I am pretty new to DDO (just a couple of weeks), but I am loving the game and love monks. After seeing that a lot of groups need rogues for traps, and seeing that Finger of Death is an awesome Monk enhancement, I tried building a toon that would have some usefulness to a group throughout its career and be able to dish out some damage.
I did not add any tomes. I also stayed away from short swords because after reading a lot of posts, it seems people generally agree fists are better.
As I've already stated, I am quite new to the game. I have never played any kind of rogue, and therefore do not know how useful some of their feats and enhancements are. Pleas feel free to let me know what this char is missing out on. Also, I realize the char is missing out on some great rogue feats, but I traded them for FoD and Ninja Spy 2. I just thought it was a worthy trade.
Thank you in advance for any guidance. I am looking forward to hearing from at least a few of the awesome builders that are here.
Code:
Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page
Traphammer Version 1
Level 20 Lawful Neutral Drow Male
(12 Monk \ 8 Rogue)
Hit Points: 226
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 11
Reflex: 21
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 12 12
Dexterity 16 24
Constitution 12 12
Intelligence 14 14
Wisdom 15 18
Charisma 10 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 22
Bluff 0 0
Concentration 1 12
Diplomacy 0 0
Disable Device 6 24
Haggle 0 3
Heal 2 4
Hide 7 34
Intimidate 0 0
Jump 5 8
Listen 2 6
Move Silently 7 30
Open Lock 7 25
Perform n/a n/a
Repair 2 2
Search 6 25
Spot 6 29
Swim 1 1
Tumble 7 14
Use Magic Device 4 20
Level 1 (Rogue)
Feat: (Selected) Toughness
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Sneak Attack Training I
Level 2 (Monk)
Feat: (Monk Bonus) Stunning Fist
Enhancement: Improved Jump I
Enhancement: Improved Tumble I
Level 3 (Monk)
Feat: (Monk Bonus) Two Weapon Fighting
Feat: (Selected) Weapon Finesse
Enhancement: Elven Dexterity I
Enhancement: Way of the Clever Monkey I
Enhancement: Racial Toughness I
Enhancement: Monk Wisdom I
Level 4 (Rogue)
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Dexterity I
Level 5 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 6 (Monk)
Feat: (Selected) Dodge
Enhancement: Static Charge
Enhancement: Improved Jump II
Enhancement: Improved Tumble II
Level 7 (Rogue)
Enhancement: Racial Toughness II
Level 8 (Monk)
Enhancement: Elven Dexterity II
Enhancement: Way of the Clever Monkey II
Enhancement: Porous Soul
Level 9 (Monk)
Feat: (Monk Bonus) Combat Expertise
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Monk Ninja Spy I
Enhancement: Unbalancing Strike
Enhancement: Adept of Rain
Level 10 (Rogue)
Enhancement: Rogue Skill Boost II
Enhancement: Adept of Wind
Level 11 (Monk)
Enhancement: Ten Thousand Stars
Enhancement: All-Consuming Flame
Enhancement: Winter's Touch
Level 12 (Monk)
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Enhancement: Rogue Sneak Attack Training II
Level 13 (Rogue)
Enhancement: Rogue Faster Sneaking II
Enhancement: Monk Wisdom II
Level 14 (Monk)
Enhancement: Touch of Death
Level 15 (Rogue)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Rogue Dexterity II
Level 16 (Monk)
Enhancement: Way of the Clever Monkey III
Level 17 (Rogue)
Enhancement: Rogue Skill Boost III
Enhancement: Rogue Sneak Attack Accuracy II
Level 18 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Rogue Sneak Attack Training III
Level 19 (Rogue)
Level 20 (Monk)
Enhancement: Rogue Haste Boost I
Enhancement: Monk Ninja Spy II
Enhancement: Master of Thunder
Enhancement: Master of the Sea