Hey all,
I have a 19C/1F who was my first character, and I never really had a good plan for him or knew exactly what I wanted him to focus on (I was learning as I went), so he's currently got a mishmash of melee/casting feats and stats. I have a casting-focused 16C who I'm really happy with, so I was thinking of TRing my first back into a 19C/1F, only this time much more focused on melee instead of offensive casting (but I did toss some Smiting enhancements in to give his Divine Punishment some oomph - love that spell), while still having a good pool of SP and good raid/party healing abilities. Anyway, here's what I've come up with. Any suggestions welcomed (I plan to swap Extend for Extra Turning at level 18 or so);
EDIT: Updated per suggestions below.
Code:
Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page
Level 20 Neutral Good Human Male
(2 Fighter \ 18 Cleric)
Hit Points: 326
Spell Points: 1118
BAB: 15\15\20\25\25
Fortitude: 18
Reflex: 6
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 10 10
Constitution 15 18
Intelligence 10 10
Wisdom 14 18
Charisma 14 16
Tomes Used
+1 Tome of Wisdom used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Constitution used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 11
Bluff 2 3
Concentration 6 24
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 3
Heal 2 6
Hide 0 0
Intimidate 2 3
Jump 4 20
Listen 2 4
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 2 4
Swim 3 7
Tumble 1 2
Use Magic Device n/a n/a
Level 1 (Cleric)
Feat: (Human Bonus) Empower Healing Spell
Feat: (Past Life) Past Life: Cleric
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting
Level 3 (Cleric)
Feat: (Selected) Extend Spell
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Maximize Spell
Level 7 (Cleric)
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 9 (Cleric)
Feat: (Selected) Power Attack
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Quicken Spell
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Greater Two Handed Fighting
Level 19 (Cleric)
Level 20 (Cleric)
Enhancement: Fighter Haste Boost I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Wisdom I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Improved Empower Healing II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Smiting I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Improved Spell Penetration I
Enhancement: Cleric Charisma I
Enhancement: Cleric Charisma II
Enhancement: Fighter Strength I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Might I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Extra Turning II
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II
Enhancement: Cleric Wand and Scroll Mastery III