Hello all, I am getting ready for my first TR and it will be my current main toon that is a 13/7 rouge monk. I am tossing around the idea of leaving him 13/7 or going 18/2 in hopes that Acrobat III will be coming soon. I believe that due to the overall benefits of going Half-Orc I will be doing that. If you have time please comment on the build below.
I have read the forums extensivley on staff builds and want to avoid the tri-class builds. I figure with either 18/2 or 13/7 I can resurrect and get acro III when it comes out. I have also thought of going pure rouge for the capstone but am unsure of how much this would "slow" the build down.Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Shayemus Level 20 Lawful Good Half-Orc Male (2 Monk \ 18 Rogue) Hit Points: 271 Spell Points: 0 BAB: 14\14\19\24 Fortitude: 13 Reflex: 16 Will: 12 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 18 28 Dexterity 10 15 Constitution 16 18 Intelligence 10 12 Wisdom 14 16 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 31 Bluff 3 24 Concentration 3 6 Diplomacy -1 1 Disable Device 4 29 Haggle -1 1 Heal 2 4 Hide 0 3 Intimidate -1 1 Jump 8 35 Listen 2 4 Move Silently 0 3 Open Lock 4 13 Perform n/a n/a Repair 0 2 Search 4 25 Spot 6 26 Swim 4 10 Tumble 2 31 Use Magic Device 3 24 Level 1 (Rogue) Feat: (Past Life) Past Life: Rogue Feat: (Selected) Two Handed Fighting Enhancement: Rogue Haste Boost I Enhancement: Rogue Skill Boost I Enhancement: Improved Balance I Enhancement: Improved Tumble I Level 2 (Monk) Feat: (Monk Bonus) Power Attack Enhancement: Orcish Melee Damage I Enhancement: Orcish Great Weapon Aptitude I Enhancement: Rogue Sneak Attack Training I Level 3 (Rogue) Feat: (Selected) Cleave Enhancement: Orcish Strength I Enhancement: Rogue Dexterity I Level 4 (Rogue) Enhancement: Orcish Power Attack I Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Improved Disable Device I Level 5 (Rogue) Enhancement: Rogue Haste Boost II Enhancement: Improved Balance II Enhancement: Improved Tumble II Level 6 (Monk) Feat: (Monk Bonus) Toughness Feat: (Selected) Weapon Focus: Bludgeoning Weapons Enhancement: Way of the Patient Tortoise I Enhancement: Racial Toughness I Enhancement: Rogue Sneak Attack Training II Level 7 (Rogue) Enhancement: Rogue Skill Boost II Enhancement: Racial Toughness II Level 8 (Rogue) Enhancement: Rogue Thief-Acrobat I Level 9 (Rogue) Feat: (Selected) Improved Two Handed Fighting Enhancement: Orcish Strength II Level 10 (Rogue) Enhancement: Rogue Dexterity II Level 11 (Rogue) Enhancement: Orcish Power Attack II Enhancement: Orcish Great Weapon Aptitude II Level 12 (Rogue) Feat: (Selected) Improved Critical: Bludgeoning Weapons Feat: (Rogue Bonus) Opportunist Enhancement: Orcish Melee Damage II Level 13 (Rogue) Enhancement: Rogue Sneak Attack Training III Enhancement: Improved Disable Device II Level 14 (Rogue) Enhancement: Rogue Sneak Attack Training IV Level 15 (Rogue) Feat: (Selected) Great Cleave Feat: (Rogue Bonus) Improved Evasion Enhancement: Rogue Skill Boost III Enhancement: Improved Disable Device III Level 16 (Rogue) Enhancement: Rogue Skill Boost IV Level 17 (Rogue) Enhancement: Orcish Power Attack III Enhancement: Improved Disable Device IV Level 18 (Rogue) Feat: (Selected) Greater Two Handed Fighting Feat: (Rogue Bonus) Skill Mastery Level 19 (Rogue) Enhancement: Rogue Sneak Attack Accuracy II Enhancement: Rogue Dexterity III Level 20 (Rogue) Enhancement: Rogue Thief-Acrobat II