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Thread: Mimic!!!

  1. #41
    FlimsyFirewood
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    Read by a dev.

  2. #42
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    Quote Originally Posted by Primalhowl View Post
    Now if we can get the Devs to insert some code that gives a small % chance for any static, non-boss related chest in ANY quest to be a level-appropriate mimic...

    That would be true awesomesauce.
    /signed + + maximum +

    That would be kewl.

    -Ozmar the Mimic-Fan
    I can has no signature. Alas!

  3. #43

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    It looks like its made out of sapient pearwood?

    LOL this could be a lot of fun! I hope its a boss

  4. #44
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
    Read by a dev.
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    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  5. #45
    Community Member edragoon148's Avatar
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    Quote Originally Posted by SaisMatters View Post
    Can you imagine if any chest in the game could randomly be a mimic??? That would be so awesome. Having to buff and prep before popping any chest! lol. Make the mimic scale to the level of dungeon, hahaha pop an Epic chest to be an Epic Mimic. God that would be fun!
    /signed! :-D

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  6. #46
    Community Member varusso's Avatar
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    I would LOVE to see a certain chest in Redwillows replaced with a mimic. Then at least some of the knotheads who insist on flat-out lying about the chest would be correct.

    I cant tell you how many times I have been in a run where someone has claimed:
    (1) Theres a lever in the water that opens it.
    (2) I opened it with my lvl 20 rogue; your O.L just isnt high enough.
    (3) Disarming the trap by it locks the chest.
    (4) Disarming that 'extra' box by the shrine locks it/unlocks it.
    (5) Its tied to the rare at the bottom of the ramp; it only opens if you kill him.
    (6) There's a monster inside it, i've seen it! <ding ding ding winner!!!> This one would finally ACTUALLY be true.

    But yes I would like to see mimics in DDO (and not just in Xoriat themed quests) -- i was actually a bit surprised to find there WERENT any. Not sure if I would want them to randomly spawn in place of real chests, though. If you still got the chest (say at +1 loot lvl) then sure. But the novelty of losing a chest for an extra fight would quickly wear thin. Perhaps have the mimic show up as a trap to rogues (and ONLY rogues) and give rogues a chance to 'disarm the trap' by essentially stunning the mimic for a certain amount of time, based on your DD skill, allowing the group to loot and scoot. It would give a little love to rogues in the process, too

    Note: Warded chests and chests that drop named loot should be absolutely excluded from being mimics. Chest-blessers could also 'disarm' a mimic, maybe even allow them to 'detect' it.
    Last edited by varusso; 06-01-2011 at 04:48 PM.

  7. #47
    Community Member doubledge's Avatar
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    Quote Originally Posted by FlimsyFirewood View Post
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    mmm. that's good. mimics are wesome


  8. #48
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    Random chance of a mimic for any chest would no doubt annoy me when I was farming a named item I wanted. The small chance to get what you wanted being further reduced by the chance of the chest not being real would be disheartening for me.

    But on any old quest where I'm not after a named drop, I think it'd add a little spice.

  9. #49
    The Hatchery Rinnaldo's Avatar
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    This is awesome! Thanks Devs, for listening to the playerbase and adding something we really want! (I really do hope they make all chests have a % chance of being a mimic! )

  10. #50
    Community Member Neouni's Avatar
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    Quote Originally Posted by rfachini View Post
    REALLY awesome. I love classic D&D additions. Not sure I'd like a chest to be a mimic though, because of the loss of the chest. If the chest spawn after you killed the mimic though, that would be fun.

    Speaking of older D&D, I'd love to see old D&D adventures get a DDO version. Ghost tower of Inverness, Against the Giants, Demonweb Pits, and especially Barrier Peaks, etc etc. I know these are in other settings, but an Ebberon version could be worked up for DDO.
    Would Crateos from The Snitch count as some kind of Mimic ?

  11. #51
    Community Member doubledge's Avatar
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    Quote Originally Posted by Neouni View Post
    Would Crateos from The Snitch count as some kind of Mimic ?
    he would be a greater mimic. either that, or a mimic poultergiest.


  12. #52

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    I think the key to doing this right is not to replace chests, but to add new semi random ones that may or may not have a mimic. Make sure these chests have a very good loot table, and have say a 50/50 chance of popping a mimic
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  13. #53
    Community Member Neouni's Avatar
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    I hope I didn't cause this by saying I love that chest in gianthold that is completely empty and sticks out 2 giant blades out of it's front if it's opened.

    Was in the Favored Quest Thread.

  14. #54
    Senior Developer Knockback's Avatar
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    Quote Originally Posted by Neouni View Post
    Would Crateos from The Snitch count as some kind of Mimic ?
    Crateos is technically an Animated Object.

  15. #55
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    Wootz. Mimics FTW! Swapping out a random breakable or two in dungeons with mimics would be fun!
    Also, a mimic that spits out a xoriat facehugger type thing that curses the pc like a spectre so if they die would be super lulzy. (and by curse I mean shove its ovipositor down your throat!)

    Ok, where's my Otyugh now!

  16. #56
    Hero QuantumFX's Avatar
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    Quote Originally Posted by mournbladereigns View Post
    Wootz. Mimics FTW! Swapping out a random breakable or two in dungeons with mimics would be fun!
    Also, a mimic that spits out a xoriat facehugger type thing that curses the pc like a spectre so if they die would be super lulzy. (and by curse I mean shove its ovipositor down your throat!)

    Ok, where's my Otyugh now!
    I was thinking projectile vomiting gold coins as a special attack would be more amusing.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  17. #57
    Community Member Primalhowl's Avatar
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    I think that any (non-boss/non-epic) chest shoould be able to spawn a mimic, but when the mimic dies, it is replaced by a new chest with an identical appearance that is at a +1 or +2 loot level to the "original chest"... it would be kind of like rummaging around inside the dead mimic to see what it had for its last meal.

  18. #58
    Hero Aashrym's Avatar
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    Quote Originally Posted by Knockback View Post
    Crateos is technically an Animated Object.
    That's it. Now I want my animate objects spell so I can use it to create a weird construct.
    Quote Originally Posted by Turbine
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  19. #59
    Community Member bradleyforrest's Avatar
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    Quote Originally Posted by Aashrym View Post
    That's it. Now I want my animate objects spell so I can use it to create a weird construct.
    Living Weird would be a badass monster.

  20. #60
    Community Member Shaarax's Avatar
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    Quote Originally Posted by SableShadow View Post
    Fun with myths:

    1) Start sneaking up on chests when you're in newbie pug groups
    2) Explain that since Mod 10 introduced mimics, a small % of chests can randomly be mimics ... but if you don't alert them before you open them, you get l00t instead of a fight.
    3) ?
    4) Profit: a whole crop of newly capped 20s who insist on sneaking to every chest in the game
    Ohh that's evil... funny as hell, but evil! +1 for you!
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