First off I must state that I do enjoy the new crafting system and look forward to its full and final implementation, with some changes! My suggested changes are:
1. Allow us to craft say Deathblock, Blood Rage, or any non-weapon only quality on any item, instead of just a few items. Why? Think of it this way. If I was an artificer of magical goods why would I create just Blood rage armor and not make a Ring with Blood Rage and say negative energy absorption on it? Why would I limit my art to telling the customer, "well this is what it is, no customization to your needs". How long do you think I would be in business?
2. Think Customization and the customer is always right! What is a good fit for one client would not necessarily be a good fit for another. What if a client wanted to keep its killer armor? Why the sacrifice? I thought it was Turbines/DDO's desire to allow its clients (us the gamers) to use the new crafting system to benefit us and our needs thus allowing us to craft custom items for our individual wants and desires that fits our needs instead of forcing us into cookie cutter molds? You are greatly limiting your client base from even crafting anything useful except, say Holy Silver of EOB weapons.
3. Allow us in the future to sell on the AH or trade/barter with other players customized items. You say it will break the economy? I say it will enhance it. Why do I say that? Well, think of it this way. If I made a blood rage ring with 33% electrical absorption on it, what did I give up to make that? Answer: alot of items to get my crafting level up, alot of items that I could have vendored, and alot of items I could have sold on the AH. As well as, the time it took to actually craft to said levels etc. Now, if I was allowed to sell the said Blood Rage ring of electrical absorption to say Joey Schmoey for say 2 Red scales. I gain by using my time and money placed using the new crafting system with a reward other than bound items, the customer gains by getting the item they want, DDO/Turbine gains by having more people use the crafting system, they will get more customers in game due to the increased quality of the game, and finally I will want to buy some crafted items eventually making the economy come full circle. We would all run quests looking for items to trade, sell, or barter for customed crafted items other make and we want!
Enough for today, time to log on and run some raids, get some good loot ( hoping), and maybe even craft another Holy Silver of EOB for my TR!
Krylor-----Lauralinn--- Thorriin---- Proud Member of Templar on Cannith