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  1. #1
    Community Member doubledge's Avatar
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    Default Is the game ever going to be rebalanced?

    think about it. casters now are omnipotent, annialating entire dungeons of monsters, while the only melees able to even try to catch up are khopesh users. melee are even more disadvanteged as update nine killed gs and added mana regen.
    my main question, has the game ever been rebalanced before? it won't be long before we see all caster raids. (also, when are the exotics going to get fixed?)


  2. #2
    Community Member elujin's Avatar
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    balance in mmo's is a myth
    they just put a new thing on top now and then .
    Virt II makes elujin smile !

  3. #3
    Community Member Maxallu's Avatar
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    Overnight forecast calls for mild temperatures and 100% chance of DOOOOOMMMMM!!!1!!1!!

  4. #4
    Community Member dkyle's Avatar
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    I'm sure the game balance will change. It does every update. Whether it will be truly "balanced" would have to depend on what you think balanced is.

    And this is hardly the only time the pendulum has swung towards Casters.

  5. #5
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    Quote Originally Posted by doubledge View Post
    think about it. casters now are omnipotent,
    They weren't before?

    annialating entire dungeons of monsters,
    They didn't before?

    while the only melees able to even try to catch up are khopesh users. melee are even more disadvanteged as update nine killed gs
    You mean it's not a bug that's being fixed?

    and added mana regen.
    This means anything past the early levels?

    Why does it really matter that casters are stronger than every other class? Are they, even? Low level melees are better at clearing dungeons than low level casters. Arcane casters have to be more careful with aggro than any other classes, and can't tank a raid boss for very long before they'll end up dead.

    It could be worse, casters could be able to thereisnocowlevel and complete the dungeon they're currently in.

  6. #6
    Community Member doubledge's Avatar
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    Quote Originally Posted by Zirun View Post
    Why does it really matter that casters are stronger than every other class? Are they, even? Low level melees are better at clearing dungeons than low level casters. Arcane casters have to be more careful with aggro than any other classes, and can't tank a raid boss for very long before they'll end up dead.

    It could be worse, casters could be able to thereisnocowlevel and complete the dungeon they're currently in.
    They weren't before?


  7. #7
    Hero Hellllboy's Avatar
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    Quote Originally Posted by doubledge View Post
    while the only melees able to even try to catch up are khopesh users.

    Catch up to what? Is this a competition? Why can't we say good enough that now our party is more potent with the upgrades to casters?

  8. #8
    Community Member Seventh's Avatar
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    The game is balanced when my favorite class is on top. That's how this works, people.

  9. #9
    Community Member doubledge's Avatar
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    *sigh* till then...


  10. #10
    Community Member Puppetian's Avatar
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    Quote Originally Posted by doubledge View Post
    WAAAAH! WAAAAH! WAAAAAAAAAAAAAAAAAAAAAAAAAAH!
    Fix'd.
    Silvercypher - Ahril - Silverslash
    Ghallanda

  11. #11
    Community Member kyleann's Avatar
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    Quote Originally Posted by doubledge View Post
    think about it. casters now are omnipotent, annialating entire dungeons of monsters, while the only melees able to even try to catch up are khopesh users. melee are even more disadvanteged as update nine killed gs and added mana regen.
    my main question, has the game ever been rebalanced before? it won't be long before we see all caster raids. (also, when are the exotics going to get fixed?)
    All they'll do is OP melees to "fix" it, then the game will be even easier than it is now...Conversely, they could severely nerf casters to bring them down to the melee level, but then you'd have tons of complaints that casters are too tough to play...

    It's true, balance is a myth in MMOs. Nothing is perfect, and it never will be. Sometimes trying to make things better only serves to make things worse. I say they shouldn't worry so much about the balance in a PvE game and give us more fun and interesting content that uses all different facets of play to keep us occupied instead of worrying about who kills more mobs than who in a PvE game...
    Quote Originally Posted by QuarterMasterM View Post
    It is good forever*!

    *forever ends at a time of our choosing

  12. #12
    Community Member Feralthyrtiaq's Avatar
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    Default Balance MEH!

    If you want balance play "Teeter Totter" with an equally sized partner. Snooze. Any time you witness a person playing a class well and destroying dungeon mobs it kinda makes a person a lil sad to be playing whatever it is thats NOT the "uberpwnyawesomesauce" flavor of the month. Try soloing some content with no hireling, healer, caster or full party. Just relying on your wits and tactics. There is REALLy no best in DDO. Well WF Tukaw build is pretty Soooweeeet lookin. Powerful as hell....will never ever ever play one. Even if I were to THINK about it the Lootstank curse was attached to my account at creation and I have a sneaking suspicion the DM ruled out DoD in ANY chest for me LOL.

  13. #13
    Community Member somenewnoob's Avatar
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    I haven't played pnp since 2nd edition. But if I remember right casters were completely poo at low levels (Hey, I'm level one, I can cast a magic missile once a day! Go me!) and then started shining later in life while melee's were sturdy when they started (and they still were good later!)

    I think at lower levels casters are still pretty squishy. A fighter can solo most of the early content with ease, while it takes some careful planning to run a wizard solo through the same stuff. Because of this, I don't have a problem with casters being powerful when they get higher level (and I'm a melee guy). I think a high level caster SHOULD be powerful.

    And look on the bright side if you're a melee....you can pretty much sit around piking raids and nobody will notice as long as casters are around!

  14. #14
    Community Member dkyle's Avatar
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    Quote Originally Posted by somenewnoob View Post
    I haven't played pnp since 2nd edition. But if I remember right casters were completely poo at low levels (Hey, I'm level one, I can cast a magic missile once a day! Go me!) and then started shining later in life while melee's were sturdy when they started (and they still were good later!)
    And this is one of the many failures of early DnD game design.

    A good game is good all the way through, not just in the middle where two vastly different power curves happen to be at a similar level.

    Casters should be different than melee, but over all, both should be balanced with each other from level 1 to level 20.


    And as far as soloing, early levels are easy to solo no matter what you're playing, once you learn the game a little. Higher levels are definitely easier to solo on self-healing casters than on, say, Barbarians.

  15. #15
    Community Member DakFrost's Avatar
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    Quote Originally Posted by dkyle View Post
    And this is one of the many failures of early DnD game design.

    A good game is good all the way through, not just in the middle where two vastly different power curves happen to be at a similar level.

    Casters should be different than melee, but over all, both should be balanced with each other from level 1 to level 20.


    And as far as soloing, early levels are easy to solo no matter what you're playing, once you learn the game a little. Higher levels are definitely easier to solo on self-healing casters than on, say, Barbarians.
    It's called WoW and 4th Ed.

    I hear that the kids love it cause nobody has hurt feelings.

  16. #16
    Community Member dkyle's Avatar
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    Quote Originally Posted by DakFrost View Post
    It's called WoW and 4th Ed.
    It's also called DDO.

    DDO is a far more well-balanced game than 3.5. It wavers a bit (particularly in mid levels), but endgame DDO is remarkably balanced considering the mess of a system it's based on.

    I hear that the kids love it cause nobody has hurt feelings.
    Who said anything about "hurt feelings"?

    Are you suggesting that the only purpose of game balance is to prevent "hurt feelings"?

    Also, no "hurt feelings", and WoW? Lol wut? In a game where they use "dragon kill points" to allot loot? DDO is positively egalitarian even among the most elite guilds compared to WoW.

  17. #17
    Hero patang01's Avatar
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    Quote Originally Posted by doubledge View Post
    think about it. casters now are omnipotent, annialating entire dungeons of monsters, while the only melees able to even try to catch up are khopesh users. melee are even more disadvanteged as update nine killed gs and added mana regen.
    my main question, has the game ever been rebalanced before? it won't be long before we see all caster raids. (also, when are the exotics going to get fixed?)

    Since it's PvE I don't care as long as I profit in the end.

    We all get the same XP anyways/

  18. #18
    The Hatchery dejafu's Avatar
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    Quote Originally Posted by dkyle View Post
    It's also called DDO.

    DDO is a far more well-balanced game than 3.5. It wavers a bit (particularly in mid levels), but endgame DDO is remarkably balanced considering the mess of a system it's based on.
    QFT. One thing in particular that D&D always had trouble with, no matter the edition, was making high levels work without completely breaking everything to the point of being unplayable. Even 4th edition, which was so carefully balanced that it drove away much of the fanbase, has difficulties in that regard. The fact that this game functions as well as it does with a 20th level end-game still never ceases to amaze me.
    Raever of Madness * Stormraver * Fireraver * Dreamraver * Skyraver * Solraver * Technoraver * Raverlution * Foraver
    Ghallanda ReRolled
    Quote Originally Posted by Feather_of_Sun View Post
    Turning Ghostbane into a meme is, in my book, the best thing to happen to DDO in awhile.

  19. #19
    The Hatchery dejafu's Avatar
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    Quote Originally Posted by DakFrost View Post
    It's called WoW and 4th Ed.

    I hear that the kids love it cause nobody has hurt feelings.
    In my experience, game balance is primarily about preventing people from spending more time arguing than actually playing the game.

    Of course, some of us find arguing to be the most entertaining part
    Raever of Madness * Stormraver * Fireraver * Dreamraver * Skyraver * Solraver * Technoraver * Raverlution * Foraver
    Ghallanda ReRolled
    Quote Originally Posted by Feather_of_Sun View Post
    Turning Ghostbane into a meme is, in my book, the best thing to happen to DDO in awhile.

  20. #20
    Community Member somenewnoob's Avatar
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    Quote Originally Posted by dejafu View Post
    In my experience, game balance is primarily about preventing people from spending more time arguing than actually playing the game.

    Of course, some of us find arguing to be the most entertaining part
    It does make the work day fly by!

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