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  1. #21
    Community Member Ookami007's Avatar
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    Mar 2006
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    I'd go with RadII first. Even though you have a lesser crit range than rapiers or khopeshs, your radiance will still go off MUCH more often than your lightning strike.

    And the blindness will make them easier to hit and insure sneak attack.
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  2. #22
    Community Member weedf16's Avatar
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    Oct 2006
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    Wow, thanks for the well thought out input all. I definitely learned alot from the discussion. It's been about 50/50 between radII and litII so far. I am now leaning towards just crafting a triple pos for undead/portals and putting a lot of effort into getting a Rahl's Might and Dreamspitter.

  3. #23
    Community Member kernal42's Avatar
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    Oct 2009
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    Quote Originally Posted by Jaid314 View Post
    in general, the improved critical feats last i heard are actually applied to weapons, not to damage type, and what you *actually* get with (for example) improved critical: bludgeoning is to double your threat range for a list of all the bludgeoning weapon types (as opposed to something that checks if the weapon you are using is dealing bludgeoning damage, then improving the threat range). if this is still the case (admittedly i haven't checked recently), given that rahl's might is a quarterstaff it most likely requires improved critical: bludgeoning.
    I tested this today; you are correct. Despite the fact that the weapon is blud, pierce, and slash, only imp crit: Blud applies.

    -Kernal

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