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  1. #1
    Community Member nordlav's Avatar
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    Default Bag space management with for Classes with Rogue Splashes

    So I am thinking about rolling up an Axesinger (28 pt, TWF, bard/fighter/rogue) as I like melee types with some self sufficiency (paladins, warchanters, etc.), but I've only built 2 other TWF toons, a dwarf ranger (lvl 5) and a drow ranger/rogue (lvl 6). I found them fun characters at low levels, but eventually got a little frustrated with the gear requirements. You need 2 main weps, plus situational weapons such as ghost touch, etc. then googles, gloves, tools for the rogue splash, some useful wands and pots, then useful clickies and maybe a shield. Where do I put my loot? lol
    So what do you TWF vets carry in your bag? Do you strip it down to the bare essentials or buy/farm favor for more bag space, any tips? I'm bagged.
    Much appreciated.
    Last edited by nordlav; 06-15-2011 at 07:01 PM.

  2. #2
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    Coin lord favor to get more backpack slots.
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  3. #3
    Community Member Diyon's Avatar
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    Get all five inv bags, and all three bank tabs. If this is not sufficient, make a mule character to store stuff on. If you can't spare a slot for a mule, then you'll you to use the "postage bank."




    (for those that don't know what I mean by postage bank, and I don't feel like having to explain in another post, I mean letting stuff hang around it your mailboxes by mailing it to an alt, wait until it finally expires and gets sent back to the original character, then let it sit around as the time left on the message goes down, when it gets to 1-3 days left, open the message to set the timer back to 5 days left, then finally get it out and mail it again or whatever you want to do with it.)
    Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind

  4. #4
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    Quote Originally Posted by Diyon View Post
    Get all five inv bags, and all three bank tabs. If this is not sufficient, make a mule character to store stuff on. If you can't spare a slot for a mule, then you'll you to use the "postage bank."




    (for those that don't know what I mean by postage bank, and I don't feel like having to explain in another post, I mean letting stuff hang around it your mailboxes by mailing it to an alt, wait until it finally expires and gets sent back to the original character, then let it sit around as the time left on the message goes down, when it gets to 1-3 days left, open the message to set the timer back to 5 days left, then finally get it out and mail it again or whatever you want to do with it.)
    But that doesn't really address the main problem of storage space for a rogue while actively questing. With the new trap parts, the various types will fill up a Tiny Ingredient Bag all by themselves. Then all the crafting essences will fill the Small Bag. And if you are Shroud ingredient collecting, there is overflow unless you can get a bag from the Store. (There should be a Trap Parts Bag just for Rogues when you get the Feat - Suggestion) And each Trap or Grenade type you make takes up slots as well.
    A good Rogue will carry multiple items to max their Spot, Search, Disable, and Open Locks. Then have several sets of Lockpicks. (IT WOULD BE VERY NICE FOR THEM TO STACK - SUGGESTION) Plus various clickies and maybe items for higher resistances when coping with certain areas/traps. Guess which class has to enter dangerous areas to make it safe for everyone else?
    Then with their UMD, they can act as an emergency healer. While the wands are for self-use mostly, I'm not carrying several Raise Dead scrolls for my own health , so that's another slot given up. And because Rogues are the lowest HP of the melee types, you have to have both wands and Cure potions to speed up emergency healing (faster to switch between the two).

    My advice - Get all the inventory space you can (favor and getting a portable hole). Buy all the Bags you can (ingredients, gems, collectables). Get larger quivers (Deneith Favor).
    Don't get attached to anything. Pawn... I mean SELL everything you can, and learn not to pick up every item in a chest. Loot All is not your friend. Although as a Rogue, Loot All should let us get every item left behind in a chest. And if you are not doing the Necro 4 quests actively, put those 4 containers in the bank. And while having multiple weapons to max damage for any and all creature types (main weapons plus multiple bows, crossbows, etc) is nice, having something good enough will have to suffice. Otherwise you are fighting and not getting the chest rewards since you don't have the space to pick up the loot.

  5. #5
    Community Member Diyon's Avatar
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    Okay as far as ingredients bags, I picked up the one large one from twelve favor. I bought a second one off AH. So that covers those issues nicely on my rogue. I keep a lot of other stuff, but generally manage to keep one bag tab plus some open. Anything that doesn't need to be on that character gets sent somewhere else. The rest of my inv consists of at least 10 or so weapons, scrolls for various things, decent clickies, and some situational gear.
    Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind

  6. #6
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    Both of those responses show you are thinking as an established character and not someone training up their first - in this new "More Ingredients than Ever" environment of trap parts and Crafting (Lesser and Greater Essences plus shards).
    The Twelve Favor Bag is for 100 favor. My character started doing Shroud runs at lvl 17 with just over 60 Favor. And buying a Bag on the AH is generally about 500k. Again, not an amount a lower level character will have.


    I should add - if you are doing Crafting, throw away the Shards you create unless you are immediately going to use them. It's an extra space in the ingredients bag you cannot afford to have.

  7. #7
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    Quote Originally Posted by Belegdur View Post
    Both of those responses show you are thinking as an established character and not someone training up their first - in this new "More Ingredients than Ever" environment of trap parts and Crafting (Lesser and Greater Essences plus shards).
    The Twelve Favor Bag is for 100 favor. My character started doing Shroud runs at lvl 17 with just over 60 Favor. And buying a Bag on the AH is generally about 500k. Again, not an amount a lower level character will have.


    I should add - if you are doing Crafting, throw away the Shards you create unless you are immediately going to use them. It's an extra space in the ingredients bag you cannot afford to have.

    From the Update 9 Patch 1 release notes:

    It is now possible to deconstruct crafting Shards using the Deconstruction Eldritch Device.


    Why throw them away when you can deconstruct them to get some mats back?

  8. #8
    Community Member PestWulf's Avatar
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    Quote Originally Posted by Belegdur View Post
    Both of those responses show you are thinking as an established character and not someone training up their first - in this new "More Ingredients than Ever" environment of trap parts and Crafting (Lesser and Greater Essences plus shards).
    The Twelve Favor Bag is for 100 favor. My character started doing Shroud runs at lvl 17 with just over 60 Favor. And buying a Bag on the AH is generally about 500k. Again, not an amount a lower level character will have.


    I should add - if you are doing Crafting, throw away the Shards you create unless you are immediately going to use them. It's an extra space in the ingredients bag you cannot afford to have.
    Actually money is easier than ever at lower levels in my experiences. I started on a new server with a small group of friends (Argonnessen..sp?) my highest level character is 7 and I now have over 600k on the server not counting what i've already spent on gear, etc. I could have more if I took the time to disenchant after every run.

    Just find the collectibles that sell well on your server and sell them. All of my money came from Tangleroot and disenchanting/selling off the dusts. The vast majority of it came from Medium Eberron shards from the mushrooms in that dungeon. Once you get into the series where you start getting double prince spawns at the beginning, the mushrooms stop dropping small eberron and start dropping medium eberron. (when they drop it that is)

  9. #9
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    Quote Originally Posted by Belegdur View Post
    A good Rogue will carry multiple items to max their Spot, Search, Disable, and Open Locks. Then have several sets of Lockpicks. (IT WOULD BE VERY NICE FOR THEM TO STACK - SUGGESTION)
    I must be misunderstanding you. Lockpicks come in stacks of 50, do they not?

  10. #10
    Ninja Spy phillymiket's Avatar
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    Well, as an Axesinger you won't be getting trap parts as that build has three levels of rogue and trap making requires four rogue levels unless I'm mistaken.

    Run Korthos and the harbor on Elite ASAP and get enough coin lord favor to get your 4th bank slot.
    I'm not sure if you are F2P but you will want to get your 5th bag from the coin lords as well so look for anything that you can to get the favor. If you are P2P the Sharn series should do it. you will need a portable hole. (send me a PM if you are on Ghallanda and I will send you one). Otherwise, you will either need to get lucky with a end reward/chest, but one from the AH or get one from Gianthold favor (also P2P).

    You can buy Medium Collectible/Ingredient bags from House J for pretty cheap. Eventually you will have a large ingredients bag from The Twelve favor if you have the Vale pack.

    You should also run house K quests to get favor for more bank space to store things like extra +5 tools etc.

    Between all of that I think you should have enough space. If you are running low you may have to skip looting silly things like scrolls you will just vendor and healing kits etc.
    BONGO FURY - Ghallanda - Thingfish - Wizard, Diuni - Ninja, Gheale - Angel, Dullknife - Tank, Noodlefish - Gimp, Jaquaby - Treacherous and other gimps.

  11. #11
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    Lockpicks are 50 to a slot - but I have gone through 2+ sets easily when farming or doing a series of quests that are far from a Bank. Picks can drop like crazy or never drop for long stretches. You can't assume replacements will be had. Spell components can stack - arrows/bolts can stack. Lockpicks should stack.

    UMmmmmmm
    MEDIUM Ingredient Bags are purchaseable in Phiarlain. (The Jorasco vendor did not get the upgrade but this one did.)
    TINY Ingredient Bags are no longer given out.
    SMALL Ingredient Bags are now given out by the 12 free.... but are EXCLUSIVE.
    SMALL Ingredient Bags are still available for purchase in Jorasco ... but are EXCLUSIVE. (So no one is able to buy them now)

    In other words... it is no longer possible to have both TINY and SMALL Bags. So the situation is actually worse for new players, especially rogues who get trap parts.
    Last edited by Belegdur; 06-27-2011 at 03:43 PM.

  12. #12
    Community Member cwfergtx's Avatar
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    Default Inventory and Storage Bags

    I buy multiply bags from House P vendor. Yes you can only carry one at a time. So I buy one put it in my toon or share bank slot. Go get another till I have about 6 bags. Carry one with you empty to fill as you quest. Then between quest runs go to bank and seperate your collectibles and items. I have a bag for the Winter Festival recipes, Crystal Cove, Trap Parts, Collectibiles take 3 bags, Shroud Ingredients, and Crafting Ingredients. Once able to run in to the Subterrain you get a bigger bag to carry and to store in.

  13. #13
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    Default Coin Lord, Coin Lord, Kundarak...

    Your only mission early in life as a rogue is to make the coin lords happy. Get your favor up as fast as you can for that 4th and 5th pack slot. Then go to Kundarak and don't leave until you have 3 bank slots. After that, go to House P and buy all 3 medium bags. The ingredient bag alone will handle all your cannith crafting needs for essences.

    Once you have that, you will have all the room you need to carry your needed gear and still get loads of loot.

    I've got a 17 pure rogue assassin that has 2.5 pack slots empty before I leave the airship to go questing. Most of the time, depending on the chain/series of quests, I can hit "loot all" on every chest and not worry about it until the group is done. Occasionally I gotta hit a vendor to dump trash, but not often. It gets a little rough in the early/low-mid levels, but it gets a lot easier later in the game.

  14. #14
    Community Member nordlav's Avatar
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    Some good advice here, thanks. I guess as a casual player (premium) I tend to be a bit of a pack rat and in the lower levels of a character it's best to strip your bag of non-essentials unless you really focus on getting coin lord favor and the extra bag space.

  15. #15
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    Quote Originally Posted by Belegdur View Post
    Lockpicks are 50 to a slot - but I have gone through 2+ sets easily when farming or doing a series of quests that are far from a Bank. Picks can drop like crazy or never drop for long stretches. You can't assume replacements will be had. Spell components can stack - arrows/bolts can stack. Lockpicks should stack.
    Bank? I just buy +5 Lockpicks from the Auction House.

  16. #16
    Community Member DaSawks's Avatar
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    My main is a Rogue and I suggest taking every trap part and tossing them into the aether. You can get a few pp in the AH for them however not enough to matter. Making traps is also almost useless IMO unless you are tagging the Marketplace.
    Quote Originally Posted by Cordovan View Post
    No, although VIP players do get free Gold rolls on Daily Dice, so that might fit into your criteria. But when it comes to chest drops, chain rewards, general Daily Dice rolls (what number you get), etc., VIP does not confer additional "luck".

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