It's a pain that if I have to sell I must leave the Crafting Hall . Is there a specific reason why those vendors don't just buy like everyone else? If not please let those vendors buy my junk.
It's a pain that if I have to sell I must leave the Crafting Hall . Is there a specific reason why those vendors don't just buy like everyone else? If not please let those vendors buy my junk.
“If at first you don't succeed, keep on sucking till you do succeed.”
They're trying to encourage to deconstruct EVERYTHING.
But ya, please, do this. After a few quests I port to the crafting hall to decon stuff and then I want to sell what I have leftover, but have to go elsewhere.
Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind
Is it just me (as in, am I doing something wrong?) or would it be far easier if I could move essences from my bag directly to the crafting doohicky?
Am I missing something? I have to move them from the bag to the inventory, and then to the crafting thingee.
Not a big deal at all, but there doesn't seem to be any reason for it.
All on Thelanis: Archenpaul Sixblade (Epic Triple Completionist), Archernicus Thornwood, Crestellin Moonwood, Gregorovic Redcloak, Jaklomeo Evermug, Jarladdin Nalfesne, Jonathraxius Kane, and Praetoreus Silvershield (Heroic Triple Completionist, Epic Triple Completionist.)
Leader of Guinness Knights (Level 165), which is (since June 2021) a two-man, father-son guild.
Cogito ergo summopere periculosus.
Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind
/signed x100.
Especially while crafting is new, and players don't know how well some effects disenchant.
e.g. "Now that I know this +5 True Law Scimitar of Tendon Slice 6% doesn't disenchant well, I think I'd prefer to vendor it".
Last edited by sirgog; 05-19-2011 at 10:05 PM.
I don't have a zerging problem.
I'm zerging. That's YOUR problem.
This would be really handy for picking stuff out of the buyback tab
I'd like this. In the meantime there's someone to sell to just a few steps away outside.. 'Guild General Vendor' I think he's called. By the Lair of Summoning dungeon.
olganon.org - Remember to play in moderation.
Yeah this would be very handy.
And people have already shifted all their unguided mules from necro to here anyway.