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Thread: Nerf eDA!

  1. #21
    Community Member Tirisha's Avatar
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    Quote Originally Posted by Dragaer View Post
    *4* arcanes (even better if one or all are PM's)
    1 spellsinger,
    1 healer


    Best group to do eDA with.
    Fixed that for you *would be in red but I don't know how to color*
    Real life is a worse grind than any MMO.
    Sarlona:
    Tirisha 25 FVS, Aierian 25 MNK, Girltank 18 FTR/ 2PALLY/5 EPIC, Seidra 25 SORC, Wikka 20 WIZ, Kylexi 20 PALLY, Stephony 20 Bard

  2. #22
    Community Member Sweyn's Avatar
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    The devs should make it so MORE quests are challenging instead of making everything easier.
    Khyber
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    Sowen Sown Sowyn

  3. #23
    Community Member NaturalHazard's Avatar
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    Quote Originally Posted by Dispel View Post
    Epic Devil's Assault is one quest where the casters *have* to have pots.

    Healers/CC both need pots to get everyone through, and I think that's messed up.

    There should not be a quest where the only way it can be completed is via pots.
    Actually I cant remember the last time I ran it and people *needed* pots to complete. People seemed quite happy with my spellsing though, more dps, discount on spells so more sp for healer and caster and also backed up the healer with heals and the caster with cc fasinate and my own piddly 40dc disco ball, also the otto level 6 dance spell when a particular mob became troublesome.

  4. 06-13-2011, 07:18 PM

    Reason
    trolling

  5. #24
    Community Member NaturalHazard's Avatar
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    Quote Originally Posted by Vellrad View Post
    Don't do it on caster if you can't afford it.
    You wont pull any caster reward anyway.
    yeah but the stuff you do pull you can trade like the augment crystals, larges and boot mats, or give to your alts.

  6. #25
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    Quote Originally Posted by Dispel View Post
    Epic Devil's Assault is one quest where the casters *have* to have pots.

    Healers/CC both need pots to get everyone through, and I think that's messed up.

    There should not be a quest where the only way it can be completed is via pots.
    I have friends and guildies that do this quest on a regular basis without using any resources whatsoever. They just know how to be efficient.

    I would say more, but you should be able to get where this is going with all the other responses here.

    Quote Originally Posted by kernal42 View Post
    I do love it when people rationalize their own failures by assuming that better performance is impossible.

    -Kernal
    Last edited by porq; 06-13-2011 at 07:33 PM.


  7. #26
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by Tobril View Post
    Many people have done it without pots, including gimps like me.

    EDA is the last truly challenging 6-man, IMO and should stay unchanged.
    Amen to this; I agree completely.
    Ghallanda - now with fewer alts and more ghostbane

  8. #27
    Community Member TheDearLeader's Avatar
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    I echo what has already been said before.

    This quest *is* do-able by a 6 man party of various compositions, without resource consumption, without deaths.

    Have I used resources on it? Hell yeah. First day it came out, I did it. We used like 40 Major Pots, mainly because my Sorcerer's DCs sucked (still do, really).

    But that was the day it came out, and because we were willing to pay for what we were lacking.

    Now? I bring another toon. Maybe my Spellsinger, with better spell pen and enchantment DCs. Or maybe my Pally, or.. whatever. Or the Sorc's just another DPS toon, who handles buffs so the DC caster can keep rolling.

    Either way... the quest gets completed, no one uses pots - sometimes, people forget to use baubles even.

    So... no, no thank you.

  9. #28
    Hero Aashrym's Avatar
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    Quote Originally Posted by Tirisha View Post
    Fixed that for you *would be in red but I don't know how to color*
    Your healer should be an AoV for the aura.
    Quote Originally Posted by Turbine
    a powerful ally able to play in any role that the group needs
    http://www.youtube.com/watch?v=zonbLF-NMZg

  10. #29
    Community Member Tirisha's Avatar
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    Quote Originally Posted by Aashrym View Post
    Your healer should be an AoV for the aura.
    sounds like you've done this before /sigh I've already deleted my melee toons
    Real life is a worse grind than any MMO.
    Sarlona:
    Tirisha 25 FVS, Aierian 25 MNK, Girltank 18 FTR/ 2PALLY/5 EPIC, Seidra 25 SORC, Wikka 20 WIZ, Kylexi 20 PALLY, Stephony 20 Bard

  11. #30
    Community Member bendover's Avatar
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    Absolutely not. The quest is fine itself and one of my more personal favorites, if anything they should make it harder. And no, people don't need to chug pots to complete. More times then not people aren't having to chug them.

    Oh and: http://forums.ddo.com/showthread.php...+Sarlona+Style. That was only 2 pots too btw, 1 of which was for haste for the end fight.
    Last edited by bendover; 06-14-2011 at 04:18 AM.

  12. #31
    Community Member voxson5's Avatar
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    Ahh h4X....

    You know how your many Hp'ed sorc has the spellcasting DC's of a wet paper towel?

    Might be something in that

  13. #32
    Community Member Shade's Avatar
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    I've beat this quest without even taking a caster.. So why the heck would we need mana pots? 6 melee that can self heal could absolutely slaughter this quest.

    Since the nerfs the mobs have so few hp, that I can take down a whole pack of devils in 6 cleaves.. If we had 6 melee like me, all do 6 cleave when they teleport in.. hah. It would end up being like running it on casual, 2 seconds of killing, then 2 mins of waiting for the next wave.

    I've pugged this quest dozens of times and have often heard horror storys of casters using many pots sure.. But everytime I hear that I explain to them, no.. I actually demand it, that they drink no pots. And we beat it everytime.

    I've done this quest with some of the worst pugs around, with casters who just constantly die, clerics that dont understand simply concepts of movement or heal scrolls, etc... One run I i did with only a bard, he said he had 120 hitpoints, he wasn't joking. They died a lot, I might of drank some SF pots, No mana pots, and we still beat the quest.

    Far as healers using pots, that just dumb. How much healing needed is directily porpotional to how fast you kill things. So if your melee suck, sure they might need ot heal more, but they could just use scrolls. If the melee dont suck, its easily done on a single bar on your average clr/fvs with zero consumables.

    If you wanna beat the quest using less SP.. Get a melee that can actually handle a few kills for you in epic. This is pretty much the only quest I run often lately, and while it can be challenge for some players, it definetely does not require any use of mana pots.
    Last edited by Shade; 06-14-2011 at 03:40 AM.

  14. #33
    Community Member karnokvolrath's Avatar
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    Quote Originally Posted by Dispel View Post
    Epic Devil's Assault is one quest where the casters *have* to have pots.

    Healers/CC both need pots to get everyone through, and I think that's messed up.

    There should not be a quest where the only way it can be completed is via pots.
    lolwut?

    Alot of people do it w/o pots. You need to change your gameplan.
    Gasoline(tr) Favored Soul - 5th Life
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  15. #34
    Community Member Dragavon's Avatar
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    Quote Originally Posted by Sweyn View Post
    The devs should make it so MORE quests are challenging instead of making everything easier.
    This.

  16. #35
    Community Member Blackmoors's Avatar
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    Quote Originally Posted by Shade View Post
    I've beat this quest without even taking a caster.. So why the heck would we need mana pots? 6 melee that can self heal could absolutely slaughter this quest.

    Since the nerfs the mobs have so few hp, that I can take down a whole pack of devils in 6 cleaves.. If we had 6 melee like me, all do 6 cleave when they teleport in.. hah. It would end up being like running it on casual, 2 seconds of killing, then 2 mins of waiting for the next wave.

    I've pugged this quest dozens of times and have often heard horror storys of casters using many pots sure.. But everytime I hear that I explain to them, no.. I actually demand it, that they drink no pots. And we beat it everytime.

    I've done this quest with some of the worst pugs around, with casters who just constantly die, clerics that dont understand simply concepts of movement or heal scrolls, etc... One run I i did with only a bard, he said he had 120 hitpoints, he wasn't joking. They died a lot, I might of drank some SF pots, No mana pots, and we still beat the quest.

    Far as healers using pots, that just dumb. How much healing needed is directily porpotional to how fast you kill things. So if your melee suck, sure they might need ot heal more, but they could just use scrolls. If the melee dont suck, its easily done on a single bar on your average clr/fvs with zero consumables.

    If you wanna beat the quest using less SP.. Get a melee that can actually handle a few kills for you in epic. This is pretty much the only quest I run often lately, and while it can be challenge for some players, it definetely does not require any use of mana pots.
    Ok, we get your uber but killing a Devil with 4 Cleaves (even if you did 4 1000dmg crits the mobs have more HP than that) and a Bard lvl 20 with 120 HP (he would need to be a elf starting with 6 CON and no item whatsoever to boost his HP and CON stat) seems very exaggerated, dont you think...? And a "proper" DPS character isnt going to defeat the mobs alone without someone healing him or making the mobs stop so he can kill them...


    Anyway, Its a challenge quest for people who havent develope a good strategy and nice setup or for people who are running it for the first time. My suggestion to the OP - since many here didnt tried and help in any way and went to lenghts to say they are the ****, would be to get a good Party Setup:

    1. try and get a good Cleric build for Healing;
    2. a FvS that can both Heal and Melee;
    3. a Bard that can do CC and Melee;
    4. a Caster with good Necromancy DC (to kill some pesky casters and archers) and Enchantment DC (so the mass holds and Discos work);
    5. 2 good DPS toons with proper weapons and some Hit Points to not get killed quickly (I like to have a Tank to Draw aggor and a Rogue to "freely" backstab in there).

    At start, you may use one pot or two, its normal when you dont know the quest, but as soon as you start running the quest frequently and getting the hang of it, you will be able to run it with sub-optimal parties and dont spend any pots whatsoever. Good luck and Happy questing!
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  17. #36
    Community Member rodallec's Avatar
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    maxing caster stat not con might help pal.

  18. #37
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    I echo what has already been said before.

    This quest *is* do-able by a 6 man party of various compositions, without resource consumption, without deaths.

    Have I used resources on it? Hell yeah. First day it came out, I did it. We used like 40 Major Pots, mainly because my Sorcerer's DCs sucked (still do, really).

    But that was the day it came out, and because we were willing to pay for what we were lacking.

    Now? I bring another toon. Maybe my Spellsinger, with better spell pen and enchantment DCs. Or maybe my Pally, or.. whatever. Or the Sorc's just another DPS toon, who handles buffs so the DC caster can keep rolling.

    Either way... the quest gets completed, no one uses pots - sometimes, people forget to use baubles even.

    So... no, no thank you.
    /this.

    Day one, beat it first try, used 12 pots between us.

    Later, we rethought our strategies. More Discoballs, less Holds. More melee stuns (a 300 DPS monk with all the stuns is far better than a 400 DPS barbarian with no stuns in eDA). Less focus on 'kill everything fast' and more focus on 'keep everything under control'.

    Results - smooth completions, 0-2 mana pots used each runs.

    Later still, we honed our approach more, and got some speed back into it. We learned that you can burn mana in Phase 4. We built up our casting DCs and spell penetration. We figured out which melees in the guild were best to use as Turigulon tanks. Now, it's smooth, fast 0 mana pot runs, or 1-2 pots if someone makes a big mistake (like letting Discoballs expire in part 2 then getting tripped).
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  19. #38
    Community Member maha0201's Avatar
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    Only thing intense in eDA is wave 1-3, since then is when casters/healers get low on sps ( near end of pt3 is usualy the chuggy time).
    Thelanis, Playing since 2009
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  20. #39
    Community Member Noopleh's Avatar
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    FTR: I assume you never played a caster before? Do you know the worth of "pots"? I doubt you do. So don't talk about something you don't know about tyvm.
    The Fight Club - Orien.
    Xcaltar: WF Barbarian 25

  21. #40
    Community Member grgurius's Avatar
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    Really h4x, if you build your toon for PvP, what do you expect?

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