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Thread: New Neverwinter

  1. #21
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by flynnjsw View Post
    In Before the Version Flame Wars
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    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  2. #22
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    yea thats a nice game i would def trade ddo in for never winter nights for sure.

    i would drop ddo like a bad habbit imo.. i'm tired of seal farming and scroll hunting
    and stale endgame..

  3. #23

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    Quote Originally Posted by Memnir View Post
    <snip image>
    I see you and raise you:

    Brenna, Tzanna, and Tzinna Wavekin
    The Dancing Rogues of Argonnessen
    Ascent

  4. #24

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    I am not touching ANYTHING Atari has touched with their greasy flabby hands ever again. Cryptic hasn't won any awards with me, either. They destroyed my childhood with STO.

    So, no. Not worrying not caring. I smell a flop.
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  5. #25

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    Quote Originally Posted by Memnir View Post
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    +1 because Memnir needs a bigger green bar.
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  6. #26
    Community Member nat_1's Avatar
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    I wanted Star Trek Online to be good, I still want it so badly...*sigh* I don't have high hopes for another offering from Cryptic after STO. Cryptic did a lot of things wrong with STO. I rarely felt like it captured the spirit of Star Trek, except maybe when they would find a way to bring in a time travel story with some original series sets and ships. It certainly didn't create a vibrant new future which improved the IP.

    The resources they seem to be able to bring to bear on the game, what, 14 months after launch, are underwhelming.

    I left after the Fire at Will pass, also know as FAW(ked) pass. It made an AoE skill do more damage than any single target skill.

    Imagine that DDO trash mobs were changed so that they could spam like zergs, and there were so many that you couldn't target the source of the spam to take it out. Now imagine that the DDO player base is begging Turbine for a UI/targeting fix that will allow you to select the source through the mobs. Instead, Turbine buffs Fireball and Acid Blast and Ball Lightening so that you can clear the spam, the only problem is that they buff them so hard that there's no reason to use any other skill in the game. This is the state of STO at the moment, and has been for some time. For me it was the last crappy decision from Cryptic in a series of them.

    These are not the guys I want heading up a new Neverwinter.

    I guess after being a sad fanboi once and knowing I have love for NWN and most things related, I'm keeping my expectations low, though that's the secret to happiness, right? Maybe if Cryptic gets sold it will be a shot in the arm for them in the form of money and people, because NW is going to need more than they are currently spending on STO.
    I am the natural one.
    "When life gives you excrement, make Excrement Golems."
    Disclaimer: My greenies come from comedy. I should not be confused with those who are knowledgeable and helpful.

  7. #27
    Community Member Bladedge's Avatar
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    If this game is anything like Daggerdale...Ill would rather wait for Diablo 3 or Torchlight 2.
    But since its also made by cryptic it be a wait and see till then Iam avoiding this game.
    HEY, I'M TRYING TO SOLVE THAT!
    STOP TOUCHING MY PUZZLE!
    TOUCH MY PUZZLE ONE MORE TIME AND YOU'LL BE SORRY!
    PEOPLE LIKE YOU ARE WHAT'S WRONG WITH THIS GAME -- I QUIT! AND YOU SHALL DIE!

  8. #28
    Community Member Symar-FangofLloth's Avatar
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    Quote Originally Posted by nat_1 View Post
    I'm keeping my expectations low, though that's the secret to happiness, right?
    Always expect the worst, and usually wind up pleasantly surprised.
    Former Xoriat-er. Embrace the Madness.

  9. #29
    Community Member Reos's Avatar
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    I've played all D&D versions over the years. IMO they break down as follows (and yes I'm probably biased):

    1st Edition - quirky and charming, by far the most down-to-earth version, when an enemy pulled out a sword your character was suddenly in danger of dying.

    2nd Edition - not technically balanced from a numbers perspective, and yet each class had such a unique flavor, they were all worthwhile to play.

    3rd Edition - this is the closest they came to having a system of dynamic balance, but the modular nature of the rules lent itself a little too well to power-inflation.

    4th Edition - basically a table top MMO, the classes are so "balanced" that they lack identity. Game mechanics are so standardized it's like riding on rails, everything feels scripted. Also, the monsters are a fraction as deadly as they were in previous versions.
    Last edited by Reos; 06-07-2011 at 06:23 PM.

  10. #30
    Community Member Bladedge's Avatar
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    Cryptic is now own by Perfect World International.

    Hasbro still wants its license back from Atari.

    Cryptic is still using the same terrible engine that gave super size doors and huge decks in STO.
    HEY, I'M TRYING TO SOLVE THAT!
    STOP TOUCHING MY PUZZLE!
    TOUCH MY PUZZLE ONE MORE TIME AND YOU'LL BE SORRY!
    PEOPLE LIKE YOU ARE WHAT'S WRONG WITH THIS GAME -- I QUIT! AND YOU SHALL DIE!

  11. #31
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Even if the new Neverwinter sucks, at least Cryptic's giving us a modding tool to make our own adventures. This would be pretty cool... even in spite of Cryptic not releasing with Paladins, Sorcerers, Favored Souls, Monks, and other classes.

    What I want to know, is why some people think this game will mean generic heroes? From my point of view, DDO is pretty generic in itself.
    Ziind Stargazer - Level 12 fighter/6 Barbarian/2 rogue Half-Orc (Neutral Good) - Formerly a level 20 Paladin Human - Orien

    Fernian Summer Carnival

  12. #32
    Community Member GuntherBovine's Avatar
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    I am wondering what their funding model will be. I would guess that a subscription model would bomb. I would guess DDO makes most of their money off of adventure packs, races, classes, 32 point builds, veteran status and tomes. If players can create their own adventures, it is hard to see adventure packs selling. It doesn't sound like they are going to have enough races and classes to make some of them premium at launch. That leaves character upgrades like 32 point builds, veteran status and tomes as their only big opportunity to make money. I wouldn't think that would be enough.

  13. #33
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by GuntherBovine View Post
    I am wondering what their funding model will be. I would guess that a subscription model would bomb. I would guess DDO makes most of their money off of adventure packs, races, classes, 32 point builds, veteran status and tomes. If players can create their own adventures, it is hard to see adventure packs selling. It doesn't sound like they are going to have enough races and classes to make some of them premium at launch. That leaves character upgrades like 32 point builds, veteran status and tomes as their only big opportunity to make money. I wouldn't think that would be enough.
    It's possible the game itself might be free (the basic five classes would be free, along with a small sample of the core races, but like DDO, some classes and races have to be bought), and the subscription model could be for the right to download and use the Foundry modding tool.

    Personally, the biggest draw to Neverwinter for me is the Foundry modding tool, but I will wait and see what the reviews are, and what the subscription models will be before I commit to such a game (by the time it comes out, SW:TOR will already be out).
    Ziind Stargazer - Level 12 fighter/6 Barbarian/2 rogue Half-Orc (Neutral Good) - Formerly a level 20 Paladin Human - Orien

    Fernian Summer Carnival

  14. #34
    Community Member Robi3.0's Avatar
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    Quote Originally Posted by DoctorWhofan View Post
    I am not touching ANYTHING Atari has touched with their greasy flabby hands ever again. Cryptic hasn't won any awards with me, either. They destroyed my childhood with STO.

    So, no. Not worrying not caring. I smell a flop.
    Has Cryptic won any awards at all. I mean ever? For anything?

    I personally think the Cryptic has failed so hard at making MMOs that they have simply stopped trying and instead have opted for online Co-op play.

    "Don't worry guys it is not a MMO. Its is an online Co-op game, so it is not going to suck this time. We promise." -Cryptic.

    lol, lame
    there's one thing you never put in a trap if you're smart. If you value your continued existence. If you have any plans on seeing tomorrow then there's one thing you never, ever put in a trap.

  15. #35
    Community Member Myrddinman's Avatar
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    Quote Originally Posted by DoctorWhofan View Post
    +1 because Memnir needs a bigger green bar.
    Ouch! Not nice to talk about the size of a chap's green bar
    Quote Originally Posted by 404error View Post
    there will always be bugs in DDO it will never be bug free at any point in its lifetime.

  16. #36
    Community Member BitkaCK2's Avatar
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    On a completely unrelated and thread derailing note:
    Come get some.

    Just for nostalgia,
    bitkaCK2
    "That's right, remember there's a big difference between kneeling down and bending over..." ~ Heavenly Bank Account by Frank Zappa
    "Your 'Gin n' tonic Futon Brain' cyborg implants sure make you smart!" ~ Seraphita, Element of Fire

  17. #37
    Community Member die's Avatar
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    I dont think thier is a more hard core ddo fan than me.. i play way too much10 hr a day plus.. for many years.

    and i cant wait for this new dnd game.. i have high lv toons on almost all the servers been thier done that, now im looking forward too doing it in a new dnd based gameher eis a great interview, jsounds like a ddo based game too me maybe even the next generation of mmo 's http://pc.ign.com/articles/117/1172727p1.html great interview sound s alot like ddo to me free flowing combat ,also forums just opened
    http://www.playneverwinter.com/

    this is the link i believe i read the mmo statement http://forums.playneverwinter.com/showthread.php?t=3548 10th post down "The only reason they are wording it as an Online RPG is because Turbine has exclusive rights to any D&D MMORPG till 2014." end quote now if you go read the interview its sure sounds like a ddo type game too me i know you will be able too creat dungeons this could really be the next generation of mmo games .. i could be wrong but it sure sounds and looks nice, and ill always have my life time membership here but ill admit i cant wait i fill just like akid
    Kahzadoom~Nexus~Irondoom~Doomlord~XvKing DoomHammer~
    Xoriat Born~Doompriest~Doom~Xzr~Legion of Doom~Fear leads to anger, anger leads to hate, hate leads to suffering.

  18. #38
    Community Member Zachski's Avatar
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    Hmm.

    Five classes? Not good. Eberron released with, what, 10? And then Favored Soul brought it up to 11?

    That being said, if Neverwinter ends up F2P, I'm going to give it a go, just because. if I have to buy it and/or pay a subscription model, forget it.

    That being said, I'm not leaving DDO either. I don't play just one MMO anyways, I have too many tastes for that.
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  19. #39
    Community Member Deissa_Ironhand's Avatar
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    Quote Originally Posted by Reos View Post
    I've played all D&D versions over the years. IMO they break down as follows (and yes I'm probably biased):

    1st Edition - quirky and charming, by far the most down-to-earth version, when an enemy pulled out a sword your character was suddenly in danger of dying.

    2nd Edition - not technically balanced from a numbers perspective, and yet each class had such a unique flavor, they were all worthwhile to play.

    3rd Edition - this is the closest they came to having a system of dynamic balance, but the modular nature of the rules lent itself a little too well to power-inflation.

    4th Edition - basically a table top MMO, the classes are so "balanced" that they lack identity. Game mechanics are so standardized it's like riding on rails, everything feels scripted. Also, the monsters are a fraction as deadly as they were in previous versions.


    Completly agree...Played all the above...4th is just trash....

  20. #40
    Community Member Vellrad's Avatar
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    Is that neverwinter free to play?
    I could never understand 4.0 rules, and check out how it works, because of canceled translation (don't like whole books reading in english).
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

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