Results 1 to 12 of 12
  1. #1
    Community Member Chaosprism's Avatar
    Join Date
    Apr 2006
    Posts
    654

    Default Minor extra for savants

    Given that they have "elemental" particle affects around their hands how about this minor enhancement.


    All weapons the wield deal 1 point elemental TOUCH of their element to targets (gained at savant level1 and has no more upgrades)

    Includes throwing weapons, missile and melee weapons.

  2. #2
    Community Member Grenada's Avatar
    Join Date
    Dec 2010
    Posts
    541

    Default

    Interesting, but given that by level 6 (when u can get tier 1 as a savant) I almost never swing a weapon, I would rather see them work on something else.

  3. #3
    Community Member kuro_zero's Avatar
    Join Date
    Feb 2006
    Posts
    875

    Default

    Archmages should get an aura... or even better - they no longer walk but hover a few inches off the ground and eyes aglow with barely contained arcane fury.
    Officer of Disciples of the Apocalypse on Sarlona
    Himawari Life 3 - 1 FvS | Svipul Life 3 - 1 FvS | Chikaze Life 2 - 2 PAL / 2 MNK / 4 FVS
    Completionist Project: GLaDOS - Life 14 of ??: Bladeforged 'Zeus' - Started 22/02/14

  4. #4
    Community Member Bunker's Avatar
    Join Date
    Apr 2006
    Posts
    2,546

    Default

    Why not scale it?

    1 pt @ lvl 6

    1d6 + 1 @ lvl 12

    !d6 + 1 + 1d10(crit) @ lvl 18

    Maybe to some, the OP is asking too much, but I dont' see it that way. This might be something to consider. Assuming they could code it without issue.

    -Bunk
    Mothergoose - Kardinal - Bunks

  5. #5
    Community Member ProdigalGuru's Avatar
    Join Date
    Sep 2009
    Posts
    194

    Default

    What does a Sorcerer need with Melee weapon damage?

    Seems completely unnecessary to me.
    Tip# 203: Death is a traumatic experience.

  6. #6
    Community Member Bunker's Avatar
    Join Date
    Apr 2006
    Posts
    2,546

    Default

    Quote Originally Posted by ProdigalGuru View Post
    What does a Sorcerer need with Melee weapon damage?

    Seems completely unnecessary to me.
    Nothing wrong with adding flavor and depth to a class and Pre. Might not be your cup of tea, or many others for that matter, but it is an idea. And not a harmful one at that.
    Mothergoose - Kardinal - Bunks

  7. #7
    Community Member kuro_zero's Avatar
    Join Date
    Feb 2006
    Posts
    875

    Default

    Quote Originally Posted by Bunker View Post
    Why not scale it?

    1 pt @ lvl 6

    1d6 + 1 @ lvl 12

    !d6 + 1 + 1d10(crit) @ lvl 18

    Maybe to some, the OP is asking too much, but I dont' see it that way. This might be something to consider. Assuming they could code it without issue.

    -Bunk
    It could open up some interesting monk/sorc multi-classes (provided they don't completely Bork unarmed implementation - taking bets) in the vein of PM/monk ideas floating around.
    Officer of Disciples of the Apocalypse on Sarlona
    Himawari Life 3 - 1 FvS | Svipul Life 3 - 1 FvS | Chikaze Life 2 - 2 PAL / 2 MNK / 4 FVS
    Completionist Project: GLaDOS - Life 14 of ??: Bladeforged 'Zeus' - Started 22/02/14

  8. #8
    Community Member Jaid314's Avatar
    Join Date
    Jan 2010
    Posts
    4,785

    Default

    Quote Originally Posted by Bunker View Post
    Nothing wrong with adding flavor and depth to a class and Pre. Might not be your cup of tea, or many others for that matter, but it is an idea. And not a harmful one at that.
    are you kidding me? i want them to fix the PrE benefit (the +MCL) so it works properly and then never ever ever ever look at it again. you know what happens to stuff when the devs start playing with it? there's two probable outcomes, and one really improbable outcome...

    probable 1) the entire thing goes up in flames and nothing works anymore.
    probable 2) the entire thing goes weird and gets a massive unintended (and not apparently related) boost in power... and then gets nerfed until nothing remains but a smoking pile of ashes is left, with the boost apparently necessitating that the entire thing get reduced to lower power than when it started...

    really improbable: the tweaking goes as planned, no crazy unintended consequences happen anywhere else in the game, and everyone is happy.

    no sir, i'd rather they get it working and then never touch it again. they broke every single non-crafted handwrap in the game trying to fix crafted handwraps. i don't even want to *think* about what might happen to every single elemental burst in the game if they start mucking around. or that the added melee damage might somehow manage to bork the stuff that is working right now... no thank you. based on the kinds of weird bugs that pop up, i can only assume the people who originally coded this game didn't understand how to properly make things separate, nor did they understand the concept of using comments to document what the code does. i mean, really, let's stop and consider... is there really *anything* they changed in U9 that would have made you think "hey, i bet they totally borked everyone's tier 3 greensteel weapons"? i certainly would have never guessed. yet here we are now, and apparently tier 3 greensteels are somehow related to the spell pass or something like that... or making slicing into a craftable enhancement made min IIs stop working entirely... or something like that. never would have expected it to be a problem. but it is.

    so yeah... i'd rather they not muck around with savant. odds are good someday savant will get borked because they introduce a new NPC that uses the lyrandar dragonmark or something like that anyways, there's no need to tempt fate by actually tinkering with the PrE unless it's absolutely needed.

  9. #9
    Community Member
    Join Date
    Oct 2009
    Posts
    705

    Default

    Quote Originally Posted by Jaid314 View Post
    are you kidding me? i want them to fix the PrE benefit (the +MCL) so it works properly and then never ever ever ever look at it again.
    I wish... so hard...
    But i'm starting to believe things like that cant be done here.

  10. #10
    Community Member ProdigalGuru's Avatar
    Join Date
    Sep 2009
    Posts
    194

    Default

    Quote Originally Posted by Bunker View Post
    Nothing wrong with adding flavor and depth to a class and Pre. Might not be your cup of tea, or many others for that matter, but it is an idea. And not a harmful one at that.
    Savant doesn't have enough flavor and depth for you already?

    You seem really hard to please, if this is the case.

    I think these PrE are amazing.
    Tip# 203: Death is a traumatic experience.

  11. #11
    Community Member BurningDownTheHouse's Avatar
    Join Date
    Apr 2007
    Posts
    1,174

    Default

    Quote Originally Posted by Bunker View Post
    Why not scale it?

    1 pt @ lvl 6

    1d6 + 1 @ lvl 12

    !d6 + 1 + 1d10(crit) @ lvl 18

    Maybe to some, the OP is asking too much, but I dont' see it that way. This might be something to consider. Assuming they could code it without issue.

    -Bunk
    Will definitely be useful for those epic SoS sorcs you see running around.

    No, really, I actually know one. He's a 16/2/2 sorc/pal/monk atm though.
    Incinirate/Scracher/Pulverize/Saave/Intimidate/Extterminate/Assacinate/Dismemberr.
    Officer of Pestilence.
    --A Xorian invader to Thelanis--
    Quote Originally Posted by sirgog View Post
    Lailat is just a loot pinyata.

  12. #12
    Community Member Phemt81's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by Bunker View Post
    Assuming they could code it without issue.

    -Bunk
    Sarcastic?
    How to revamp past life reward system <--- working again
    Quote Originally Posted by Vargouille View Post
    We absolutely planned for Fighter to still have Haste Boost. It's absolutely a bug. Any similar issues that look "wrong" to any player should be bugged.
    Developers should fix this <--- 2020 edition!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload