Predator Form: This form, traditionally that of a wolf, panther or other predatory animal, is available at 1st level.. It is a basic combat and travel form.
•Bite attack (1d6)
•+4 racial bonus to Strength
•+4 natural armor bonus
•Base land speed 50 ft.
•At 4th level and higher, you gain Mobility as a bonus feat while in this form.
Skulker Form: This form, traditionally a cat, rat, or snake, is available at 1st level. It is a stealth form.
•Tiny size (+2 to attacks and AC, +8 to Hide and Move Silently, -8 to grapple, trip, and bull rush checks, modifiers to ability scores given below)
•-8 size penalty to Strength (minimum 2)
•+8 size bonus to Dexterity
•Bite attack (1d2)
Aerial Form: This form, traditionally an eagle, vulture, or large bat, is available at 5th level. It allows for fast travel and the tactical advantage of flight.
•Talon attack (1d6)
•+2 racial bonus to Strength
•+4 racial bonus to Dexterity
•+2 natural armor bonus
•Fly speed of 80 ft (good)
•At 7th level and higher, you gain Flyby Attack as a bonus feat while in this form.
Aquatic Form: This form, traditionally a shark, dolphin, or eel, is available at 5th level. It allows for efficient and safe travel through underwater environments.
•Bite attack (1d8)
•+2 racial bonus to Strength
•+4 racial bonus to Dexterity
•+2 natural armor bonus
•Swim speed of 80 ft
•You can breathe underwater.
Ferocious Slayer: This form, traditionally a tiger, brown bear, or dire wolf, is available at 8th level. It is an advanced combat form.
•Large (-1 to attacks and AC, -4 to Hide and Move Silently, ability modifiers below)
•+8 net bonus to Strength (+4 size, +4 racial)
•+4 net bonus to Constitution (+2 size, +2 racial)
•-2 size penalty to Dexterity
•+8 natural armor bonus
•Bite attack (1d8)
•2 secondary claw attack s(1d6)
•Base land speed 40 ft.
•At 10th level and higher, you gain Improved Critical (bite) and Improved Critical (claw) as bonus feats while in this form.
Forest Avenger: This form, traditionally a shambling mound or treant, is available at 12th level. Is it a plant form.
•Large (-1 to attacks and AC, -4 to Hide and Move Silently, ability modifiers below)
•+12 net bonus to Strength (+8 size, +4 racial)
•+6 net bonus to Constitution (+4 size, +2 racial)
•Plant traits (not including immunity to mental effects)
•Damage Reduction 5/slashing
•Base land speed 20 ft
•At 14th level and higher, you gain Improved Overrun as a bonus feat while in this form.
Elemental Fury: This form or earth, air, water, or fire is available at 16th level. It is an elemental form.
•Huge (-2 to attacks and AC, -8 to Hide and Move Silently, +8 to grapple, trip, bull rush checks)
•Immune to critical hits and sneak attacks
•Damage Reduction 5/-
•Air elemental:
◦Slam attack (2d8)
◦+4 bonus to Strength
◦+16 bonus to Dexterity
◦+4 bonus to Constitution
◦+4 natural armor bonus
◦Fly 100 ft (perfect)
◦At 18th level, you gain Combat Reflexes and Dodge as bonus feats while in this form.
•Earth Elemental
◦Slam attack (2d10)
◦+16 bonus to Strength
◦+10 bonus to Constitution
◦-2 penalty to Dexterity
◦+11 natural armor bonus
◦Earth mastery, push, earth glide
◦Base land speed 30 ft
◦At 18th level, you gain Power Attack and Great Cleave as bonus feats while in this form.
•Fire elemental
◦Slam attack (2d8+2d8 fire)
◦+8 bonus to Strength
◦+12 bonus to Dexterity
◦+4 bonus to Constitution
◦+4 natural armor bonus
◦Immune to fire, vulnerable to cold
◦Base land speed 60 ft
◦Burn
◦At 18th level, you gain Weapon Finesse and Spring Attack as bonus feats while in this form.
•Water elemental
◦Slam attack (2d10)
◦+8 bonus to Strength
◦+8 bonus to Dexterity
◦+8 bonus to Constitution
◦+9 natural armor bonus
◦Water mastery, drench, vortex
◦Base land speed 30 ft, swim speed 120 ft
◦At 18th level, you gain Power Attack and Great Cleave as bonus feats while in this form.