I've always had interest in quarterstaves, but i do not like relying heavily on sneak attacks.
This version replaces SA with brute force and terrible crits using Rahl's Might.
Earth III Stance grants +1 to crit multiplier, raising it to a stabile x4.
You can boost it further by spamming Fists of Iron for x5 attacks, then finishing it off with The Trembling Earth (combo finisher) for an x6 critical multiplier.
Being a two handed weapon, the bonus from Power Attack and Kensei are doubled, then multiplied by 4/5/6 for outstanding results.
Splashed in Paladin for Divine Grace and occasional Smites.
Code:
Character Plan by DDO Character Planner Version 3.9.1
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Level 20 Lawful Good Half-Orc Male
(6 Fighter \ 2 Paladin \ 12 Monk)
Hit Points: 372
Spell Points: 0
BAB: 17\17\22\27\27
Fortitude: 21
Reflex: 11
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 20 30
Dexterity 8 10
Constitution 16 19
Intelligence 6 8
Wisdom 8 10
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Paladin)
Feat: (Selected) Two Handed Fighting
Level 2 (Paladin)
Level 3 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Toughness
Level 4 (Monk)
Ability Raise: STR
Feat: (Monk Bonus) Stunning Fist
Level 5 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 6 (Monk)
Feat: (Selected) Cleave
Level 7 (Monk)
Level 8 (Monk)
Ability Raise: STR
Feat: (Monk Bonus) Toughness
Level 9 (Monk)
Feat: (Selected) Improved Two Handed Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Ability Raise: STR
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Level 14 (Monk)
Level 15 (Fighter)
Feat: (Selected) Greater Two Handed Fighting
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Great Cleave
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: CON
Feat: (Fighter Bonus) Quick Draw
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Kensei Quarterstaff Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Orcish Extra Action Boost I
Enhancement: Orcish Extra Action Boost II
Enhancement: Orcish Extra Action Boost III
Enhancement: Orcish Fury I
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Orcish Great Weapon Aptitude II
Enhancement: Orcish Great Weapon Aptitude III
Enhancement: Fists of Iron
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Shintao Monk I
Enhancement: Shintao Monk II
Enhancement: Adept of Rock
Enhancement: Master of Stone
Enhancement: Paladin Extra Smite Evil I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Damage Breakdown
This is the damage I'd expect on critical hits under these conditions:
- 46 Strength
- The Claw set
- Shintao Monk set
- Bard song
A. Using Earth finisher in combination with Smite Evil
[ 5.5(1d10 base) +5(Enhancement) +27(STR mod) +16(Power Attack) +2(Weapon Spec.) +2(Kensai) +4(Racial) +4(Claw) +2(Shintao) +9(Inspire Courage) +10(Seeker) +13(Smite) +1(Prayer) ] * 6= ~603 weapon damage + 24.5(7d6 Alignment) + Glancing blow
B. Using Fists of Iron with Smite Tainted
[ 5.5(1d10 base) +5(Enhancement) +27(STR mod) +16(Power Attack) +2(Weapon Spec.) +2(Kensai) +4(Racial) +4(Claw) +2(Shintao) +9(Inspire Courage) +10(Seeker) +43(Smite) +1(Prayer) ] * 5= ~657 weapon damage + 21(6d6 Alignment) + Glancing blow
Pretty good for a staff :P