aware of)
As for the trash, I was refering to trash found in the 18-20 levels stated in the OP. Haste or not, the trash dies fast. I'm also thinking of parties that are heavy on the melee dps. Parties that are light on the melee dps, haste makes a bigger difference. Or so it has seemed with my observations.