I've always had interest in quarterstaves, but i do not like relying heavily on sneak attacks.
This version replaces SA with brute force and terrible crits using Rahl's Might.
Earth III Stance grants +1 to crit multiplier, raising it to a stabile x4.
You can boost it further by spamming Fists of Iron for x5 attacks, then finishing it off with The Trembling Earth (combo finisher) for an x6 critical multiplier.
Being a two handed weapon, the bonus from Power Attack and Kensei are doubled, then multiplied by 4/5/6 for outstanding results.
Splashed in Paladin for Divine Grace and occasional Smites.
Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Level 20 Lawful Good Half-Orc Male (6 Fighter \ 2 Paladin \ 12 Monk) Hit Points: 372 Spell Points: 0 BAB: 17\17\22\27\27 Fortitude: 21 Reflex: 11 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 20 30 Dexterity 8 10 Constitution 16 19 Intelligence 6 8 Wisdom 8 10 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Level 1 (Paladin) Feat: (Selected) Two Handed Fighting Level 2 (Paladin) Level 3 (Monk) Feat: (Monk Bonus) Power Attack Feat: (Selected) Toughness Level 4 (Monk) Ability Raise: STR Feat: (Monk Bonus) Stunning Fist Level 5 (Monk) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Level 6 (Monk) Feat: (Selected) Cleave Level 7 (Monk) Level 8 (Monk) Ability Raise: STR Feat: (Monk Bonus) Toughness Level 9 (Monk) Feat: (Selected) Improved Two Handed Fighting Level 10 (Monk) Level 11 (Monk) Level 12 (Monk) Ability Raise: STR Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Monk) Level 14 (Monk) Level 15 (Fighter) Feat: (Selected) Greater Two Handed Fighting Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons Level 16 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Great Cleave Level 17 (Fighter) Level 18 (Fighter) Feat: (Selected) Toughness Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons Level 19 (Fighter) Level 20 (Fighter) Ability Raise: CON Feat: (Fighter Bonus) Quick Draw Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Kensei Quarterstaff Mastery I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Orcish Extra Action Boost I Enhancement: Orcish Extra Action Boost II Enhancement: Orcish Extra Action Boost III Enhancement: Orcish Fury I Enhancement: Orcish Melee Damage I Enhancement: Orcish Melee Damage II Enhancement: Orcish Power Attack I Enhancement: Orcish Power Attack II Enhancement: Orcish Power Attack III Enhancement: Orcish Strength I Enhancement: Orcish Strength II Enhancement: Orcish Great Weapon Aptitude I Enhancement: Orcish Great Weapon Aptitude II Enhancement: Orcish Great Weapon Aptitude III Enhancement: Fists of Iron Enhancement: Monk Improved Recovery I Enhancement: Monk Improved Recovery II Enhancement: Monk Improved Recovery III Enhancement: Shintao Monk I Enhancement: Shintao Monk II Enhancement: Adept of Rock Enhancement: Master of Stone Enhancement: Paladin Extra Smite Evil I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Toughness I
Damage Breakdown
This is the damage I'd expect on critical hits under these conditions:
- 46 Strength
- The Claw set
- Shintao Monk set
- Bard song
A. Using Earth finisher in combination with Smite Evil
[ 5.5(1d10 base) +5(Enhancement) +27(STR mod) +16(Power Attack) +2(Weapon Spec.) +2(Kensai) +4(Racial) +4(Claw) +2(Shintao) +9(Inspire Courage) +10(Seeker) +13(Smite) +1(Prayer) ] * 6= ~603 weapon damage + 24.5(7d6 Alignment) + Glancing blow
B. Using Fists of Iron with Smite Tainted
[ 5.5(1d10 base) +5(Enhancement) +27(STR mod) +16(Power Attack) +2(Weapon Spec.) +2(Kensai) +4(Racial) +4(Claw) +2(Shintao) +9(Inspire Courage) +10(Seeker) +43(Smite) +1(Prayer) ] * 5= ~657 weapon damage + 21(6d6 Alignment) + Glancing blow
Pretty good for a staff :P