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  1. #1
    Community Member Bunker's Avatar
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    Default XP Bonus for TRs and Completionist

    In a nut shell, I'm suggesting an Experience Bonus for TRs and an added bonus upon reaching Completionist. Here is the breakdown:

    XP:
    Champion - 1,900,000
    Hero - 3,139,250
    Legend - 4,378,500

    • Each character is granted a 2% xp bonus for every type of pastlife passive feat above 2. This means that after TRing twice (into different classes), you will start to receive the xp bonus on the third TR. Currently there are 11 classes in game, so discounting the first 2 pastlife passive feats obtained, that means there are 9 others granting you a total bonus of 18%.
    • Only one bonus per class. The reason is so that if the player wishes to gain the highest bonus, they must play each class the game offers.
    • The completionist feat grants an additional 5% bonus. Total bonus if you are a completionist would be 23% based on the current amount of classes that DDO offers.

    Why not grant the bonus after first TR?
    To become Hero and Legend, you should experience the challenge of obtaining the xp at the current tables. Hero grants a 34 pt build and Legend grants 36pt builds. However, after that, this xp bonus i'm suggesting will start to kick in. So now the player has experienced the difficulty of becoming a capped Legend and now starts to recieve bonus there on after.

    Why 2% for each class?
    This was just a number I wanted to pick as a starting point. It could be higher, lets say 3%, or lower, 1%. That would be up for discussion determined on what seems balanced.

    Why only 1 bonus accumulated for each class?
    Some might agree that questing as a caster (wiz/sorc) is quicker and easier. The challenge is in having a past life for each class, and therefore recieving bonus in that fashion.

    Why bonus from competionist feat?
    Some players say that the feat is hard to fit in on certain builds. Builds on which they lack extra bonus feats like Wizard and Fighter. This would encourage players to take the feat, at least during thier leveling process.

    There have been many suggestions about lowering the XP required as a 36 point build. There have been suggestions on other types of bonuses. This idea gives a scaling bonus with a cap (depending on the amount of classes in game) to the players that have completed each class in game. This creates a reward for trying each class. Each player will still experience the xp required on thier first 34 and 36 pt builds without adjustment. And upon completionist, each players will have a generous bonus to benifit from if they so choose to continue TRing in hopes of running through each class 3 times.

    -Bunk
    Last edited by Bunker; 05-23-2011 at 12:25 PM.
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  2. #2
    Community Member maddmatt70's Avatar
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    Do you honestly think getting xp is challenging? Why should people that choose to work on the same character with repeated true reincarnates get a bonus that people that have 20 alts (altitis) they have levelled do not? The best proposals regarding true reincarnation of late have been to make the journey more interesting instead of its current hideous grind. All quests on elite for instance for double true reincarnates.

    I am adamantly opposed to making the completionist past life free. The only proposition that I could get behind is allowing for past lives to be taken as either feats or enhancements, but that would require balancing and coding.
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  3. #3
    Community Member Vint's Avatar
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    +1, /signed
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  4. #4
    Community Member Krago's Avatar
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    Default Passive Feat?

    Are you suggesting this should be a passive feat or a selectable feat added to the list?

    A feat that you have to take would be interesting. Since TRs already get the bonuses from Past Lives, giving them an option to speed along the process I think is a fair option.
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  5. #5
    Community Member Bodic's Avatar
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    I can agree with this , but I still am of a Completionist feat should be granted as it is basically open to wiz and ftr without much feat cost the other classes take a big hit, unless you never go Human and then take Human at completionist.

  6. #6
    Community Member Vint's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    Do you honestly think getting xp is challenging? Why should people that choose to work on the same character with repeated true reincarnates get a bonus that people that have 20 alts (altitis) they have levelled do not? The best proposals regarding true reincarnation of late have been to make the journey more interesting instead of its current hideous grind. All quests on elite for instance for double true reincarnates.

    I am adamantly opposed to making the completionist past life free. The only proposition that I could get behind is allowing for past lives to be taken as either feats or enhancements, but that would require balancing and coding.
    I think the difference is on a new toon rolled, you can run everything once on elite and the triple tr will need to run it 4 times to match the xp. I could see this cutting down on some of the aggresion from the people that needed every bit of xp, and yell at the ones in the group that dont take it as serious.

    If there was another way to somewhat reduce the grind of running averything 20 times, I would be all ears though.
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  7. #7
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    sounds good to me, great idea bunk
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  8. #8
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    Good idea.
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  9. #9
    Community Member Thrudh's Avatar
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    It's an interesting idea, but I don't like how it is focused towards completionist-type players...

    TRing into every class is very inefficient... The past lives are not all useful for every end-build.

    If I ever TR my guys 3+ times, they will be focused TRs... I won't be TRing into a wizard on my guy who will end up as a melee fighter...

    I think someone TRing into a fighter 3x and a monk 3x should get bonuses equal to the guy who TRs into 6 completely different classes...

    Just give the 2% bonus for every TR past 2, and cap it at 18%...
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    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  10. #10
    Community Member mws2970's Avatar
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    Quote Originally Posted by Thrudh View Post
    Just give the 2% bonus for every TR past 2, and cap it at 18%...
    /signed for this suggestion, if it were to be implemented
    Main: Castagir (completionist), officer of the Fighting Clowns of Sarlona. Alts: Modric, Modrich, Kristna and others.

  11. #11
    Community Member Crazyfruit's Avatar
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    This latest update (Harbinger of Madness pack) added just enough experience that I no longer hate level 19 on a TR3. I have around 8 true reincarnations. I rarely drink xp pots / do the ridiculously boring normal x10 grind some other TRs do - with every quest on escalating/hardest difficulties at level there's very little of that needed.

    It is of course slower & harder, but that's not always a bad thing. I'd enjoy the game less if I required % less experience. On a typical life I don't start running out of things to do & feeling like I have to repeat any quests until level 15.

    Or 16 if I can find people who let me pike through Wizard King

    I have a suggestion for anyone who doesn't like needing 4.3 mil xp - flag for raids & do them without people who'd hurt your experience. On my last life I earned like 100k from Tower of Despair alone (flagged @ 16 with lots of extra Amrath xp), a place most people don't even go until hitting level 20.

    Quote Originally Posted by maddmatt70 View Post
    I am adamantly opposed to making the completionist past life free.
    Agreed after talking to a few people with it.
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  12. #12
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Vint View Post
    I think the difference is on a new toon rolled, you can run everything once on elite and the triple tr will need to run it 4 times to match the xp. I could see this cutting down on some of the aggresion from the people that needed every bit of xp, and yell at the ones in the group that dont take it as serious.

    If there was another way to somewhat reduce the grind of running averything 20 times, I would be all ears though.
    If somebody earns the same xp across many characters that somebody else earns on one they should recieve the same benefits. If somebody trs 7 characters 3 times each and somebody else trs one character 21 times they both should recieve the same benefits. I tire of completionists asking for easy buttons, but rather think the true reincarnation process as a whole should be re-examined..
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  13. #13
    Community Member Vint's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    If somebody earns the same xp across many characters that somebody else earns on one they should recieve the same benefits. If somebody trs 7 characters 3 times each and somebody else trs one character 21 times they both should recieve the same benefits. I tire of completionists asking for easy buttons, but rather think the true reincarnation process as a whole should be re-examined..
    I could go for that as well.
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  14. #14
    Hero Marcus-Hawkeye's Avatar
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    /signed

  15. #15
    Hero
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    Not a fan of this suggestion. XP is extremely easy to obtain in DDO, even for a 3rd+ life toon. My only beef with XPing is that there's no incentive to run elite difficulty more than once. That's been covered in a different thread.
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  16. #16
    2015 DDO Players Council Sebastrd's Avatar
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    /signed
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    It's always a shame when the hammer of poor design choices smashes the fun of player tactical adaptation.

  17. #17
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    Not signed it's to easy to get xp there are people hitting cap at 4.3 in 2 weeks or less if you want more xp buy a xp pot or find them I've found 3 this life so far gonna save them for next life and if it was implemented it should cost a feat after your done TRing you can always retrain it I would pay a feat to get more xp don't need some the ones most people take you want them yes but don't need them

  18. 05-24-2011, 01:04 AM


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