So i normally go horribly wrong with my builds so i want you to tell whats wrong with it. ( If you can think of anything use your imagination )
So basic idea is to do a wiz with high dc in necromancy and enchantment. Also have a lot hit points and decent mana pool.
Here it is:
Level 20 True Neutral Human Female
(20 Wizard)
Hit Points: 242
Spell Points: 1604
BAB: 10\10\15\20
Fortitude: 13
Reflex: 5
Will: 14
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(Level 1) (Level 20) (Level 20)
Strength 10 10 10
Dexterity 8 8 8
Constitution 16 18 18
Intelligence 18 27 31 Able to get int to 42-44 easy with + 6 int +3 expt and +2 lich = 42
Wisdom 8 8 8
Charisma 14 16 16
Tomes Used
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 10
Bluff 4 14
Concentration 7 27
Diplomacy 4 14
Disable Device n/a n/a
Haggle 4 14
Heal -1 -1
Hide -1 -1
Intimidate 2 3
Jump 2 11
Listen -1 -1
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair 4 12
Search 4 11
Spot 1 10
Swim 0 6
Tumble n/a 0
Use Magic Device 4 14
Level 1
Feat: Extend Spell
Feat: (Past Life) Past Life: Wizard
Feat: (Wizard Bonus) Spell Focus: Necromancy
Feat: (Human Bonus) Toughness
Level 3 (Wizard)
Feat: Past Life: Arcane Initiate
Level 5 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Level 6 (Wizard)
Feat: Spell Focus: Enchantment
Level 9 (Wizard)
Feat: Greater Spell Focus: Necromancy
Level 10 (Wizard)
Feat (Wizard Bonus) Empower Spell
Level 12 (Wizard)
Feat: Greater Spell Focus: Enchantment
Level 15 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Feat: Spell Penetration
Level 18 (Wizard)
Feat: Greater Spell Penetratio
Level 20 (Wizard)
Feat: (Wizard Bonus) Quicken Spell
Feats migth not be in order but close enough
Enhancement: Wizard Master of Magic
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Versatility I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Glacial Spellcasting I
Enhancement: Glacial Spellcasting II
Enhancement: Glacial Spellcasting III
Enhancement: Glacial Spellcasting IV
Enhancement: Glacial Spellcasting V
Enhancement: Glacial Spellcasting VI
Enhancement: Combustive Spellcasting I
Enhancement: Combustive Spellcasting II
Enhancement: Combustive Spellcasting III
Enhancement: Combustive Spellcasting IV
Enhancement: Combustive Spellcasting V
Enhancement: Combustive Spellcasting VI
Enhancement: Deadly Ice I
Enhancement: Deadly Ice II
Enhancement: Deadly Ice III
Enhancement: Deadly Ice IV
Enhancement: Deadly Flame I
Enhancement: Deadly Flame II
Enhancement: Deadly Flame III
Enhancement: Deadly Flame IV
Enhancement: Deadly Flame V
Enhancement: Deadly Flame VI
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Frost Manipulation VII
Enhancement: Flame Manipulation I
Enhancement: Flame Manipulation II
Enhancement: Flame Manipulation III
Enhancement: Flame Manipulation IV
Enhancement: Flame Manipulation V
Enhancement: Flame Manipulation VI
Enhancement: Flame Manipulation VII
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Spell Penetration II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Wizard Wand and Scroll Mastery I
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master I
Enhancement: Wizard Pale Master II
Enhancement: Wizard Pale Master III
Enhancement:Shroud of the Vampire
And im also wondering does insigthfull reflexes help at all when you are a pure wiz?