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  1. #1
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    Default Requesting a 32. Point Build Monk Build

    Hey guys,Im interested in building a light monk. Preferably something noob-friendly and easy to play. Ive got 32. Points up, have most races except H-Orc and H-Elf. Have enough money to buy only +1 tomes. If you guys could show me a build similar to this that would be cool^^. Thanks in advanced.

  2. #2
    Community Member -Zyxas-'s Avatar
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    Human:
    14/16 Str
    16 Dex
    14 Con
    8 Int
    14/16 Wis
    8 Cha

    WF:
    14/16 Str
    16 Dex
    16 Con
    8 Int
    12/14 Wis
    8 Cha

    Halfling:
    14 Str
    16 Dex
    14 Con
    8 Int
    16 Wis
    8 Cha

    Strength based is advised so you can deal enough damage to feel useful, especially with light. (All 5 level ups in Strength. - If you really want dex based that can work I guess...)

    Stunning Fist/TWF/ITWF/GTWF/Power Attack/ImpCrit Bludgeon/Toughness/(*maybe* Stunning blow if you're really into stuns)/Luck of Heroes (is a good choice for Shintao Prereq)/Extra Toughnesses.

    Skills: Concentration, Balance, Spot. Jump for human (don't need hardly any ranks in it as you can get +30 from the spell, and strength items give more.)
    Last edited by -Zyxas-; 05-15-2011 at 01:01 PM.

  3. #3
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    Quote Originally Posted by Thefiz View Post
    Hey guys,Im interested in building a light monk. Preferably something noob-friendly and easy to play. Ive got 32. Points up, have most races except H-Orc and H-Elf. Have enough money to buy only +1 tomes. If you guys could show me a build similar to this that would be cool^^. Thanks in advanced.
    This is the build I'm Using and it's very Balanced at Lvl 5 and I can Solo or be in a party he works for either pretty well, may need a little tweaking but a pretty solid build IMO. It does require eating a +1 to all stats tome at level 3 but not too bad if you can swing it.
    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Human Male
    (20 Monk) 
    Hit Points: 304
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 15
    Reflex: 18
    Will: 16
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             15                 16                   16
    Dexterity            15                 21                   22
    Constitution         15                 16                   16
    Intelligence          8                  9                    9
    Wisdom               15                 16                   19
    Charisma              8                  9                    9
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               6                 29                   31
    Bluff                -1                 -1                   -1
    Concentration         6                 26                   30
    Diplomacy            -1                 -1                   -1
    Disable Device       n/a               n/a                   n/a
    Haggle               -1                 -1                   -1
    Heal                  2                  4                    4
    Hide                  2                  6                    6
    Intimidate           -1                 -1                   -1
    Jump                  6                 26                   26
    Listen                5                 26                   26
    Move Silently         2                  6                    6
    Open Lock             n/a               n/a                   n/a
    Perform              n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                   -1
    Spot                  2                  4                    4
    Swim                  2                  3                    3
    Tumble                3                  7                    7
    Use Magic Device     n/a               n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Weapon Finesse
    
    
    Level 3 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Power Attack
    
    
    Level 4 (Monk)
    Ability Raise: DEX
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Toughness
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    Ability Raise: DEX
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Ability Raise: DEX
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Ability Raise: DEX
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Power Critical
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Ability Raise: DEX
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Fists of Iron
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Shintao Monk I
    Enhancement: Shintao Monk II
    Enhancement: Shintao Monk III
    Enhancement: Void Strike I
    Enhancement: Void Strike II
    Enhancement: Void Strike III
    Enhancement: Void Strike IV
    Enhancement: Adept of Wind
    Enhancement: Grandmaster of Storms
    Enhancement: Master of Thunder
    Enhancement: Adept of Rock
    Enhancement: Master of Stone
    Enhancement: Adept of Flame
    Enhancement: Master of Bonfires
    Enhancement: Adept of Rain
    Enhancement: Master of the Sea
    Enhancement: Racial Toughness I
    Enhancement: Improved Balance I
    Enhancement: Improved Balance II
    Enhancement: Improved Concentration I
    Enhancement: Improved Concentration II
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Monk Wisdom III
    Edit: Or you can drop Monk wisdom III and get the capstone and Human adaptability wisdom for the same stats plus capstone
    Last edited by Dekkin; 05-15-2011 at 11:25 AM.

  4. #4
    Community Member -Zyxas-'s Avatar
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    @Dekkin: Don't take power critical it is complete junk (especially with fists having a low crit rate)... Don't take Wep Focus, rather useless especially compared to Improved Critical. / ALWAYS take the monk capstone, no matter what - so take Greater Adapt and the capstone. / Spot is a better choice than listen most say... / Weapon Finesse builds are okay, but nearly everyone prefers strength builds unless going purely for stunning (halfling preferred for dex builds for the sneak attack enhancements so you can still do SOME damage). / Level 5 efficiency means nothing. / That build does not NEED to eat +1 tomes across the board, only needs +1 Str, Dex, Con, Wis by level 19 for Void 4. / Enhancements: more racial toughness HIGHLY advised, maybe drop some Improved Concentration and Balance.

  5. #5
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    Quote Originally Posted by -Zyxas- View Post
    @Dekkin: Don't take power critical it is complete junk (especially with fists having a low crit rate)... Don't take Wep Focus, rather useless especially compared to Improved Critical. / ALWAYS take the monk capstone, no matter what - so take Greater Adapt and the capstone. / Spot is a better choice than listen most say... / Weapon Finesse builds are okay, but nearly everyone prefers strength builds unless going purely for stunning (halfling preferred for dex builds for the sneak attack enhancements so you can still do SOME damage). / Level 5 efficiency means nothing. / That build does not NEED to eat +1 tomes across the board, only needs +1 Str, Dex, Con, Wis by level 19 for Void 4. / Enhancements: more racial toughness HIGHLY advised, maybe drop some Improved Concentration and Balance.
    This look better?

    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Human Male
    (20 Monk) 
    Hit Points: 314
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 15
    Reflex: 18
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             15                    16
    Dexterity            15                    22
    Constitution         15                    16
    Intelligence          8                     9
    Wisdom               15                    18
    Charisma              8                     9
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    31
    Bluff                -1                    -1
    Concentration         6                    42
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  2                     4
    Hide                  2                     6
    Intimidate           -1                    -1
    Jump                  6                    26
    Listen                5                    26
    Move Silently         2                     6
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  2                     4
    Swim                  2                     3
    Tumble                3                     7
    Use Magic Device     n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Weapon Finesse
    
    
    Level 3 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Power Attack
    
    
    Level 4 (Monk)
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Toughness
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Enhancement: Monk Serenity
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Fists of Iron
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Shintao Monk I
    Enhancement: Shintao Monk II
    Enhancement: Shintao Monk III
    Enhancement: Void Strike I
    Enhancement: Void Strike II
    Enhancement: Void Strike III
    Enhancement: Void Strike IV
    Enhancement: Adept of Wind
    Enhancement: Grandmaster of Storms
    Enhancement: Master of Thunder
    Enhancement: Adept of Rock
    Enhancement: Master of Stone
    Enhancement: Adept of Flame
    Enhancement: Master of Bonfires
    Enhancement: Adept of Rain
    Enhancement: Master of the Sea
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Balance I
    Enhancement: Improved Balance II
    Enhancement: Improved Concentration I
    Enhancement: Improved Concentration II
    Enhancement: Improved Concentration III
    Enhancement: Improved Concentration IV
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II

  6. #6
    Community Member ProdigalGuru's Avatar
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    You are asking us to do all your work for you?

    You will at least have to do a little research, so you can tell us:

    1. What Path you prefer (Light or Dark)

    2. What race you prefer

    3. What stance you might prefer

    4. If you want Void IV or not

    5. If you plan on taking a PrE

    6. What Adventure Packs you have (where you will be spending most of your time, especially at cap)

    7. Why you are ignoring +2 tomes when they are so easy to acquire


    Seriously, you can get a free tome with Favor, you are likely to get several from chests/end rewards, and by the time you are flagged for Reaver's Fate/DQ, you are going to have enough plat to buy at least one.

    Also, there are probably at least 100 different threads already in existence that could answer this question for you....
    Tip# 203: Death is a traumatic experience.

  7. #7
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    Quote Originally Posted by ProdigalGuru View Post
    You are asking us to do all your work for you?

    You will at least have to do a little research, so you can tell us:

    1. What Path you prefer (Light or Dark)

    2. What race you prefer

    3. What stance you might prefer

    4. If you want Void IV or not

    5. If you plan on taking a PrE

    6. What Adventure Packs you have (where you will be spending most of your time, especially at cap)

    7. Why you are ignoring +2 tomes when they are so easy to acquire


    Seriously, you can get a free tome with Favor, you are likely to get several from chests/end rewards, and by the time you are flagged for Reaver's Fate/DQ, you are going to have enough plat to buy at least one.

    Also, there are probably at least 100 different threads already in existence that could answer this question for you....
    Im not asking or forcing anyone to do anything for me,but to whoever is nice enough to give a little help. I'm thinking of light monk (think I stated that in the first post).Have STK, Delera's Tomb and Gianthold.
    Something that gives a bonus to DEX,so Im guessing Halfling. They also get +1 to AC. I heard Shintao is a good PrE for light monks. Why Im ignoring +2 tomes?cuz I DONT have enough money.The only tomes I can afford is +1's. 100 different threads? weird, I've searched everywhere in the forums but only see like one or two :/ BTW,thanks fir the help guys!
    Last edited by Thefiz; 05-16-2011 at 03:27 AM.

  8. #8
    Community Member MalkavianX's Avatar
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    Does it necessarily have to be a pure monk build? Or can it just be "noob-friendly"? I found this one very noob-friendly. You end up with more healing than you should ever need.

    Check Helli the Hellacious Hammerin' Halflin'. It's a super fun build by Thanimal. A Halfling 12 fighter/ 6 monk/ 1 wizard. I know, I thought at first "Wizard, what the...?" But it's just for free Maximize and Empower for the dragonmarks. Give it a whirl.
    Quote Originally Posted by grodon9999 View Post
    This game has been such an absurd grind that I’d rather stick my junk in a beehive than make another toon.
    Quote Originally Posted by Teh_Troll View Post
    An expansion . .. with a set of packs for each plane to come out every month or two . . . it'll be like crack to Whitney Houston.

  9. #9
    Community Member ProdigalGuru's Avatar
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    Quote Originally Posted by Thefiz View Post
    Im not asking or forcing anyone to do anything for me,but to whoever is nice enough to give a little help. I'm thinking of light monk (think I stated that in the first post).Have STK, Delera's Tomb and Gianthold.
    Something that gives a bonus to DEX,so Im guessing Halfling. They also get +1 to AC. I heard Shintao is a good PrE for light monks. Why Im ignoring +2 tomes?cuz I DONT have enough money.The only tomes I can afford is +1's. 100 different threads? weird, I've searched everywhere in the forums but only see like one or two :/ BTW,thanks fir the help guys!
    I just meant that there is SOME thinking we can not do for you

    OK, so, your build, as it stands, does not need to take into account ANY Epic content, ANY Raids (not going to need anything special for Reaver's), or pretty much ANY end game content at all, because you do not own any of it. This gives you the flexibility to build purely for fun factor and flavor with no pressure. You mention DEX, and Halfling +1 AC, and normally I would encourage you to shy away from this, however your situation makes it pretty useful if done right. AC will be useful at all stages of your game. Shintao is the ONLY PrE for light Monks, currently, and it sounds like this interests you. You are likely NOT got to hit level 20 any time soon, though, so we can build for this.

    As for Tomes, you need to realize that the money you have now is NOT indicative of what you WILL have later. You can easily build with the intention of switching some things around later, once you CAN afford them. There is a decent Tome drop rate in GH, so this is not really far-fetched, not to mention all the cash you can make selling dragon scales.

    Yes, 100 threads, AT LEAST. Did your search include the little box where you can type stuff in and then hit the "Search" button? That would be an awesome start. But since I am feeling daring, I'll post you a build with your parameters in a bit.
    Tip# 203: Death is a traumatic experience.

  10. #10
    Community Member ProdigalGuru's Avatar
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    So this is what I have come up with:

    Code:
    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page
    
    Shorty McTank
    Level 20 Lawful Neutral Halfling Male
    (20 Monk) 
    Hit Points: 322
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 20
    Will: 21
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             12                    12
    Dexterity            18                    22
    Constitution         16                    18
    Intelligence          8                     8
    Wisdom               14                    24
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Dexterity used at level 3
    +2 Tome of Constitution used at level 7
    +2 Tome of Dexterity used at level 19
    +1 Tome of Wisdom used at level 19
    +2 Tome of Wisdom used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               8                    30
    Bluff                -1                    -1
    Concentration         7                    42
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  2                     7
    Hide                  4                    10
    Intimidate           -1                    -1
    Jump                  1                     3
    Listen                2                     9
    Move Silently         4                     8
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  2                     7
    Swim                  1                     1
    Tumble                8                    29
    Use Magic Device     n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Toughness
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 3 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 4 (Monk)
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Luck of Heroes
    Feat: (Monk Bonus) Weapon Finesse
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Luck (Fortitude) I
    Enhancement: Lifting the Veil
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: The Receptive Earth
    Enhancement: Restoring the Balance
    Enhancement: Monk Improved Recovery I
    Enhancement: Shintao Monk I
    Enhancement: Racial Toughness I
    Enhancement: Improved Balance I
    Enhancement: Improved Concentration I
    Enhancement: Monk Wisdom I
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Shintao Monk II
    Enhancement: Difficulty at the Beginning
    Enhancement: Adept of Rock
    Enhancement: Racial Toughness II
    Enhancement: Monk Wisdom II
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Two Weapon Defense
    Enhancement: Halfling Dexterity II
    Enhancement: Way of the Patient Tortoise III
    Enhancement: Way of the Patient Tortoise IV
    Enhancement: Shintao Monk III
    Enhancement: Grandmaster of Mountains
    Enhancement: Master of Stone
    Enhancement: Monk Wisdom III
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Enhancement: Monk Serenity
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Cunning III
    Enhancement: Fists of Iron
    The build will have MASSIVE AC for the content you will be running, along with HUGE DC's for Stunning Fist. You should be able to OWN everything you encounter.

    People will tell you that your STR is way too low, DO NOT LISTEN. You do not need it, you are only going to be running GH, they are assuming you are going Epic/Amrath/Vale. Your damage is going to come from Stunning. You also do not need STR for to-hit, as you will be a Finesse build, and your DEX is plenty high to hit everything you will encounter.

    You will need a +1 Dex tome for the TWF chain, and a +2 CON tome for GM Mountains, but that is IT. Since you can afford the +1 now, all you need to do is farm the money for the CON tome. I added in some other tomes at levels 19 and 20 for the off chance you get that far, as it will give you some loftier goals. Feel free to add a +2 CHA tome in there, it will not go to waste.

    GM Mountains is going to be HUGE for you in terms of AC, Damage, and HP. Trust me that you will not even notice the Slower move speed, considering your move speed is so fast anyways. Get some Striders 30% (another goal), and vanilla +6 gear for STR, DEX, CON, WIS, and CHA to make your character the best it can be (CHA for Kukan-Do DC's and Haggle).

    This build should allow you to reliably farm the F2P quests in the Twelve, as well, with both Banishing Strike and the Aberration-specific strikes. You would be wise to get some Stunning +10 Handwraps, and some Greater Giant Bane Handwraps (another goal). Make sure you get some Heavy Fort (I suggest a Deathblock of Heavy Fort outfit or robe), Protection +5, Resistance +4, and Greater False Life at the appropriate levels. At lower levels, you are going to want to make sure you grab the Handwraps from Delera's, and the Ring of Feathers, and an Underwater Action item.

    Any thoughts?
    Tip# 203: Death is a traumatic experience.

  11. #11
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    Thanks for the help ProdigalGuru. That is something I'll try out for sure. This is a very nooby question....but how do I get "healing amp"? I search around DDOwiki but the closest answerto my question is "Monk enchancements are also a source of healing amp". Somehow that doesnt really satisfy me o.o. Is it the "Monk Improved Recovery" enchancement?
    Last edited by Thefiz; 05-16-2011 at 08:09 AM.

  12. #12
    Community Member -Zyxas-'s Avatar
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    Well if GH is the goal, that build looks good. It won't need +1 dex tome though (18 base already...), instead +1 Str tome for Power Attack (at level 18) - Two Weapon Defense does not work unarmed, as it's coded differently, you can drop that.

    Most healing amp is from gear. Dragontouched Armor has 10% and 20% available (it's crafted on as an option) - but this is from Reaver's Refuge which you don't have. There's also Jidz Tet'ka from Sentinels of Stormreach which you don't have for 25%, although it's only in fire stance which you won't use. Finger Necklace (not sure exactly what it is) is from Necropolis 4 which you don't have, I think it's 30%. Then there's 30% from monk, and 20% if you're half elf, or 30% if you're human, only the monk one applies to that build. You won't get too much with your available packs and your level range.

  13. #13
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    thanks for the help guys!
    Zyxas:I'm probably gonna get Vale or Reaver's Refuge,whichever comes by for really cheap

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