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  1. #21
    Community Member Ridag's Avatar
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    Quote Originally Posted by stille_nacht View Post
    noted, i might not carry recon, it was really for ToD

    good point on the teleport

    honestly, i forgot about waves, burning and shocking were for levelling yeah

    i could always drop gh :/, i mean, usually there is another person who can cast it :O, for disintegrate that is

    also, didnt really think the monk thing through :P, yeah thats a bad idea

    also +1, forgot i could rep XD
    Happy to be able to help out, and thank you for the rep!

  2. #22
    Community Member stille_nacht's Avatar
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    replaced otiluke's with disintegrate.
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  3. #23
    Community Member Ridag's Avatar
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    Quote Originally Posted by stille_nacht View Post
    replaced otiluke's with disintegrate.
    I would not recommend replacing Otiluke's, as a Water Savant it crits between 1700-1800 damage. Try going without Reconstruct, I can almost guarantee that you won't miss it!

    If you do miss it I would go so far as to say drop Circle of Death before you drop Otiluke's.

  4. #24
    Community Member stille_nacht's Avatar
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    Quote Originally Posted by Ridag View Post
    I would not recommend replacing Otiluke's, as a Water Savant it crits between 1700-1800 damage. Try going without Reconstruct, I can almost guarantee that you won't miss it!

    If you do miss it I would go so far as to say drop Circle of Death before you drop Otiluke's.
    roger.

    i just dont want the people in ToD to laugh at me :O, keep otiluke's then, drop recon...
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  5. #25
    Community Member Ridag's Avatar
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    Quote Originally Posted by stille_nacht View Post
    roger.

    i just dont want the people in ToD to laugh at me :O, keep otiluke's then, drop recon...
    You'll be able to out dps any class in the raid if you so choose, they won't laugh at that! The two level 5 DoTs alone are crazy dps if you keep the triple stack ongoing, leaving you free to deal with Orthon's. You could actually even slot into a DPS spot in the raid and be more useful than the average melee.

    I have over 160 caster levels played in DDO, 100 of those on my Sorc (4 Sorcerer lives, 1 Wizard life) and I've played him as a DPS caster since we only had 4 enhancements. Finally, FINALLY! DPS'ing as caster is a viable choice at endgame once more, it's ok to embrace that. The more you do, the more that people will see the value and seek out DPS casters.

    Come to the dark side, never mind the cookies we have Rum and Big Macs!
    Last edited by Ridag; 05-22-2011 at 05:59 PM.

  6. #26
    Community Member stille_nacht's Avatar
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    Quote Originally Posted by Ridag View Post
    You'll be able to out dps any class in the raid if you so choose, they won't laugh at that! The two level 5 DoTs alone are crazy dps if you keep the triple stack ongoing, leaving you free to deal with Orthon's. You could actually even slot into a DPS spot in the raid and be more useful than the average melee.

    I have over 160 caster levels played in DDO, 100 of those on my Sorc (4 Sorcerer lives, 1 Wizard life) and I've played him as a DPS caster since we only had 4 enhancements. Finally, FINALLY! DPS'ing as caster is a viable choice at endgame once more, it's ok to embrace that. The more you do, the more that people will see the value and seek out DPS casters.

    Come to the dark side, never mind the cookies we have Rum and Big Macs!
    heheh, i was actually already on the dark side, i always play casters for BIG NUMBAS! hard to shake off the mentality DDO beat into me thou :O
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  7. #27
    Community Member Ridag's Avatar
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    Quote Originally Posted by stille_nacht View Post
    heheh, i was actually already on the dark side, i always play casters for BIG NUMBAS! hard to shake off the mentality DDO beat into me thou :O
    I understand completely, but this ain't U8 no more! U9 has unleashed the Arcanes DPS power, the more that we take advantage of that the more the greater DDO community at large will embrace it.

  8. #28
    Community Member Trillea's Avatar
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    Quote Originally Posted by Ridag View Post
    I understand completely, but this ain't U8 no more! U9 has unleashed the Arcanes DPS power, the more that we take advantage of that the more the greater DDO community at large will embrace it.
    Amen brutha!
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  9. #29
    Community Member stille_nacht's Avatar
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    manipulated slightly, i have added another wizard PL to my final build, removed spell pen, get one higher mass hold ;D
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  10. #30
    The Hatchery danotmano1998's Avatar
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    On savant DPS...

    I've found it to be excellent. When I can get my Niac's to hit, it will crit the Chrono boss for well over 300 a shot..

    The only problem with this is that then the boss decides to ignore the melee's all around it and come eat me.. So, I've considered taking the subtle spellcasting line, and adding in diplomacy to avert this...

    Ridag, I'm curious as to how you handle the aggro with the great damages?
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  11. #31
    Community Member altrocks's Avatar
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    If you don't mind being a bit more squishy, you can max out your UMD, CON and CHA on a 32 point human sorc, use heal scrolls reliabily at end game, take 2 full elemental damage lines, and the full crit line for your savant element (and 1 level of each crit line for your secondary element), max human and sorc CHA enhancements from AP and levelups, get max, empower, extend, heighten, SF: Evo, SF: Echant, ToD ring with +2 Exc. CHA, DT robe w/ +1 Exc. CHA, +2 tome and you'll be sitting at 40 CHA with ship buffs alone. 42 with a +4 tome or +3 tome and Epic Frost Helm. Should end up with somewhere around 400 HP (maybe a little below it), Hold DC's that work for pretty much everything but Sands (still have to worry about spell pen post U9 though), and lots of gratuitous damage.

    I know I probably play much differently from most, but that's what I like on my sorc.
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  12. #32
    Community Member TheDjinnFor's Avatar
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    Um... If you're gonna brag about DPS, can I get a DPS breakdown please .

    You versus normal pt 4 harry: how much damage per second, for how much spell points per second?

    I'll let you assume that it's a 1 rounder, so you have 2 minutes or so to burn as much SP as you want to for as much damage as you want to, and that the target is stationary, so you can have perfect timing on all your spells and you don't have to worry about dodging meteor swarms or have to care too much about the blades.
    Last edited by TheDjinnFor; 05-26-2011 at 12:21 PM.

  13. #33
    Founder Raiderone's Avatar
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    I prefer going Conjuration Focus by 2. Adding in Conjuration Spells like PW Kill and Stun. Web, Melf's, Acid Rain..Stinking Cloud...

    I went Earth Savant but Conjuration will still work for a Water Savant. But I'd go Acid 2nd line.

    I wouldn't take SF Enchantment instead I'd take Spell Pen.
    So your spell pen would hit 31 with SPell Pen IX item...(20, 4,3,2,2).
    Besides Enchantment took a really big hit.

    ANd Niac's is conjuration skill...
    Last edited by Raiderone; 05-26-2011 at 12:31 PM.

  14. #34
    The Hatchery danotmano1998's Avatar
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    Quote Originally Posted by TheDjinnFor View Post
    Um... If you're gonna brag about DPS, can I get a DPS breakdown please .

    You versus pt 4 harry: how much damage per second, for how much spell points per second?

    I'll let you assume that it's a 1 rounder, so you have 2 minutes or so to burn as much SP as you want to for as much damage as you want to, and that the target is stationary, so you can have perfect timing on all your spells and you don't have to worry about dodging meteor swarms or have to care too much about the blades.
    This is as good of a place to start as any. It doesn't answer your question exactly, but it will let you see the theoretical DPS's.
    Savant DPS Comparisons
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    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

  15. #35
    Founder Raiderone's Avatar
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    Quote Originally Posted by Ridag View Post
    Good plan! Even if you look at them individually:

    Energy of the Dragonblooded 3 is 13.333 SP/AP

    Energy of the Dragonblooded 4 is 10 SP/AP

    I still don't agree with the Spell Pen enhancements. I can see rank 1 maybe, but taking rank 2 for 4 AP and rank 3 for 6 AP is really not worth it. I'd say you'd actually be better off dropping Spell Focus: Enchantment and picking up the Greater Spell Pen feat, as I'd value 10 AP over 1 DC in the current enhancement system.

    I'd still like to see your spell list too, I'm curious to see how you plan on dealing with mobs that are either highly resistant or immune to Cold damage. Your secondary damage in Lightning will be somewhat weak, and you have nothing in Force at all when you could see a significant improvement with just 3 AP invested.
    Whats the sense of having great DC's, if you cannot get paste Spell Pen?

    I would say minimum spell pen should be 29...and with all those past lifes 31..
    Spell Pen is probably more important than DCs

  16. #36
    Community Member Jaid314's Avatar
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    for level 6 spells, i'm not feeling the love for circle of death. IME, it seems that i cast the spell, the mobs all have time to move out of the AOE, and then it goes off.

    now, i *could* make sure i'm standing in the AOE so that the mobs all come stand next to me and get hit properly... but movement is life on my sorcerer.

    so yeah, i ditched circle of death. my level 6 spell list is actually reconstruct (still useful for raiding), flesh to stone, and disintegrate (GH can be scrolled).

  17. #37
    Community Member TheDjinnFor's Avatar
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    Quote Originally Posted by danotmano1998 View Post
    This is as good of a place to start as any. It doesn't answer your question exactly, but it will let you see the theoretical DPS's.
    Savant DPS Comparisons
    I actually wanted a full DPS overview so I could check it against an Archmage I'm making. That SLA thread is nice, but it doesn't say which spells the caster will be throwing out and in which order.

    I bet my wizy pretty easily out-DPSs a Sorceror who only throws out SLAs given the assumptions I made in that post (2 minutes of burst DPS). The Sorc is going to have to throw some non-SLAs in between cooldowns to keep up. Of course, he'll surpass the wizards DPS pretty easily, but I want to know with what spells and by exactly how much.

    One of the great buffs to Evoker Force-specced AMs was the boost to Cyclonic Blast. It's cost was reduced to 15 sp, it's level cap raised to 20 (for 20d3+60 damage at lvl 20, avg 100 times enhancements), and it's now affected by force spells. It does almost as much damage as Polar Ray for slightly less sp, but its cooldown is 3 seconds to Polar Rays 6 seconds.
    Last edited by TheDjinnFor; 05-26-2011 at 01:02 PM.

  18. #38
    Community Member Emili's Avatar
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    Quote Originally Posted by Ridag View Post
    Currently in eWiz King, scrolls of Halt Undead perform just as well as the casted spell, so you can save yourself a spell slot if you choose.

    I'll peruse the spell list now!
    The beauty of Halt undead is some undead are mindless (so do not get a will save), and those which are not mindless generally have lower will so is only SR if any needs overcome. Are only vamps, mummies and lich in general where such stats excell and the spell becomes ineffective.

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  19. #39
    Community Member stille_nacht's Avatar
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    Quote Originally Posted by Raiderone View Post
    I prefer going Conjuration Focus by 2. Adding in Conjuration Spells like PW Kill and Stun. Web, Melf's, Acid Rain..Stinking Cloud...

    I went Earth Savant but Conjuration will still work for a Water Savant. But I'd go Acid 2nd line.

    I wouldn't take SF Enchantment instead I'd take Spell Pen.
    So your spell pen would hit 31 with SPell Pen IX item...(20, 4,3,2,2).
    Besides Enchantment took a really big hit.

    ANd Niac's is conjuration skill...
    i dont use acid rain, melfs, or stinking cloud, and web+ pw kill+ stun is not better than mass hold+ disco ball unfortunately. I would consider necro, but i decided that blue chains were prettier :P, besides it makes my spells hit harder

    i might take spell pen isntead of GSF: Ench. anyone have solid Spell pen DC info?
    Last edited by stille_nacht; 05-26-2011 at 03:28 PM.
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  20. #40
    Community Member AtomicMew's Avatar
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    Quote Originally Posted by stille_nacht View Post
    i dont use acid rain, melfs, or stinking cloud, and web+ pw kill+ stun is not better than mass hold+ disco ball unfortunately. I would consider necro, but i decided that blue chains were prettier :P, besides it makes my spells hit harder

    i might take spell pen isntead of GSF: Ench. anyone have solid Spell pen DC info?
    With 2 wiz past lives, it's fine. Don't forget you're also getting +2 or +3 from items. I would never rely on mass hold for true CC, even if you have the SP, they break too fast. Dancing ball and even web are much better suited for that, and I would only rely on mass hold as damage amp for yourself and the melee.

    Overall, I think this is a nice build.

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