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  1. #21
    Community Member TheDjinnFor's Avatar
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    Quote Originally Posted by Asketes View Post
    Djinn, it's been a while since I've played a healer, I was thinking heals hit for closer to 500hp?

    I use empower healing on my guy but he's been a sorc for like a year now so I can't test and see what I hit for.
    Well, apparently FvS consider Empower Healing to be a waste of a feat (or so I'm told) so I've stopped including it in calculations. You can add a Sup Ardor VIII clicky from Amrath for +75% too.

    150
    x2.25
    =337.5
    x1.5
    =506.25

    With x1.2 amp, that's 607 pt single-target heals, and 540 pt mass heals. That's approaching hate-tank level.

  2. #22
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    Quote Originally Posted by TheDjinnFor View Post
    Thelanis.

    You need to balance Max HP with Healing Amp. You waste everyone's Healing Amp and HP investment if your HP is too low, unless the healer just lets you die. Then you waste a party slot as a soul stone.

    Most clerics can slot 50% potency and 50% enhancement.

    That's:

    150 pt heal
    x2 (potency + enhancement)
    =300 pt heal
    funny. my WF fvs heals himself by 356 hp at 99% heal amp, when not using an ardor clicky and just regular potency (off DT)...
    40% enhancements, 20 pot, 150% empower healing
    when I use the clicky, it's close to 500.

    EDIT: beat me to it. I don't consider emp heal useless, and my guildy who accidentally LRed out of it, didn't play his until he could feat swap back. it's the only meta to influence heals, and I consider it mandatory for raid healing (unless you prefer to spam cures... which I don't)

    My WF fighter is sitting at 71.5% atm, until I finally pull a ring I can put 20% on. he'll never be at more 85% unless you count the guild ship buff. go ahead and blacklist him (cornth). make sure to blacklist all my other alts while you're at it (cornthia, kornth, corrnth, clornth, etc)
    Last edited by ulticleo; 06-06-2011 at 12:45 PM.

  3. #23
    Hero QuantumFX's Avatar
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    Healing amp is great on 2 types of characters. Characters with a rediculous number of hit points (and/or healing penalties) or self healers. For characters with large HP numbers it allows a cleric to get away with more mass healing and less dedicated healing. Only idiots expect the Cleric/FvS/Bard to keep Maxed/Empowered/Empower Healing spot heals going in a party.

    For self healer types (Monks/Rangers/Paladins) it gives more oomph to their self heals without sacrificing feats/damage.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  4. #24

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    As I play mostly Shintao monks, the choice has been made for the majority of my characters without having to consider the benefits. However, I can say that being able to hit a FoL finisher every 45 seconds for between 60-80 HP on Shintao III is quite helpful. Combined with a Superior Devotion, Ardor or Potency item, it will often reach 100+ HP. Even for those toons I run that are not monks, I find that a 50% amp to be most helpful for pots or wand whipping. Not to mention the savings in Blue Bar life for my more divinely inclined compatriots. I would highly recommend it to any character with opportunity and AP.

  5. #25
    Community Member Chai's Avatar
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    A couple good reasons:

    Someone who wants to tank and be able to be kept up using minimum resources.

    Someone who wants to self heal from a limited blue bar or outside resources.

    A ranger for instances can take improved healing, all 4 ranger devotion enhancements, and get some healing amp, and throw cure serious on themselves from their own blue bar and keep themselves alive. A human or half elf monk can get insane healing amp with combined enhancements / items where postions can still be a significant healing source even at cap.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  6. #26
    Community Member Asketes's Avatar
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    Quote Originally Posted by TheDjinnFor View Post
    Well, apparently FvS consider Empower Healing to be a waste of a feat (or so I'm told) so I've stopped including it in calculations. You can add a Sup Ardor VIII clicky from Amrath for +75% too.

    150
    x2.25
    =337.5
    x1.5
    =506.25

    With x1.2 amp, that's 607 pt single-target heals, and 540 pt mass heals. That's approaching hate-tank level.
    I was FVS
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    Grease is an extremely valuable party buff.

  7. #27
    Community Member Kalari's Avatar
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    The few players I know who take this path have been wonderful in raids such as TOD. And in Epics for me. It's nice when I am in support mode to help heal people who have high healing amp it takes less resources leaving me open to get other things done.
    Lost Legions Officer and Resident Diva! *Welp now I'm a Twitch Streamer* Follow me on Twitter @Kalarigamerchic

  8. #28
    Community Member elricken's Avatar
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    Fit as much amp as you can on your melees, nuff said.
    Morfane - Cealest - Naphor - Sofu - Nairs - Morphaine
    Nerdrage


  9. #29
    Community Member TheDearLeader's Avatar
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    Anyone that claims to be a tank should have positive healing amplification. I don't care if they are getting repaired instead half the time.

    Anyone with over 600 HP should have over 150% Healing Amplification, or at least be working toward that goal.

    If 11 people in a party are sufficiently healed by a Cleric, FvS, or healing Bard, and one person ends up being the odd man out? Well, they may just die, and I won't cry about the loss of DPS. Someone has to be a sacrifice to the loot gods, after all.

    And yes, it is awesome to be a Bard healing a Horoth tank with a Cure Crit Wounds... wand.

  10. #30
    Community Member Asketes's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    Anyone with over 600 HP should have over 150% Healing Amplification, or at least be working toward that goal.
    you do realize that for a WF to hit 150 healing amp, it's quite.. um ... well.... 150 is just about max..

    your statement is way too generalized

    base + tier2 = .7 x 1.1(dt armor) x 1.2(dt armor) x 1.3 (weapon/glove) x 1.15 (pally PL x3) = 138% (close but it's the best I can see for a pure fighter/barb wf)

    tier 2 if even kind of a waste, but I took it b/c it adds to the base and buffs everything else up slightly. I will never justify tier 3 and have a hard time with tier 2..

    4 and 6 AP for 5%/5% healing amplification is a JOKE and a waste.
    Last edited by Asketes; 06-06-2011 at 01:38 PM.
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  11. #31
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Chai View Post

    A ranger for instances can take improved healing, all 4 ranger devotion enhancements, and get some healing amp, and throw cure serious on themselves from their own blue bar and keep themselves alive. A human or half elf monk can get insane healing amp with combined enhancements / items where postions can still be a significant healing source even at cap.
    With Claw set, 20% on a ring, 20% human healing amp (I can't take more without gutting something important) and 30% rangers devotion a 22 SP Empower-healing CSW hits for about 200. A cleric with maxxed scroll mastery hits for 395.

  12. #32
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Asketes View Post
    4 and 6 AP for 5%/5% healing amplification is a JOKE and a waste.
    Sub-optimal models are a waste of my SP. Back to the factory for you...

    "Working toward that goal" at least implies that they are healing-amp-minded. There's nothing quite as aggravating as being put as "support" healing on someone who is a veritable brick.

    The Half-Orc builds rolling right now are about the same way. Base fleshie healing amp, and no plans to change such anytime soon.

  13. #33
    Community Member Kalari's Avatar
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    It can also be fitted into reaver's refuge armor as well not sure how the stack works but I know the eldritch rune and tempest each have a healing amp probably the sovereign to but I havent seem it drop.
    Lost Legions Officer and Resident Diva! *Welp now I'm a Twitch Streamer* Follow me on Twitter @Kalarigamerchic

  14. #34
    Community Member Asketes's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    Sub-optimal models are a waste of my SP. Back to the factory for you...

    "Working toward that goal" at least implies that they are healing-amp-minded. There's nothing quite as aggravating as being put as "support" healing on someone who is a veritable brick.

    The Half-Orc builds rolling right now are about the same way. Base fleshie healing amp, and no plans to change such anytime soon.
    5% of a 500hp heal is only 25 hp (at the VERY most, you'll get it up to maybe 7% b/c it'll benefit your other amp items)

    if you waste TEN AP on getting the last two, that's an extra 50hp on a super sized heal.


    when you have 900 hp, 50hp isn't going to matter. unless you seriously think wasting 12% of your available AP on 50hp is worthit.

    when I die I'm usually negative 100+ hp..

    ~~~~~~~~~~~`

    I was critical b/c you just seemed hasty on your math that a wf won't hit 150 unless they are monk or pally iirc, not critical of you personally mate.

    Assuming the best: (Which won't happen much b/c the necklace won't be something you'll wear except in dire circumstances, same w/ tier 3 HF)

    .7 (tier 3 friend) + .1 (finger necklace) x 1.2 (DT armor) x 1.3 (gloves) x 1.15 (pally) = 143%

    that's a lot of AP to waste for getting an extra 9%.... 500*.09=45

    Bottom Line:

    • Healer's Friend II is sometimes okay to take
    • Healer's Friend III is a complete waste and the whole system really needs to be upped in % or lowered in cost. tier III will never be taken by someone aware of the mechanics
    Last edited by Asketes; 06-06-2011 at 02:09 PM.
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  15. #35
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Kalari View Post
    It can also be fitted into reaver's refuge armor as well not sure how the stack works but I know the eldritch rune and tempest each have a healing amp probably the sovereign to but I havent seem it drop.
    It works as defined Here.

  16. #36
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Asketes View Post
    you do realize that for a WF to hit 150 healing amp, it's quite.. um ... well.... 150 is just about max..

    your statement is way too generalized

    base + tier2 = .7 x 1.1(dt armor) x 1.2(dt armor) x 1.3 (weapon/glove) x 1.15 (pally PL x3) = 138% (close but it's the best I can see for a pure fighter/barb wf)

    tier 2 if even kind of a waste, but I took it b/c it adds to the base and buffs everything else up slightly. I will never justify tier 3 and have a hard time with tier 2..

    4 and 6 AP for 5%/5% healing amplification is a JOKE and a waste.
    You forgot the most important piece of gear needed to make a WF melee not suck . . .

    A True Heart of Wood!

  17. #37
    Hero QuantumFX's Avatar
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    Quote Originally Posted by Kalari View Post
    It can also be fitted into reaver's refuge armor as well not sure how the stack works but I know the eldritch rune and tempest each have a healing amp probably the sovereign to but I havent seem it drop.
    +30% can also be added to everyone’s new undead beater as well.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  18. #38
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by grodon9999 View Post
    You forgot the most important piece of gear needed to make a WF melee not suck . . .

    A True Heart of Wood!
    Here sir.. you dropped this.


  19. #39
    Community Member Dispel's Avatar
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    My melee is http://my.ddo.com/character/sarlona/thf and he has Healer's Friend I.

    No GS HP item yet. That is all.

  20. #40
    Community Member Asketes's Avatar
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    Quote Originally Posted by Dispel View Post
    My melee is http://my.ddo.com/character/sarlona/thf and he has Healer's Friend I.

    No GS HP item yet. That is all.
    what about it? That's your typical fighter (not the gear lol)


    should get yourself a pair of charged gauntlets, epic phiarlin cloak is nice for the SR if you don't have any GS for it yet..

    just my little advice
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

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