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  1. #1
    Community Member Cyr's Avatar
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    Default Epic Scroll Drops

    Here are my suggestions for changing epic scroll drops to encourage full party play over solo arcane beginning of instance clearing (I've dont plenty of both and the former is much more enyoyable).

    1. Attach scroll drop rates to the type of mob. IE, keep drop rates the same for trash mobs, up them to 10% for orange names, 25% for red names, and 50% for purple names. This would increase incentives to both complete quests and complete optionals in some quests.
    2. Add scrolls to the possible drops for end rewards. Somewhere between 0.5 to 2 average scrolls per end reward list would work here.
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  2. #2
    2015 DDO Players Council Sebastrd's Avatar
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    Quote Originally Posted by Cyr View Post
    Here are my suggestions for changing epic scroll drops to encourage full party play over solo arcane beginning of instance clearing (I've dont plenty of both and the former is much more enyoyable).

    1. Attach scroll drop rates to the type of mob. IE, keep drop rates the same for trash mobs, up them to 10% for orange names, 25% for red names, and 50% for purple names. This would increase incentives to both complete quests and complete optionals in some quests.
    2. Add scrolls to the possible drops for end rewards. Somewhere between 0.5 to 2 average scrolls per end reward list would work here.
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  3. #3
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    Not signed, It does sound like a good idea but that would drop the pricing on certain scrolls having them in the reward list, it would actually be kinda easy to get a SOS scroll, but overall showing the percents is a cool idea and I /sign to that

  4. #4
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    Default

    Quote Originally Posted by sumptingwong View Post
    Not signed, It does sound like a good idea but that would drop the pricing on certain scrolls having them in the reward list, it would actually be kinda easy to get a SOS scroll, but overall showing the percents is a cool idea and I /sign to that
    Just make end reward drops BtA.
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  5. #5
    Community Member Vyrn's Avatar
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    Quote Originally Posted by emptysands View Post
    Just make end reward drops BtA.
    Would still lower prices since less people would be willing to buy it due to it being more common now. Although you couldnt buy it at a more frequent rate than before, the demand will go down as youd get one yourself fairly quickly. Just my 2 cents.

    Anyway, /Signed, partially. Support the extra rate on the orange/purple names, just not the end rewards. Nice idea.
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  6. #6
    2015 DDO Players Council Sebastrd's Avatar
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    The secondary market should NEVER be a consideration when making improvements to the game.
    Astreya the Unturning

    It's always a shame when the hammer of poor design choices smashes the fun of player tactical adaptation.

  7. #7
    Community Member k1ngp1n's Avatar
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    Quote Originally Posted by Sebastrd View Post
    The secondary market should NEVER be a consideration when making improvements to the game.
    This.

    Who cares if the prices drop except those who make a 'living' farming on their casters.
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  8. #8
    Community Member Blank_Zero's Avatar
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    Quote Originally Posted by Sebastrd View Post
    The secondary market should NEVER be a consideration when making improvements to the game.
    This this this this this.
    Smrti on Khyber

  9. #9
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    Haven't they mentioned that they intend to change the scroll system - make them generic so that any scroll will work for any item.
    Varz
    Wanderlust

  10. #10
    The Hatchery
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    Very good ideas, especially the one about upping drop rate from named. This would make "farming" less attractive and completion more attractive. Me likes.

  11. #11
    Community Member Dispel's Avatar
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    Bad idea! Roll a caster.

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