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  1. #1
    Community Member Asmodeus451's Avatar
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    Default a fighter TR build that needs some help

    i know its far from perfect, but thats why i'm posting it.

    feedback is appreciated

    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (20 Fighter) 
    Hit Points: 426
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 16
    Reflex: 6
    Will: 5
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             18                 23                   26
    Dexterity            10                 10                   10
    Constitution         18                 18                   18
    Intelligence          8                  8                    8
    Wisdom                8                  8                    8
    Charisma              8                  8                    8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                    11
    Bluff                -1                     2
    Concentration         4                     7
    Diplomacy            -1                     2
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                 -1                     1
    Hide                  0                     0
    Intimidate            3                    28
    Jump                  4                     9
    Listen               -1                    -1
    Move Silently         0                     0
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                 -1                    -1
    Swim                  4                     8
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Fighter)
    Skill: Balance (+2)
    Skill: Intimidate (+4)
    Feat: (Past Life) Past Life: Paladin
    Feat: (Human Bonus) Power Attack
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 2 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Selected) Past Life: Soldier of the Faith
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 5 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Selected) Diehard
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Selected) Greater Weapon Focus: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Slicing Blow
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Cleave
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Great Cleave
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Brutal Throw
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Extra Action Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Kensei Greataxe Mastery I
    Enhancement: Kensei Greataxe Mastery II
    Enhancement: Kensei Greataxe Mastery III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Critical Accuracy IV
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Greataxe Specialization I
    Enhancement: Fighter Greataxe Specialization II
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Improved Intimidate III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV
    this is just a preliminay build, alot of decisions were made because i honestly couldn't finbd anything better to take. i know the intimidate is too low to be effective, but couldnt find a better skill to take.i skipped UMD due to the fact it'd never come even NEAR 20,which is wat you need to bypass race reqs.

    definitly some feats in there i'm iffy about,but as i said couldnt think of better at the time

    i took the secondary Pally past life feat cause i had room for it and the clicky is nice for a melee

    multiple toughness feats for added hp and cause i couldn't think of anything better
    Last edited by Asmodeus451; 06-03-2011 at 04:53 AM.
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  2. #2
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    Quote Originally Posted by Asmodeus451 View Post
    i skipped UMD due to the fact it'd never come even NEAR 20,which is wat you need to bypass race reqs.
    20 is easy enough. 11 Ranks + 2 Charisma (8 base + 6 item) + 4 Greater Heroism + 1 Luck (Voice of the Master) + 2 Human Versatility I (only costs one AP) = 20.

    You could shift those two points from Dex to Int to get the extra skills.

  3. #3
    Community Member Rusty_Can's Avatar
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    Default

    Quote Originally Posted by Dirichlet View Post
    You could shift those two points from Dex to Int to get the extra skills.
    Or drop CON from 18 to 16 (no big deal, especially since he is planning multiple Toughness feats) and spend those 6 build points for INT and/or CHA.

    In case you decide to go for UMD, I would also drop Slicing Blow (or one Toughness feat or Diehard or Brutal Throw) and get Skill Focus: UMD.

    Quickdraw wouldn't be bad on a Kensai build.
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  4. #4
    Community Member Asmodeus451's Avatar
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    Default

    i could drop dex for int and drop a toughness or something for Skill focus: UMD
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  5. #5
    The Hatchery
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    As others have said, I'd ditch slicing and die hard.

    Quick Draw and Stunning Blow are nice feats, would definitely get those.

    I'm not sure how good cleaves are atm, maybe someone has some insight into that?

    Critical accuracy IV and flanking are waste of AP, IMO. You could get tactics or human con/str or something instead.

  6. #6
    Community Member Asmodeus451's Avatar
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    probably gonna switch something out for Quick Draw so i can kill mobs i cant reach faster.

    no stunning blow cause DC for it would be too low to be worth anything.

    Human adapt would be a waste of AP as it would leave me with odd numbers in 2 stats

    flanking bonus was only taken to qualify for AP spent prereqs.

    cleave was a case of having more feats than i need.
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  7. #7
    Community Member Psyker's Avatar
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    Since you are so feat heavy I would look at switching from Human to H-orc (if you have the race available).

    I will mimic what some others have already said...

    Dropping 2 CON for 2 INT (so you get +1 skill point per level) and 4 CHA (+2 intimidate and +2 UMD) is a good idea, you can afford the drop in HP, plus if train UMD you can chnage your alignment to True Neutral and still be able to wield any weapon.

    Critical Accuracy IV is a waste of AP, the only reason to take I-III is to qualify for Kensei.

    Quick Draw is a good feat to have (when you have lots of feats), I love the extra little bit of time it saves me when I use my action boosts and switch weapon sets.

    Have fun with your build!

  8. #8
    Community Member totalmir's Avatar
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    Instead of two pretty useless cleaves why not take 2 ranks of dragonmark of passage?First one gives expeditious retreat which may not be oh so great,but the second rank gives Dimension Door usable twice per rest which is very useful imo.

  9. #9
    Community Member Asmodeus451's Avatar
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    played around with the builder a bit, and it turns out that if i d as suggested and drop con to 16, i lose 20 HP, for only 12 ranks in UMD. not worth it IMO. Even dropping a feat and grabbing SF: UMD only bumps to 15.

    i'd love to swap cleave and great cleave for dragonmarks but i only took those to fill fighter bonus feats, so cant.
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  10. #10
    Community Member Arkadios's Avatar
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    Quote Originally Posted by Asmodeus451 View Post
    played around with the builder a bit, and it turns out that if i d as suggested and drop con to 16, i lose 20 HP, for only 12 ranks in UMD. not worth it IMO. Even dropping a feat and grabbing SF: UMD only bumps to 15.

    i'd love to swap cleave and great cleave for dragonmarks but i only took those to fill fighter bonus feats, so cant.
    Because it only counts ranks, cha bonus on the sheet and SF:UMD.

    You can get a nice UMD by: 11 ranks +4 cha (12base+6item) +3SF+2Head of good fortune+4GH=24. Could get higher with golden cartouche:27, GS cha skills:33. etc.

  11. #11
    Community Member Arkadios's Avatar
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    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Male
    (20 Fighter) 
    Hit Points: 408
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 15
    Reflex: 6
    Will: 5
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             18                 23                   27
    Dexterity            10                 10                   10
    Constitution         16                 16                   17
    Intelligence         10                 10                   10
    Wisdom                8                  8                    8
    Charisma             12                 12                   12
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               1                 11                   11
    Bluff                 1                  1                    4
    Concentration         3                  3                    6
    Diplomacy             1                  1                    4
    Disable Device        n/a               n/a                   n/a
    Haggle                1                  1                    1
    Heal                 -1                 -1                    1
    Hide                  0                  0                    0
    Intimidate            5                 24                   33
    Jump                  4                  8                    8
    Listen               -1                 -1                   -1
    Move Silently         0                  0                    0
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                0                  0                    0
    Search                0                  0                    0
    Spot                 -1                 -1                   -1
    Swim                  4                  8                    8
    Tumble                1                  1                    1
    Use Magic Device      3                 12                   15
    
    Level 1 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+2)
    Feat: (Past Life) Past Life: Paladin
    Feat: (Selected) Power Attack
    Feat: (Human Bonus) Toughness
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 2 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Past Life: Soldier of the Faith
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 5 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Toughness
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Stunning Blow
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Kensei Greataxe Mastery I
    Enhancement: Kensei Greataxe Mastery II
    Enhancement: Kensei Greataxe Mastery III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Stunning Blow) III
    Enhancement: Fighter Greataxe Specialization I
    Enhancement: Fighter Greataxe Specialization II
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Improved Intimidate III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II

  12. #12
    Community Member Asmodeus451's Avatar
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    Default

    Quote Originally Posted by Arkadios View Post
    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Male
    (20 Fighter) 
    Hit Points: 408
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 15
    Reflex: 6
    Will: 5
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             18                 23                   27
    Dexterity            10                 10                   10
    Constitution         16                 16                   17
    Intelligence         10                 10                   10
    Wisdom                8                  8                    8
    Charisma             12                 12                   12
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               1                 11                   11
    Bluff                 1                  1                    4
    Concentration         3                  3                    6
    Diplomacy             1                  1                    4
    Disable Device        n/a               n/a                   n/a
    Haggle                1                  1                    1
    Heal                 -1                 -1                    1
    Hide                  0                  0                    0
    Intimidate            5                 24                   33
    Jump                  4                  8                    8
    Listen               -1                 -1                   -1
    Move Silently         0                  0                    0
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                0                  0                    0
    Search                0                  0                    0
    Spot                 -1                 -1                   -1
    Swim                  4                  8                    8
    Tumble                1                  1                    1
    Use Magic Device      3                 12                   15
    
    Level 1 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+2)
    Feat: (Past Life) Past Life: Paladin
    Feat: (Selected) Power Attack
    Feat: (Human Bonus) Toughness
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 2 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Past Life: Soldier of the Faith
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 5 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Toughness
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Stunning Blow
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Kensei Greataxe Mastery I
    Enhancement: Kensei Greataxe Mastery II
    Enhancement: Kensei Greataxe Mastery III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Stunning Blow) III
    Enhancement: Fighter Greataxe Specialization I
    Enhancement: Fighter Greataxe Specialization II
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Improved Intimidate III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    NO. just NO
    The Funniest Thing I've Ever Read
    Toons: Twengor (pal), Margween (Bard/FTR/Rogue), Nestrana (wiz), Ammerlyn (Arti), Ostarin (Monk) on Cannith

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