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Thread: Fix Tip #171

  1. #1
    Community Member mindlessdrone1991's Avatar
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    Default Fix Tip #171

    Tip #171: "A held or paralyzed monster will be automatically critically hit, regardless of your proficiency with a weapon."

    Since this is no longer accurate, I think the tip should be changed. (There are a couple other tips that are not quite accurate, but I just saw this one during a loading screen on my monk. )
    Quote Originally Posted by grodon9999 View Post
    a ‘tank’ build that can’t hurt anything is about as useful as a blow-up doll with no holes.
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  2. #2
    Community Member kuro_zero's Avatar
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    That one has been incorrect since the change to paralyzers
    Officer of Disciples of the Apocalypse on Sarlona
    Himawari Life 3 - 1 FvS | Svipul Life 3 - 1 FvS | Chikaze Life 2 - 2 PAL / 2 MNK / 4 FVS
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  3. #3
    Community Member Aeolwind's Avatar
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    Maybe paralyzers should be changed back considering the crits were the reason they were changed too
    Aeolwind (5/12) - 18 Sorc/1 Art | Melisandria - 20 Fighter SD | Anlona - 20 cleric RS

  4. #4
    Community Member kuro_zero's Avatar
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    Quote Originally Posted by Aeolwind View Post
    Maybe paralyzers should be changed back considering the crits were the reason they were changed too
    They should, but I doubt they will as they're plenty useful at level (10-14ish). Getting the 50% damage bonus would make already trivial content even more so (particularly GH)
    Officer of Disciples of the Apocalypse on Sarlona
    Himawari Life 3 - 1 FvS | Svipul Life 3 - 1 FvS | Chikaze Life 2 - 2 PAL / 2 MNK / 4 FVS
    Completionist Project: GLaDOS - Life 14 of ??: Bladeforged 'Zeus' - Started 22/02/14

  5. #5
    Hatchery Hero BOgre's Avatar
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    already bug reported it, though I doubt i was the 1st one to notice
    Quote Originally Posted by Towrn
    ...when the worst thing that happens when you make a mistake at your job is someone complains on the internet, you probably care a little less!

  6. #6
    Community Member donfilibuster's Avatar
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    Good catch, let paralyzing cause helpless again. Just like the lifedrainers were changed to the old behavior to adjust to the recent changes to helpless.

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