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  1. #121
    Community Member Hendrik's Avatar
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    So;

    Purge the Pantheon will stop Divines from Casting.


    There. Now you have a way to block DP in PvP.

    Go get one and stop complaining.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  2. #122
    Community Member heyytoi's Avatar
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    Quote Originally Posted by Hendrik View Post
    So;

    Purge the Pantheon will stop Divines from Casting.


    There. Now you have a way to block DP in PvP.

    Go get one and stop complaining.
    You cant use this cliky in the Pit.
    >RENOWNED<
    >T H E L A N I S<

    MADE WITH LOVE

  3. #123
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    Quote Originally Posted by Yajerman01 View Post
    none-
    Until another new little sumthin sumthin comes along and changes your mind about that none... then its back to the boards...


    _
    boo-tai jung-tzahng-duh
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    There will be bugs!

  4. #124
    The Hatchery Habreno's Avatar
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    Quote Originally Posted by hityawithastick View Post
    Yeah I think it's Sarcasm...don't forget to swap out your Haggle item...
    Which is why I added the bolded part. I couldn't tell at whatever time I wrote that what it was.

    On second note, still /signed on removal of DP from PVP. And I am still a level 20 Cleric.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  5. #125
    Community Member BitkaCK2's Avatar
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    Alrighty, at the risk of neg rep I'm going to toss out my 2c. Now I'm one of those pesky anti-PvPers and yes, I'm in your thread with an opinion.

    Here we go, in my opinion the ONLY time a spell or ability should be blocked in the pit is if it can be used to grief another player. Period. End of Line. No ifs, ands or b-b-buts. I believe this was the case with certain spells that would immobilize players without killing them thus keeping them from leaving the pit area. Getting killed by a spell or ability in the pit is not being grieved. Some spells have saves others do not. That's the way it goes. The pit isn't supposed to be fair or balanced. It's an afterthought tossed in for killing time. I'm sorry if you keep getting dead in there but again, getting killed in the pit is not the same as being grieved.

    I'll say it again, if a spell isn't being used to grief players there is no need to block it.

    Just my 2c,
    bitkaCK2
    "That's right, remember there's a big difference between kneeling down and bending over..." ~ Heavenly Bank Account by Frank Zappa
    "Your 'Gin n' tonic Futon Brain' cyborg implants sure make you smart!" ~ Seraphita, Element of Fire

  6. #126
    Community Member hityawithastick's Avatar
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    Quote Originally Posted by BitkaCK2 View Post
    Alrighty, at the risk of neg rep I'm going to toss out my 2c. Now I'm one of those pesky anti-PvPers and yes, I'm in your thread with an opinion.

    Here we go, in my opinion the ONLY time a spell or ability should be blocked in the pit is if it can be used to grief another player. Period. End of Line. No ifs, ands or b-b-buts. I believe this was the case with certain spells that would immobilize players without killing them thus keeping them from leaving the pit area. Getting killed by a spell or ability in the pit is not being grieved. Some spells have saves others do not. That's the way it goes. The pit isn't supposed to be fair or balanced. It's an afterthought tossed in for killing time. I'm sorry if you keep getting dead in there but again, getting killed in the pit is not the same as being grieved.

    I'll say it again, if a spell isn't being used to grief players there is no need to block it.

    Just my 2c,
    bitkaCK2

    I'm not going to neg you, I'm going to + you because I completely agree.
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    Wait! Where are you going? Come back here and die for my fleeting tactical advantage!
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    Hityawithastick, the super-naked dragon-slayer.

  7. #127
    Uber Completionist Batallia's Avatar
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    Quote Originally Posted by BitkaCK2 View Post
    Alrighty, at the risk of neg rep I'm going to toss out my 2c. Now I'm one of those pesky anti-PvPers and yes, I'm in your thread with an opinion.

    Here we go, in my opinion the ONLY time a spell or ability should be blocked in the pit is if it can be used to grief another player. Period. End of Line. No ifs, ands or b-b-buts. I believe this was the case with certain spells that would immobilize players without killing them thus keeping them from leaving the pit area. Getting killed by a spell or ability in the pit is not being grieved. Some spells have saves others do not. That's the way it goes. The pit isn't supposed to be fair or balanced. It's an afterthought tossed in for killing time. I'm sorry if you keep getting dead in there but again, getting killed in the pit is not the same as being grieved.

    I'll say it again, if a spell isn't being used to grief players there is no need to block it.

    Just my 2c,
    bitkaCK2
    +2 well said /not signed

  8. #128
    The Hatchery Habreno's Avatar
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    Quote Originally Posted by BitkaCK2 View Post
    Alrighty, at the risk of neg rep I'm going to toss out my 2c. Now I'm one of those pesky anti-PvPers and yes, I'm in your thread with an opinion.

    Here we go, in my opinion the ONLY time a spell or ability should be blocked in the pit is if it can be used to grief another player. Period. End of Line. No ifs, ands or b-b-buts. I believe this was the case with certain spells that would immobilize players without killing them thus keeping them from leaving the pit area. Getting killed by a spell or ability in the pit is not being grieved. Some spells have saves others do not. That's the way it goes. The pit isn't supposed to be fair or balanced. It's an afterthought tossed in for killing time. I'm sorry if you keep getting dead in there but again, getting killed in the pit is not the same as being grieved.

    I'll say it again, if a spell isn't being used to grief players there is no need to block it.

    Just my 2c,
    bitkaCK2
    Should be "if a spell/ability/action/etc. isn't being used..." but still +1 to you. Now to block that Otto's Irresistable Dance songs in PVP...
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  9. #129
    Community Member Dispel's Avatar
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    Break Enchantment!

    More Hp!

    Pale Lavender Ioun Stone!

    Kill Them Quicker!

  10. #130
    Community Member Kennyburns's Avatar
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    Default Ur response as a meele to fvs

    Get an ion stone/mantle that should save u i would know i got a sorc past life wizard lvl 18 and theres a mele 16/2 barb/rogue his ion stone saves him from me for a while kinda like ur fvs to meele problem like this guy just get an ion stone"the spell block one" and u"ll be fine or just dont brawl/make a caster/nuker healer to stop em its that simple

  11. #131
    Community Member weewoo0's Avatar
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    Quote Originally Posted by BitkaCK2 View Post
    Alrighty, at the risk of neg rep I'm going to toss out my 2c. Now I'm one of those pesky anti-PvPers and yes, I'm in your thread with an opinion.

    Here we go, in my opinion the ONLY time a spell or ability should be blocked in the pit is if it can be used to grief another player. Period. End of Line. No ifs, ands or b-b-buts. I believe this was the case with certain spells that would immobilize players without killing them thus keeping them from leaving the pit area. Getting killed by a spell or ability in the pit is not being grieved. Some spells have saves others do not. That's the way it goes. The pit isn't supposed to be fair or balanced. It's an afterthought tossed in for killing time. I'm sorry if you keep getting dead in there but again, getting killed in the pit is not the same as being grieved.

    I'll say it again, if a spell isn't being used to grief players there is no need to block it.

    Just my 2c,
    bitkaCK2
    hmmm iirc there used to be a bard on my server who would drop down sing w/ an impossibly high dc then dance everyone who annoyed him and leave them there....
    orien too lazy to update chars
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    tells you, 'is it so hard to type kila[a-f]?'
    yes yes it is.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  12. 06-08-2011, 11:16 PM


  13. 06-08-2011, 11:17 PM


  14. 06-08-2011, 11:18 PM


  15. 06-09-2011, 12:16 AM


  16. #132
    Community Member KillEveryone's Avatar
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    It is this kind of posting that makes me want to see all PvP removed from DDO.

    Really, if you are going to have any kind of real PvP, everything should be allowed.

    Instant death, Divine punishment. Anything. This is what PvP should be, not nerf this for PvP, remove this from PvP.

    so...

    /not signed

    I don't want to see any spell, ability, enhancement, or feat removed from PvP.
    Disappointed and without trust in the powers that be.
    http://ddowiki.com/page/Fansites

  17. #133
    Community Member protokon's Avatar
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    all the DOT spells need to be removed, its just ******** to kill someone and stand there just to die from the same thing because they cast it on you before they died.

    DP is definitely the most painful one (at least the electric/cold ones can be reduced)
    Proud member of Renowned, Thelanis server.

  18. #134
    Community Member Bodic's Avatar
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    ok I like my FvS and I love DP
    dont mess with my DP for the sole reason of PvP I dont want it broken in PVE on accident.

    Also Ioun stone/Mantle comes to mind and well that self same FvS/Cleeric probably did you in prior to DP you just get eaten up faster, but when that Divine has more HP than you..........

    and trust me I know a sexy dwarf FvS that can eat crit sorc polar rays.

  19. #135
    Community Member protokon's Avatar
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    Quote Originally Posted by Bodic View Post
    ok I like my FvS and I love DP
    dont mess with my DP for the sole reason of PvP I dont want it broken in PVE on accident.

    Also Ioun stone/Mantle comes to mind and well that self same FvS/Cleeric probably did you in prior to DP you just get eaten up faster, but when that Divine has more HP than you..........

    and trust me I know a sexy dwarf FvS that can eat crit sorc polar rays.
    nobody here said they wanted it adjusted in PVE. this is the pvp forums, in this thread were talking specifically about DOT spells being usable in the lobster (and other brawl areas) being so broken it ruins the fun of even being there.

    there's no argueing that pvp is balanced/not balanced, because it will never truly be balanced - but thats not really what were asking for. playing a divine myself, i love the spell - but its use in the pit is just ********.

    if the spell would end as soon as the caster was dead, that would be a whole lot more acceptable...or just get rid of it's use down there altogether.
    Proud member of Renowned, Thelanis server.

  20. #136
    Community Member BitkaCK2's Avatar
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    Quote Originally Posted by weewoo0 View Post
    hmmm iirc there used to be a bard on my server who would drop down sing w/ an impossibly high dc then dance everyone who annoyed him and leave them there....
    Then you have a case for "Please block <insert spell/ability here> because it can be used to grief players" thread. If disco ball is being used to grief players then I agree, block it. I'll 'sign'. However, this thread is about "Please block <insert spell/ability here> because it is killing me" and I'll stand by my above opinion. On a side note I'm surprised this thread is still here. I kinda forgot about it... well a little more than 'kinda'.
    bitkaCK2
    "That's right, remember there's a big difference between kneeling down and bending over..." ~ Heavenly Bank Account by Frank Zappa
    "Your 'Gin n' tonic Futon Brain' cyborg implants sure make you smart!" ~ Seraphita, Element of Fire

  21. #137
    Community Member fluffybunnywilson's Avatar
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    Quote Originally Posted by protokon View Post
    nobody here said they wanted it adjusted in PVE. this is the pvp forums, in this thread were talking specifically about DOT spells being usable in the lobster (and other brawl areas) being so broken it ruins the fun of even being there.

    When you consider the fact that there are 87 other spells and abilities that "ruin the fun of even being there", then I don't see why Divine Power should get special treatment. Yes, I know you have given specific reasons. I just don't find any of those reasons compelling.

    Vote Allow-All-Spells-And-Abilities-Allowed-In-PvP for President in 2012!

  22. #138
    Community Member Yajerman01's Avatar
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    Quote Originally Posted by BitkaCK2 View Post
    However, this thread is about "Please block <insert spell/ability here> because it is killing me"
    Fail. Please re-read the post - i certainly dont mind dying int he pit. I am actually ameanable to Protokon and a few otehrs adjustment - at least let the spell die with the caster.
    The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9

  23. #139
    Community Member Yajerman01's Avatar
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    Quote Originally Posted by fluffybunnywilson View Post
    I just don't find any of those reasons compelling.
    cant make everyone happy.
    Last edited by Yajerman01; 06-09-2011 at 11:16 AM.
    The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9

  24. #140
    Community Member BitkaCK2's Avatar
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    Quote Originally Posted by Yajerman01 View Post
    Fail. Please re-read the post - i certainly dont mind dying int he pit. I am actually ameanable to Protokon and a few otehrs adjustment - at least let the spell die with the caster.
    My apologies if I'm missing something here but your OP wants to block DP because melees have no defense against it. Now this next part may be an assumption on my part, however I'm guessing that the result of this lack of defense is getting killed. Hence my impression that this is just another "Please block <insert spell/ability here> because it is killing me" thread.

    Anyway, I stated my opinion in this post. There's not more I can say and remain on-topic. Although I am a little curious as to how Flesh to Stone being used to grief players by locking them down differs from using disco ball to immobilize them. I vaguely recall that victims of FtS couldn't even log out of the game but I could be wrong.

    bitkaCK2
    "That's right, remember there's a big difference between kneeling down and bending over..." ~ Heavenly Bank Account by Frank Zappa
    "Your 'Gin n' tonic Futon Brain' cyborg implants sure make you smart!" ~ Seraphita, Element of Fire

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