So coming back to the game after a long break and looking to rework this toon since the Monk Changes to healing.

Basically wondering if anyone sees any gaping holes in this build. Idea is HotD I and Shintao Monk II to be a utility melee spamming finishers that is still functional in small group solo play. Thank you in advance.

Code:
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Monk Pally
Level 20 Lawful Good Human Female
(6 Paladin \ 14 Monk) 
Hit Points: 252
Spell Points: 80 
BAB: 16\16\21\26\26
Fortitude: 21
Reflex: 18
Will: 17

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 20)
Strength             16                    22
Dexterity            15                    17
Constitution         14                    16
Intelligence          8                    10
Wisdom               12                    14
Charisma             12                    14

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               6                    26
Bluff                 1                     2
Concentration         6                    26
Diplomacy             1                     2
Disable Device       n/a                    n/a
Haggle                1                     2
Heal                  1                     3
Hide                  2                     3
Intimidate            1                     2
Jump                  7                    26
Listen                1                     2
Move Silently         2                     3
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair               -1                     0
Search               -1                     0
Spot                  1                     2
Swim                  3                     6
Tumble                6                    26
Use Magic Device      n/a                   n/a

Level 1 (Monk)
Feat: (Selected) Power Attack
Feat: (Human Bonus) Two Weapon Defense
Feat: (Monk Bonus) Two Weapon Fighting


Level 2 (Paladin)


Level 3 (Paladin)
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 4 (Monk)
Feat: (Monk Bonus) Whirling Steel Strike


Level 5 (Paladin)


Level 6 (Paladin)
Feat: (Selected) Oversized Two Weapon Fighting


Level 7 (Paladin)


Level 8 (Paladin)


Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light


Level 10 (Monk)


Level 11 (Monk)


Level 12 (Monk)
Feat: (Selected) Luck of Heroes
Feat: (Monk Bonus) Stunning Fist


Level 13 (Monk)


Level 14 (Monk)


Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting


Level 16 (Monk)


Level 17 (Monk)


Level 18 (Monk)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 19 (Monk)


Level 20 (Monk)