Greetings Clerics,
I would like to ask the viability of having UMD on your clerics. Pure level 20 Clerics specced for Heal/CC/Offensive Casting.
I have a pure Bard that can UMD everything (that I can think or care of).
For my Bard, I use this for following,
Divine
Raise Dead / Ressurection
Greater Restoration
Harm
Heal
Arcane
Reconstruct
Teleport
Greater Teleport
The most important stuff are the Divine UMD-ing the scrolls. Reconstruct is nice for the friendly Warforged but I can use heal also. Harm is for surprising almost dying PM's.
Teleport and Greater Teleport is mainly for my convenience.
So now for the cleric, the only think I can use for the UMD is Teleport and Greater Teleport, which are mainly for convenience. I teleport to the marketplace doing this way, Sovereign Host teleport --> Deneith --> Marketplace. If I want go for Necro / Gianthold / Meridia, we have a guild ship for that.
UMD-ing Race restricted items. I don't have any problems with RR items, I can just find the ones I can wear, no big deal for that.
So what am I missing? What use other than what I stated for UMD in Clerics.
Here is my follow up question.
My friend has a high Charisma Pally level 20. 18 Cha + Level ups + 6 enhancement Item. She has golden cartouche and head of Good Fortune. Has GH clickie, with maxxed level up on UMD skills. It is very hard for her to use Teleport scrolls. So if she is experiencing problems with UMD, how can a 14 Cha + 6 item Cleric can have a meaningful % on using UMD for teleport with head of good fortune, cartouche and GH clickie?
Sorry for the wall of text. I hope you can help me.
Cheers.