So I plan to TR my rogue into this build once I get that elusive Tharne's set (It hates her, seriously). I havent built her current life very well at all, and she has a tendency to go squish pretty easily. So I plan to go quite the opposite from her current life, and make her next life a much more survivable build. This build will basically have some means of self healing, as well as a ridiculously fast attack speed which I've fallen in love with and excellent saves. She'll still be able to do traps, though, because I don't want to leave her first life behind totally. It'll be a Thief-Acrobat II/Shintao I rather than Ninja Spy I though, because I wanted the light enhancements and also wanted to save on some of the AP. I don't mind giving up the 1d6 sneak attack, although not having shadow fade is kind of sad.
Okay, because I don't really like pasting the entire character generator thing in:
Rogue 13/Monk 7
Base hp: 256
Base saves: 14/18/10
Skills: Maxed out Diplomacy, Disable Device, Search, Spot, UMD. 22 in Open Lock, 20 in tumble (flavour! =P), 14 in Concentration, 4 in Balance and Jump.
L1 base stats - L20 base stats:
Strength: 17 - 24
Dex: 12 - 16
Con: 15 - 16
Int: 12 - 12
Wis: 8 - 8
Cha: 13 - 14
Feats:
L1: Toughness, Half Elf Paladin Dilettante
L2: Two Handed Fighting (Monk Feat)
L3: Rogue Past Life: Sneak Of Shadows, Power Attack (Monk Feat)
L4: Monk Path: Path Of Harmonious Balance
L6: Cleave
L9: Improved Two Handed Fighting
L12: Improved Critical: Bludgeoning Weapons
L15: Quick Draw, Improved Evasion (Rogue Special Feat)
L16: Stunning First (Monk Feat)
L18: Greater Two Handed Fighting
Enhancements at L20:
Rogue Haste Boost IV
Rogue Skill Boost III
Improved Paladin Dilettante III
Human Adaptabilty Strength I
Human Improved Recovery I
Rogue Item Defence I
Rogue Subtle Backstabbing III
Monk Improved Recovery II
Shintao Monk I
Racial Toughness II
Rogue Faster Sneaking I
Rogue Theif Acrobat II
Rogue Sneak Attack Accuracy I
Rogue Sneak Attack Training IV
Improved Balance II
Improved Tumble II
Rogue Dexterity III
This build was done bearing in mind that I don't have much of endgame gear and tomes. I've factored a +1 tome for strength, dex, con and cha in, because I don't have that many +2 tomes yet, and have no +3 tomes at all. So really, what I want to find out or ask, is if there are any glaring gaps that I've missed out in this build, or stuff that I've overlooked. Thanks in advance!![]()