Hail and well met! (That's about the extent of the RP I have time for anymore
)
I have to admit, with time constraints, I spend more time reading the forums on my phone whilst traveling than actual play time in game but I'm hoping that will change in the near future.
Have been reading Rogue forum threads from as far back as '07 to current and there is a LOT of good info out there if you're willing/determined to mine for it. I'm looking for a critique of this build and some answers/opinions on some questions. But first, a little history.
Beta and live thru Gianthold and then went on several in/out breaks over the years. Returned last year to roll up a monk and take it to twenty. Did several Shrouds and a few other raids and then life called again and I had to bow out just before Airships were arriving. Returned about a month ago (just missing the CC Event
) and went through all the update/change threads to survey what I've missed.
My wife has also returned, after a nearly four year hiatus, (read: school+work+kids) and we've got a duo Rgr/Rog, FvS that's progressing much slower than I'd like due to schedule issues.
In PnP I'm usually the Divine and it transferred here as well in the early stages. Have two Clr's, two FvS and two Pally hybrids. I enjoy guild runs when I can stay in long enough to contribute and I don't have a problem with PUG's. When it gets to be too much I can always solo / craft but I'd rather contribute in a group if at all possible.
I'm looking for my first 'pure rogue experience'. I chose human for the extra feat and skill points. I declined khopesh due to my lack of funds for decent weapons at level and choose rapiers since I have a decent stock passed down from my Warchanter.
Yes, this is a 'strength' build, TWF, Assasin III (well, my take on it anyway) There are several posters who have listed similar builds here on the forums and it's to their credit, not mine, for the concept of such. I've tried to blend what I think will be the best overall for my initial rogue experience.
Things I'm concerned with:
STR: With a +6 item, unbuffed, will 28 STR be enough damage increase?
DEX: With items, will my Reflex save be enough to make full use of Imp. Evasion? I'm done grinding for AC. This character is going for utility over AC. Just doesn't seem worth it for this rogue.
CON: This has got to be the lowest HP character I've ever rolled (I'm used to dwarves). I did take the +1 CON Enh for human to qualify for third tier Toughness Enh and without crafted gear I'll be odd at 20. I haven't done the full HP breakdown yet, still concerned I won't like the results after I see them. ![Big Grin](/forums/images/smilies/biggrin.png)
INT: is starting high (as compared to a lot of other builds I've seen posted) but I wanted a great number of skill points to make sure that I could max all the rogue skills that I might want either solo or group. Jump is going to sit @10 for the 40 ceiling with spell/item. Balance will be 20 with +6 Dex item and should allow for decent recovery. Also considering my Assassinate DC. How does the breakdown look, overall, in your opinion?
WIS: /Dump
CHA: Points here for UMD
Code:
Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page
The Pure Rogue Experience
Level 20 True Neutral Human Male
(20 Rogue)
Hit Points: 252
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 9
Reflex: 16
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 22
Dexterity 15 18
Constitution 14 17
Intelligence 14 18
Wisdom 8 10
Charisma 12 14
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 17
Bluff 5 32
Concentration 2 4
Diplomacy 5 26
Disable Device 6 28
Haggle 1 23
Heal -1 1
Hide 6 36
Intimidate 1 3
Jump 6 11
Listen -1 1
Move Silently 6 36
Open Lock 6 28
Perform n/a n/a
Repair 2 5
Search 6 28
Spot 3 24
Swim 2 7
Tumble 3 28
Use Magic Device 5 29
Level 1 (Rogue)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Level 2 (Rogue)
Level 3 (Rogue)
Feat: (Selected) Oversized Two Weapon Fighting
Level 4 (Rogue)
Level 5 (Rogue)
Level 6 (Rogue)
Feat: (Selected) Power Attack
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Damage Boost II
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Assassin I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Hide I
Enhancement: Improved Hide II
Enhancement: Improved Move Silently I
Enhancement: Improved Move Silently II
Enhancement: Rogue Dexterity I
Level 7 (Rogue)
Level 8 (Rogue)
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 11 (Rogue)
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Rogue Damage Boost III
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Rogue Assassin II
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Level 13 (Rogue)
Feat: (Rogue Bonus) Opportunist
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Rogue)
Feat: (Rogue Bonus) Slippery Mind
Level 17 (Rogue)
Level 18 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Haste Boost III
Enhancement: Rogue Haste Boost IV
Enhancement: Human Adaptability Constitution I
Enhancement: Rogue Assassin III
Enhancement: Rogue Sneak Attack Accuracy IV
Enhancement: Rogue Sneak Attack Training IV
Level 19 (Rogue)
Feat: (Rogue Bonus) Skill Mastery
Enhancement: Rogue Extra Action Boost I
Enhancement: Racial Toughness III
Enhancement: Rogue Improved Trap Sense I
Level 20 (Rogue)
Enhancement: Rogue Deadly Shadow
Appreciate in advance your thoughts, opinions and advice on making my first rogue, and first build post to the forums, the change in pace I'm looking for....