Not as optimal as pure sorcs - but caster level for Acid should is above what it could be before the PrE
Goal is kill things - but don't die
Spells:
(1) 4 - Jump(Upgrade: Repair Light Damage), Shield, Hypnotism, Grease(Free: Acid Spray)
(2) 4 - Resist Energy(Upgrade: Repair Moderate Damage), Knock, Web, Scorching Ray(Free: Melf's Acid Arrow)
(3) 4 - Repair Serious Damage, Frost Lance, Haste, Rage(Free: Acid Blast)
(4) 4 - Dimension Door(Upgrade: Repair Critical Damage), Acid Rain, Fire Shield, Stoneskin
(5) 4 - Cloudkill, Teleport, Niac's Biting Cold, Protection from Elements,
(6) 3 - Reconstruct, Disintegrate, Acid Fog
(7) 3 - Finger of Death, Waves of Exhaustion, Otto's Sphere of Dancing
(8) 2 - Summon Monster VIII, Otto's Irresistible Dance
(9) 1 - Mass Hold Monster
Upgrade: Swap out repairs as upgrades are available - but keep Repair Serious - It costs 12sp so you can always cast it due to Echoes of Power
Free: Swap out when they become free from PrE
EDIT: lowered Acid and Repair enhancements a shade to get 1 level damage, crit and mult for Cold, Fire, and Force (skipped Electric) better rounded that way
EDIT: Swapped Toughness to be sooner and Quicken later
Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Holy Rock Level 20 Lawful Good Warforged Male (2 Paladin \ 18 Sorcerer) Hit Points: 274 Spell Points: 1744 BAB: 11\11\16\21 Fortitude: 22 Reflex: 14 Will: 18 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 14 16 Dexterity 8 10 Constitution 18 21 Intelligence 8 10 Wisdom 6 8 Charisma 16 24 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Level 1 (Sorcerer) Feat: (Selected) Empower Spell Level 2 (Sorcerer) Level 3 (Sorcerer) Feat: (Selected) Toughness Level 4 (Sorcerer) Ability Raise: CHA Level 5 (Sorcerer) Level 6 (Sorcerer) Feat: (Selected) Quicken Spell Level 7 (Paladin) Level 8 (Paladin) Ability Raise: CHA Level 9 (Sorcerer) Feat: (Selected) Spell Focus: Conjuration Level 10 (Sorcerer) Level 11 (Sorcerer) Level 12 (Sorcerer) Ability Raise: CHA Feat: (Selected) Maximize Spell Level 13 (Sorcerer) Level 14 (Sorcerer) Level 15 (Sorcerer) Feat: (Selected) Heighten Spell Level 16 (Sorcerer) Ability Raise: CHA Level 17 (Sorcerer) Level 18 (Sorcerer) Feat: (Selected) Greater Spell Focus: Conjuration Level 19 (Sorcerer) Level 20 (Sorcerer) Ability Raise: CHA Enhancement: Sorcerer Improved Maximizing I Enhancement: Sorcerer Improved Maximizing II Enhancement: Paladin Focus of Good I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Sorcerer Earth Savant I Enhancement: Sorcerer Earth Savant II Enhancement: Sorcerer Earth Savant III Enhancement: Corrosive Spellcasting I Enhancement: Corrosive Spellcasting II Enhancement: Corrosive Spellcasting III Enhancement: Corrosive Spellcasting IV Enhancement: Corrosive Spellcasting V Enhancement: Glacial Spellcasting I Enhancement: Combustive Spellcasting I Enhancement: Kinetic Spellcasting I Enhancement: Deadly Acid I Enhancement: Deadly Acid II Enhancement: Deadly Acid III Enhancement: Deadly Acid IV Enhancement: Deadly Acid V Enhancement: Deadly Ice I Enhancement: Deadly Flame I Enhancement: Deadly Kinetics I Enhancement: Acid Manipulation I Enhancement: Acid Manipulation II Enhancement: Acid Manipulation III Enhancement: Acid Manipulation IV Enhancement: Acid Manipulation V Enhancement: Acid Manipulation VI Enhancement: Acid Manipulation VII Enhancement: Frost Manipulation I Enhancement: Flame Manipulation I Enhancement: Force Manipulation I Enhancement: Repair Manipulation I Enhancement: Repair Manipulation II Enhancement: Repair Manipulation III Enhancement: Repair Manipulation IV Enhancement: Sorcerer Spell Penetration I Enhancement: Sorcerer Spell Penetration II Enhancement: Sorcerer Spell Penetration III Enhancement: Sorcerer Energy of the Dragonblooded I Enhancement: Sorcerer Energy of the Dragonblooded II Enhancement: Sorcerer Subtle Spellcasting I Enhancement: Sorcerer Subtle Spellcasting II Enhancement: Sorcerer Subtle Spellcasting III Enhancement: Sorcerer Charisma I Enhancement: Paladin Toughness I Enhancement: Warforged Constitution I Enhancement: Warforged Healer's Friend I Enhancement: Warforged Inscribed Armor I