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  1. #1
    Community Member MoonRunner's Avatar
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    Default H-Orc Melee FvS?

    Thinking of TRing into a FvS. I have seen a WF FvS tank sullo but I just don't care for WF. I am thinking soveriegn host Angel of Vengance Sword and board when tanking and twf otherwise. Here is what I have come up with.

    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
    FrierTuckFvS Moonrunner
    Level 20 Lawful Good Half-Orc Male
    (20 Favored Soul) 
    Hit Points: 262
    Spell Points: 1725 
    BAB: 15\15\20\25\25
    Fortitude: 15
    Reflex: 14
    Will: 14
    
                      Starting            Ending          
    Abilities        Base Stats         Base Stats        
    (34 Point)       (Level 1)          (Level 20)        
    Strength             20                 27            
    Dexterity            12                 14            
    Constitution         15                 17            
    Intelligence          6                  8            
    Wisdom               12                 14            
    Charisma              8                 10            
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Favored Soul)
    Feat: (Diety) Favored by the Sovereign Host
    Feat: (Past Life) Past Life: Cleric
    Feat: (Selected) Power Attack
    
    
    Level 2 (Favored Soul)
    
    
    Level 3 (Favored Soul)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 4 (Favored Soul)
    
    
    Level 5 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    
    
    Level 6 (Favored Soul)
    Feat: (Selected) Dodge
    
    
    Level 7 (Favored Soul)
    
    
    Level 8 (Favored Soul)
    
    
    Level 9 (Favored Soul)
    Feat: (Selected) Mobility
    
    
    Level 10 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Electricity
    
    
    Level 11 (Favored Soul)
    
    
    Level 12 (Favored Soul)
    Feat: (Selected) Spring Attack
    
    
    Level 13 (Favored Soul)
    
    
    Level 14 (Favored Soul)
    
    
    Level 15 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Cold
    Feat: (Selected) Toughness
    
    
    Level 16 (Favored Soul)
    
    
    Level 17 (Favored Soul)
    
    
    Level 18 (Favored Soul)
    Feat: (Selected) Maximize Spell
    
    
    Level 19 (Favored Soul)
    
    
    Level 20 (Favored Soul)
    Feat: (Diety) Favored Soul Damage Reduction: Silver
    I took Spring attack because it goes with my playstyle. It is hard to get hit if you are constantly moving. I just don't know if this build will have the defence to pull Sullo into the corner. Giving that up would free up some dex and allow shield mastery and two other feats.

    With tomes, Exp Cha, and epic cha item I dont need buffs to cast lvl 9 spells, until then I guess I better not die and loose ship buffs. Would love a higher DC for implosive aura and BB but I guess Divine Punishment and Seiring light will have to do.

    So is this even close to what I want?

  2. #2
    Community Member GenPurpose's Avatar
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    Well HalfOrc can work fairly well for a melee FvS, though with the Lord of the Blades enhancements and automatic greatsword proficiency it won't really out-dps the WF equivalent.
    But if you're set on a HalfOrc I would make a couple of minor adjustments. I might consider reversing the wisdom and charisma stats for the simple reason that at lvl 20 a wisdom of 20 (give or take) really isn't going to be able to land implosions or full-damage blade barriers on high-level mobs with any consistency. A charisma that low however could potentially cause you some problems if you were to hop into something like EADQ1 with its ballet of disjunction orbs. Though admittedly that's a fairly rare circumstance.

    A typical list of feats for a proper THF melee FvS in no particular order would include Toughness, Powerattack, Improved crit slashing, Quicken, Empower Heal, Maxamize, and maybe something like extend (though after u9 that's not quite as high on my personal list any more // as a Halforc that could potentially be used for a martial weapon proficiency for greatsword since that -4 to-hit will really hurt in epics).
    Personally I don't like to take empower heal before about lvl 9 on a FvS. It just bugs me a little when people run around using that on cure light wounds (doubles the sp cost for 150% efficiency = 25% of sp wasted).

    On alignment, being lawful good would restrict you from items like the Marileth Chain, litany, etc. Not sure if you care about that. I know it's nice to have pure good weapons as one levels, but eventually you would surely get yourself greensteels or epic weapons that won't have the alignment issue.

    As to the sword and board thing, it's a nice idea and I've seen it done well. I like that you're planning all the ways that you can make yourself useful for the party I just worry that you'll really have trouble later in game with other things: without quicken, healing yourself and your party in heavy combat will not be 100% reliable no matter how high your concentration (note that i know really good clerics who don't have quicken and do just fine but if you intend to melee with everyone else that'll get rough in places, and mass heal becomes almost unusable); no improved crit might not be too much of a problem if you go the minII route (when they fix it *shakes fist at turbine*), but if you ever did graduate to epic weapons like the SOS your dps would suffer for it.

    Anywho, none of that is particularly original or interesting and it's just my two cents for whatever that's worth. GL with the FvS, I think they're fantastic.

  3. #3
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    You'll have less HP and DR than a WF making the build less suitable and I don't really see this build having more DPS than the WF lord of blades. Also without quicken you won't be landing any spells as the main tank.

    Basically, as Sirgog said when Half orc came out. It will make for a great melee FvS but it's not recommended for tanking duties. (not that you couldn't tank VoD but I bet if you tried you could get a sorc to tank. It's just not optimal).
    Last edited by morticianjohn; 05-07-2011 at 09:00 AM.
    Cannith - Noehealz, Protectorjon, Noebuffs, Mortion

  4. #4
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    Quote Originally Posted by MoonRunner View Post
    Thinking of TRing into a FvS. I have seen a WF FvS tank sullo but I just don't care for WF. I am thinking soveriegn host Angel of Vengance Sword and board when tanking and twf otherwise. Here is what I have come up with.

    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
    FrierTuckFvS Moonrunner
    Level 20 Lawful Good Half-Orc Male
    (20 Favored Soul) 
    Hit Points: 262
    Spell Points: 1725 
    BAB: 15\15\20\25\25
    Fortitude: 15
    Reflex: 14
    Will: 14
    
                      Starting            Ending          
    Abilities        Base Stats         Base Stats        
    (34 Point)       (Level 1)          (Level 20)        
    Strength             20                 27            
    Dexterity            12                 14            
    Constitution         15                 17            
    Intelligence          6                  8            
    Wisdom               12                 14            
    Charisma              8                 10            
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Favored Soul)
    Feat: (Diety) Favored by the Sovereign Host
    Feat: (Past Life) Past Life: Cleric
    Feat: (Selected) Power Attack
    
    
    Level 2 (Favored Soul)
    
    
    Level 3 (Favored Soul)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 4 (Favored Soul)
    
    
    Level 5 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    
    
    Level 6 (Favored Soul)
    Feat: (Selected) Dodge
    
    
    Level 7 (Favored Soul)
    
    
    Level 8 (Favored Soul)
    
    
    Level 9 (Favored Soul)
    Feat: (Selected) Mobility
    
    
    Level 10 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Electricity
    
    
    Level 11 (Favored Soul)
    
    
    Level 12 (Favored Soul)
    Feat: (Selected) Spring Attack
    
    
    Level 13 (Favored Soul)
    
    
    Level 14 (Favored Soul)
    
    
    Level 15 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Cold
    Feat: (Selected) Toughness
    
    
    Level 16 (Favored Soul)
    
    
    Level 17 (Favored Soul)
    
    
    Level 18 (Favored Soul)
    Feat: (Selected) Maximize Spell
    
    
    Level 19 (Favored Soul)
    
    
    Level 20 (Favored Soul)
    Feat: (Diety) Favored Soul Damage Reduction: Silver
    I took Spring attack because it goes with my playstyle. It is hard to get hit if you are constantly moving. I just don't know if this build will have the defence to pull Sullo into the corner. Giving that up would free up some dex and allow shield mastery and two other feats.

    With tomes, Exp Cha, and epic cha item I dont need buffs to cast lvl 9 spells, until then I guess I better not die and loose ship buffs. Would love a higher DC for implosive aura and BB but I guess Divine Punishment and Seiring light will have to do.

    So is this even close to what I want?
    First off, why go twf and not have any twf feats? Doesn't that also negate the Horc racial bonus to two handers?

    I don't know what your skills are going to be, but I would recommend investing in intimidate...with the recent changes, it should be relatively easy to hold aggro using s&b, as long as you keep swinging your weapon.

    Charisma looks fine, but I would recommend dropping wisdom and putting those points into constitution...you need hit points in order to tank...dr is nice, but it doesn't make up for low hit points.

    I'm not sure what you're getting with taking spring attack....you're giving up at least 2 feats (on a fairly feat starved class). If you do want to go twf, why not take some twf feats instead of the feats needed for spring attack? Or, take quicken so you can actually cast while tanking.
    Last edited by mute_mayhem; 05-07-2011 at 09:08 AM.

  5. #5
    Community Member AcesWylde's Avatar
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    if you're focusing on melee, you might want to switch to Divine Avenger when it comes out

    Quote Originally Posted by Eladrin View Post
    This is some of the early work I had done for this one (very subject to change):

    Favored Soul Divine Avenger I (Sovereign Host)
    Prereqs:
    Level 6 Favored Soul, Favored by the Sovereign Host, Favored Soul Attack Boost II, Favored Soul Charisma I, and any of the following: Power Attack or Two Weapon Fighting.
    Cost: 4 AP
    Benefit: Everything the gods need to say to your enemies can be said with your weapon. When wielding a longsword in your right hand you are treated as if you have a fighter’s base attack bonus. You also gain the ability to swear an oath of enmity against a foe, vowing to destroy them in the name of your deity.
    Oath of Enmity
    Benefit:
    You mark an opponent as your chosen foe with a righteous smite. This attack gains twice your Charisma modifier to your attack roll and a damage bonus based on your Favored Soul level. Whether or not the attack hits, for the next five minutes, each time you critically hit your chosen enemy <SOMETHING AWESOME HAPPENS - oath mechanics are still very much in development, and this is just a hint> for a short period of time. (This bonus stacks up to ten times.) Your Oath of Enmity recharges after five minutes, or upon the death of your chosen foe.

    Repeat for other deities, replacing "favored by" as appropriate.

    Lord of Blades accepts any of the following: Improved Fortification, Power Attack, or Two Handed Fighting.

    Silver Flame accepts any of the following: Point Blank Shot, Weapon Focus: Ranged, or Zen Archery, and instead of a melee smite as their Oath, gets a ranged attack, and their Oath mechanic was a little bit different (and wasn't working properly at all ).
    Last edited by AcesWylde; 05-07-2011 at 05:08 PM.

  6. #6
    Community Member barryman5000's Avatar
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    The wife actually runs around on a level 20 half-orc fvs that uses greatswords. I'd highly suggest skipping the thf feats and picking up a weapon proficiency in whatever weapon you really like. Her character can tear stuff up better than most, has the capstone dr, can reach 500ish hp and with quicken/empower healing she can heal any raid there is.

    Its funny watching her fight harry while throwing out masses.

    But seriously its better than a wf just b/c of the healing amp issue. You get plenty of spell points. Go ahead and go max strength and a two-hander and you will be a bad ass.

  7. #7
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by barryman5000 View Post
    The wife actually runs around on a level 20 half-orc fvs that uses greatswords. I'd highly suggest skipping the thf feats and picking up a weapon proficiency in whatever weapon you really like. Her character can tear stuff up better than most, has the capstone dr, can reach 500ish hp and with quicken/empower healing she can heal any raid there is.

    Its funny watching her fight harry while throwing out masses.

    But seriously its better than a wf just b/c of the healing amp issue. You get plenty of spell points. Go ahead and go max strength and a two-hander and you will be a bad ass.
    It may seem odd but yeah ... there are a decent number of alternate fvs running around. My capped pure human fvs uses greataxes ...
    Ghallanda - now with fewer alts and more ghostbane

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