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  1. #41
    Community Member TheMidnightMage's Avatar
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    Default Korthos

    Quote Originally Posted by Modulex View Post
    I've noticed some graphical errors, ie. water reflections are shown backwards, directly behind the character.
    And object and landscape outlines when viewed in front of water surfaces, show strange effects, and also antialiasing forms white outlines around characters when viewed in front of water surfaces.
    Had to run Korthos (Helping my bro out) in the First Catacolms quest the water where the traps are has flooded most of the room I thought it was hilarious!!

    And another note: In Sorrowdusk I had a pocket cleric and we needed to go and sell/repair we exited the instance went to the market and then back (gone Longer then 5 minutes) went back into Sorrow and the Cleric still showed in the party however it was no where around so not only did I lose the cleric after finally disbanning the party but it took up a spot that I could not empty in Sorrow Wilderness. Very annoying....
    Last edited by TheMidnightMage; 05-17-2011 at 04:21 PM.
    Would You offer your throat to the Wolf with the red roses?

  2. #42
    Community Member Autolycus's Avatar
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    Default

    Quote Originally Posted by kernal42 View Post
    Another bug:
    The effect of Ice Storm, in some cases, bugs out and lasts indefinitely.

    I was in an eDQ last night and the party wiped (maybe due to lag? Let's call it that) when the queen was at about 6%. For some reason, the ice storm effect remained active (not visually; just the damage and debuff) and continued to tick on her. ~5 minutes later, she dies and we all res up. Victory!

    Cheers,
    Kernal
    Similar thing happened, except to the players, during a normal Necropolis quest (I forget the name). Three of the four players got hit with an Ice Storm that lasted forever (also not visually). It couldn't be dispelled and lasted through shrines, etc..

  3. #43
    Community Member Shenay's Avatar
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    The Gigant's Vault has now lvl 8-10 loot again


    Could you PLEASE give us the possibility to switch on and of the savant auras?

  4. #44
    Founder Lifespawn's Avatar
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    Default

    Quote Originally Posted by kernal42 View Post
    Another bug:
    The effect of Ice Storm, in some cases, bugs out and lasts indefinitely.

    I was in an eDQ last night and the party wiped (maybe due to lag? Let's call it that) when the queen was at about 6%. For some reason, the ice storm effect remained active (not visually; just the damage and debuff) and continued to tick on her. ~5 minutes later, she dies and we all res up. Victory!

    Cheers,
    Kernal
    thought she was immune to lvl 4 and lower in war?
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  5. #45
    Community Member Arctigis's Avatar
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    Default

    Quote Originally Posted by MrWizard View Post
    the savant says -3 levels to fire spells for me...not 20 resist...I am 19th level, 3 levels should mean nothing to that since 11 is where 30 resist comes in.
    If you have Water Savant III you get -9CL to the opposing element - Fire. This does affect spells
    like resistances - hence you should only get 20 fire resist and a flat 10 minute duration for Resist Energy: Fire.
    On my Air Savant, Acid Resistance only lasts for 11 minutes, this is WAI and how it has alway been. There was
    a big discussion on the Lammania forums during the u9 preview due to affect on spells like FtS (e.g. it affects
    spell penetration and DC as it can only heightened to L5 not L9)

  6. #46
    Community Member andbr22's Avatar
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    Somehow after U9 none of my 5 eDQ tries wasn't succesfuly. 4 times lag was too big. 2 last times it was epic. DQ go down -> she barely deal any dmg. Go up, spawn efrities, 3 effrietes die, and 10/12 peoples are dead instantly...

  7. #47
    Community Member GreenGurgler's Avatar
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    Default

    Seems like my mouse zoom wheel stopped working again.

    After U9, it stopped working for a few days then seemed fine (makes no sense at all I know). Now after U9.1, it isn't working again.

    Anybody else?

    (No, its not my mouse as it only stops working in DDO).
    Naggesh-Drow Wiz PM TR--Borax DethAxe-Dwarf Rng/Mnk/Fgt--Accomplice of the Sorcerer-WF Arti TR --Ombrah the Outcast-BF Pali--Luxxs Interior-Human Bard WC--Xeak the Dirty-1/2ling Rog Assassin--Poli Styrene-Human Arti

  8. #48
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    Not sure if anyone else had this happen, last night when I energy drained some of the times the mob would instantly lose hp's instead of losing hp every time it regained a level, it may have also instantly regained levels but thats harder to tell but I will say my flesh to stone never landed any of those times.

  9. #49
    Community Member sabremerc's Avatar
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    Quote Originally Posted by samthedagger View Post
    I logged in yesterday just to fiddle with crafting. After I logged in I ran up to the entrance to the crafting hall, then realized I needed to put in a load of laundry. I put in said laundry and come back to find my computer had rebooted. I was gone all of five minutes. I didn't think much of it at the time, but it might be related to U9 stability. So add me in to those who have experienced a hard crash.
    I've actually experienced this a couple of times as well. I defrag pretty regularly, so I know that's not the issue - and when I'm not running DDO I don't have any other issues, the random crashes have only happened when the client has been up.

    One of the other things I've noticed is that there are a few quest chains where the DM voice has disappeared altogether. Not a major deal, but something's going on. I ran Delera's, and Sharn Syndicate, both of which... nothing. Chronoscope and Tangleroot both did have the voice overs.

  10. #50
    Community Member Kourier's Avatar
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    Cloudkill damage is borked (in the bad way) - has been on lam for u9, which was when it was supposed to be improved

  11. #51
    Community Member Ehllie's Avatar
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    Since U8 or U9, i'm pretty sure my cleric was able to use his radiant servant healing burst when targeting an ally. Now i'm forced to target myself again. Is anyone else having the same issue ? It's not a huge bug but it's really annoying.
    FIX LAG

  12. #52
    Community Member ProdigalGuru's Avatar
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    I hadn't noticed the Resist Energy change, thanks for the heads up.

    I have noticed that my Resist Electricity goes up to 45 now, which is great, but makes me wonder... shouldn't it be going up to 60? 15 inherent +45 from cast= 60.....

    I do not think I have noticed a change in duration for Resist Acid, and am pretty sure I am still getting 30 from it.

    I should go check again, just to be sure.
    Tip# 203: Death is a traumatic experience.

  13. #53
    Community Member TheMidnightMage's Avatar
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    Default Another Bug indicater

    I was just in the crafting area and found that even in the if you drop in a set of wraps the crafting machine does not see the + bonus on the item. I used 4 different sets same issue on all of them 3 had different + lvls.
    Would You offer your throat to the Wolf with the red roses?

  14. #54
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    Quote Originally Posted by GreenGurgler View Post
    Seems like my mouse zoom wheel stopped working again.

    After U9, it stopped working for a few days then seemed fine (makes no sense at all I know). Now after U9.1, it isn't working again.

    Anybody else?

    (No, its not my mouse as it only stops working in DDO).


    This is happening to me as well..............only fix I've found is completely logging out and back into game...........really sucks too!!!
    Cecilia lvl 20 Cleric //Johnpaul lvl 20 Paladinw/UMD// Rielious lvl 18/2 Intimidate Fighter w/UMD //Thalanos lvl 16/4 Barbarian/fighter//Dedra lvl 19 Bard 50 UMD 70 Haggle//Ercilla lvl 19 cleric lvl 1 sorc Member of Archangels

  15. #55
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    Default game crashing

    Add me to the list of people with random game crashing issue. AFter they patched the game for stability issues I am getting random crashes during quests. God hopes they dont continue fixing this, or maybe that would be nice as I need to diversify from DDO =)

    Lestoli 20 Bard Khyber

  16. #56
    Community Member ORIGINALBAG0's Avatar
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    Default

    I'm seeing alot of stuff where party members are dying for no reason. A few guildies and I were running Sins on normal, which is kind of a joke. In several instances, a single Orthon's repeater burst would take someone from full health to dead INSTANTLY. Like, instantly. I wish there was a word for something even faster than instant. I fail to see how three 18-damage bolts can take a 600HP forgie Flavored Soul from full to dead, but it happened 3 times in one Sins run.
    Quote Originally Posted by SableShadow View Post
    ZOMG! A sighting! <takes 13 seconds of grainy, out of focus footage>
    Quote Originally Posted by Cubethulu View Post
    I will digest things today knowing that someone cares.

  17. #57
    Community Member DME543's Avatar
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    Default Dev responded to this

    Quote Originally Posted by zwiebelring View Post
    @kernal42
    Defrag cannot be the problem because I did/do it frequently and did it 2 days ago. But well, maybe it just needs an everyday procedure.

    Thanks for information. Client crashes by swapping toons too many times is annoying as well as those friggin crashes when zoning into the desert. geez it seems I have all the technical problems which can ever occur.
    A dev responded to this about a year ago saying some of the DDO files cannot be defragmented and needs a fresh install.
    "People think that I must be a very strange person. This is not correct. I have the heart of a small boy. It's in a glass jar on my desk.” Stephen King
    Doken - Human Evasion Paladin 11P/2R/3F

  18. #58
    Community Member Carpinelli's Avatar
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    Default Map bug

    I came across a weird bug accidentally while in gianthold, but I've tested this in other locations and works similar. I opened up my map and tried click the zoom out button (magnifying glass) and double clicked it. The map flashed for a second and disappeared, then reappeared as a rotated and skewed map (Diamond shape). I could not click on the cross or the magnifying glass after that. When I closed the map by pressing M, the mini map came into view but had also rotated, but was rotated 90 degrees to the left. My locater and party member's locater's were flashing and not displaying properly. It seems opening and closing the map again puts it back to normal. All other graphics were normal and I could interact with everything normally, just the map had rotated. I had screenshots, but they are on my other computer; I might be able to upload them tomorrow

  19. #59
    Community Member DME543's Avatar
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    Default

    Quote Originally Posted by GreenGurgler View Post
    Seems like my mouse zoom wheel stopped working again.

    After U9, it stopped working for a few days then seemed fine (makes no sense at all I know). Now after U9.1, it isn't working again.

    Anybody else?

    (No, its not my mouse as it only stops working in DDO).
    Happened to mine also. I went into key mapping and remapped it
    "People think that I must be a very strange person. This is not correct. I have the heart of a small boy. It's in a glass jar on my desk.” Stephen King
    Doken - Human Evasion Paladin 11P/2R/3F

  20. #60
    Community Member DME543's Avatar
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    Default old bug but I thought they fixed it

    Quote Originally Posted by Carpinelli View Post
    I came across a weird bug accidentally while in gianthold, but I've tested this in other locations and works similar. I opened up my map and tried click the zoom out button (magnifying glass) and double clicked it. The map flashed for a second and disappeared, then reappeared as a rotated and skewed map (Diamond shape). I could not click on the cross or the magnifying glass after that. When I closed the map by pressing M, the mini map came into view but had also rotated, but was rotated 90 degrees to the left. My locater and party member's locater's were flashing and not displaying properly. It seems opening and closing the map again puts it back to normal. All other graphics were normal and I could interact with everything normally, just the map had rotated. I had screenshots, but they are on my other computer; I might be able to upload them tomorrow
    Maybe its back?
    "People think that I must be a very strange person. This is not correct. I have the heart of a small boy. It's in a glass jar on my desk.” Stephen King
    Doken - Human Evasion Paladin 11P/2R/3F

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