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  1. #1
    Community Member Keplih's Avatar
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    Default Half-elf Rogue Acrobat

    Build Name: Half-elf Rogue Acrobat
    Author: Keplih
    Last Updated: 05/02/11

    Key Words [Rogue, 28pts, Acrobat, Half-elf]

    Objectives
    A rogue build that used staves and that is still viable with traps.

    Summary Haves (Posted here only to indicate what I have access to, not what I want for the build)
    - Drow
    - Warforged
    - Half-elf
    - Half-orc
    - 28 pt build
    - Ability to change feats (limited)
    - Ability to change enhancements

    Summary Have-Nots
    - Tomes
    - High level gear

    Design
    The build does not rely on tomes at all, though if you have any, it only improves the build. Working on Light Monk for this build for the additional buffs. The human attribute enhancements worked well with the fighter dilettante and monk attribute enhancements, making nice even numbers.

    The final hp are a little low, though if you aren't holding aggro, it's workable.

    Update: Changed up some of the feats.

    Code:
    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Half-Elf Male
    (3 Monk \ 17 Rogue) 
    Hit Points: 255
    Spell Points: 0 
    BAB: 14\14\19\24
    Fortitude: 10
    Reflex: 17
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             15                    22
    Dexterity            15                    18
    Constitution         14                    14
    Intelligence         12                    12
    Wisdom               10                    12
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    16
    Bluff                -1                    -1
    Concentration         2                    22
    Diplomacy             3                    22
    Disable Device        5                    28
    Haggle               -1                    -1
    Heal                  0                     1
    Hide                  2                     4
    Intimidate           -1                    -1
    Jump                  6                    15
    Listen                0                     1
    Move Silently         2                     4
    Open Lock             6                    27
    Perform              n/a                   n/a
    Repair                1                     1
    Search                5                    27
    Spot                  4                    24
    Swim                  2                     6
    Tumble                6                    33
    Use Magic Device      3                    22
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Fighter
    Feat: (Selected) Toughness
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Skill Boost I
    Enhancement: Improved Balance I
    Enhancement: Improved Tumble I
    
    
    Level 2 (Monk)
    Skill: Concentration (+5)
    Feat: (Monk Bonus) Two Handed Fighting
    Enhancement: Human Improved Recovery I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Training I
    
    
    Level 3 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Search (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Stunning Blow
    Enhancement: Half-Elf Strategy (Stunning Blow) I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Dexterity I
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    Skill: Diplomacy (+2)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+1)
    Enhancement: Racial Toughness I
    Enhancement: Rogue Wrack Construct I
    Enhancement: Improved Disable Device I
    Enhancement: Improved Search I
    
    
    Level 5 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Improved Balance II
    Enhancement: Improved Tumble II
    
    
    Level 6 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+3)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Hamstring
    Enhancement: Rogue Haste Boost II
    
    
    Level 7 (Rogue)
    Skill: Balance (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Thief-Acrobat I
    
    
    Level 8 (Monk)
    Ability Raise: STR
    Skill: Concentration (+5)
    Feat: (Monk Bonus) Power Attack
    Enhancement: Rogue Dexterity II
    Enhancement: Monk Wisdom I
    
    
    Level 9 (Rogue)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Search (+2)
    Skill: Spot (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Improved Two Handed Fighting
    Enhancement: Half-Elf Strategy (Stunning Blow) II
    Enhancement: Half-Elf Fighter Strength I
    
    
    Level 10 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+3)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Skill Boost II
    Enhancement: Rogue Sneak Attack Training II
    
    
    Level 11 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Skill Boost III
    Enhancement: Improved Disable Device II
    
    
    Level 12 (Monk)
    Ability Raise: STR
    Skill: Concentration (+5)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 13 (Rogue)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Search (+2)
    Skill: Spot (+1)
    Skill: Use Magic Device (+2)
    Feat: (Rogue Bonus) Opportunist
    Enhancement: Monk Improved Recovery I
    Enhancement: Rogue Dexterity III
    
    
    Level 14 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+3)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Enhancement: Void Strike I
    Enhancement: Improved Disable Device III
    
    
    Level 15 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Handed Fighting
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Rogue Thief-Acrobat II
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    Enhancement: Rogue Skill Boost IV
    
    
    Level 17 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Rogue Sneak Attack Training III
    
    
    Level 18 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    Enhancement: Racial Toughness II
    Enhancement: Improved Disable Device IV
    
    
    Level 19 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Crippling Strike
    Enhancement: Rogue Extra Action Boost I
    Enhancement: Rogue Wrack Construct II
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Wrack Construct III
    Enhancement: Improved Search II
    Enhancement: Improved Search III
    Last edited by Keplih; 05-02-2011 at 06:29 PM.
    Argonnessen: Kepmyr // Keplih Cannith: (none) Ghallanda: Dizvah
    Khyber: (none) Orien: (none) Sarlona: Rustun // Kepshi Thelanis: (none)

  2. #2
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    Check http://forums.ddo.com/showthread.php?t=158960 if you haven't already.

    You need 6 Monk for the passive ki regen while sneaking, and 7 for Wholeness of Body, but then I reckon 13 Rogue / 6 Monk / X (possibly 7 Monk) is a superior split than 17/3 anyway. The other popular split is 13 Rogue / 6 Fighter / 1 Monk, though that would obsolete the Fighter Dilly which you've used to great effect.

    Going from 17 Rogue to 13 doesn't lose you much: Crippling Strike, 2d6 SA (Ninja Spy gets you one of those back) and a few skill points (you don't need to max Open Lock so you can save a few points there). On the other hand the benefits of 6 Monk (+1X) are huge: higher HP, BAB, AC and saves, 2nd level stances and strikes (which allows for fast finishers if you've got the ki for it), faster movement speed, slowfall (just because it looks cool), ki regen, shadowfade, plus whatever you get from the X level.

    If you go 6 Monk then drop Dex to 14 putting the points in to Wis, and then shift Adaptability from Wis to Dex and pick up Monk Wisdom II. That'll give you a net gain of 2 Wis keeping the even scores.

    Feats: WF:B isn't really needed, neither is the second Toughness. You could take Cleave / Great Cleave instead, or Combat Expertise / Improved Feint (though that would require at least a +1 Int tome, and swapping Diplomacy for Bluff). If you have a spare feat and don't want to pick up anything else active, take Quickdraw.

  3. #3
    Community Member Keplih's Avatar
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    Default

    I did. 3 variations of the build: 1 like mine but halfling (17/3), 1 orc but with 6 fighter/kensai, 1 all the way rogue and TR.

    I wanted to avoid fighter on this simply bc I feel the extra feats would be better on a human. Preference of course. I also wanted to avoid a 3 class split.
    I wasn't worried about passive Ki regen on dark monk. That's one of the reasons I went with light monk. That and the buffs/debuffs are nice. I guess it couldn't hurt to go dark.
    I didn't think Cleave/Greatcleave was all that spectacular, but maybe I was looking at it wrong.
    So now I'm confused about what to put as my 3rd split, or if I can just put another rogue level in there. If I'm putting in another level of fighter, then maybe I should just go human? Or I could stay helf and go with Barb dilletant for DR...
    I can't change the attributes around unless I go 6 monk.

    Edit 1: I was going to change the feats, but the reason I have WF: Bludgeon is because nothing else will fit there. I might change a few things around, but I'm not sure I want to wait until level 8 for THF. Is that reasonable? Suggestion below in red.

    Edit 2: Looking over your only other posts, I noticed Hamstring. I could put that at level 6 and Cleave at level 18. That might make more sense. Suggestion below in blue.
    Code:
    Level 1 (Rogue)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Fighter
    Feat: (Selected) Toughness
    Level 2 (Monk)
    Feat: (Monk Bonus) Two Handed Fighting <- Power Attack
    Level 3 (Rogue)
    Feat: (Selected) Stunning Blow
    Level 4 (Rogue)
    Level 5 (Rogue)
    Level 6 (Rogue)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons <- Cleave <- Hamstring
    Level 7 (Rogue)
    Level 8 (Monk)
    Feat: (Monk Bonus) Power Attack <- Two Handed Fighting
    Level 9 (Rogue)
    Feat: (Selected) Improved Two Handed Fighting
    Level 18 (Rogue)
    Feat: (Selected) Toughness <- Great Cleave <- Cleave
    Last edited by Keplih; 05-02-2011 at 06:21 PM.
    Argonnessen: Kepmyr // Keplih Cannith: (none) Ghallanda: Dizvah
    Khyber: (none) Orien: (none) Sarlona: Rustun // Kepshi Thelanis: (none)

  4. #4
    Community Member Keplih's Avatar
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    Did as you suggested, and I don't feel comfortable with it at all. The best I could use this build for is to start with the build above, and change to this one when I get further along in levels. My reasoning is that I feel he's gimped until mid to mid-high levels. I'd like to not ruin my name with this character before I have a chance to make it. However, here's the result:

    Code:
    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Half-Elf Male
    (1 Fighter \ 6 Monk \ 13 Rogue) 
    Hit Points: 243
    Spell Points: 0 
    BAB: 14\14\19\24
    Fortitude: 14
    Reflex: 17
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             15                    20
    Dexterity            14                    18
    Constitution         14                    16
    Intelligence         12                    12
    Wisdom               12                    13
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    21
    Bluff                -1                    -1
    Concentration         2                    26
    Diplomacy             3                    20
    Disable Device        5                    28
    Haggle               -1                    -1
    Heal                  1                     1
    Hide                  3                     7
    Intimidate           -1                    -1
    Jump                  4                    16
    Listen                1                     1
    Move Silently         3                     5
    Open Lock             6                     8
    Perform              n/a                   n/a
    Repair                1                     1
    Search                5                    26
    Spot                  5                    24
    Swim                  2                     5
    Tumble                6                    32
    Use Magic Device      3                    22
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Barbarian
    Feat: (Selected) Toughness
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Improved Balance I
    Enhancement: Improved Tumble I
    
    
    Level 2 (Monk)
    Skill: Concentration (+5)
    Feat: (Monk Bonus) Two Handed Fighting
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Improved Jump I
    
    
    Level 3 (Fighter)
    Skill: Jump (+3)
    Feat: (Fighter Bonus) Dodge
    Feat: (Selected) Stunning Blow
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Human Improved Recovery I
    Enhancement: Improved Disable Device I
    Enhancement: Improved Search I
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+3)
    Skill: Search (+3)
    Skill: Use Magic Device (+3)
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Dexterity I
    
    
    Level 5 (Monk)
    Skill: Concentration (+3)
    Skill: Diplomacy (+2)
    Feat: (Monk Bonus) Power Attack
    Enhancement: Half-Elf Improved Damage Reduction I
    Enhancement: Human Adaptability Constitution I
    Enhancement: Way of the Patient Tortoise I
    
    
    Level 6 (Rogue)
    Skill: Disable Device (+2)
    Skill: Search (+2)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Cleave
    Enhancement: Void Strike I
    Enhancement: Monk Wisdom I
    
    
    Level 7 (Monk)
    Skill: Concentration (+2)
    Skill: Diplomacy (+3)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Enhancement: Monk Improved Recovery I
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+2)
    Skill: Search (+2)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+2)
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Skill Boost II
    Enhancement: Improved Balance II
    Enhancement: Improved Disable Device II
    Enhancement: Improved Tumble II
    
    
    Level 9 (Monk)
    Skill: Concentration (+2)
    Skill: Diplomacy (+3)
    Feat: (Selected) Improved Two Handed Fighting
    Enhancement: Improved Jump II
    Enhancement: Half-Elf Barbarian Constitution I
    
    
    Level 10 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+2)
    Skill: Search (+2)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+2)
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Improved Search II
    
    
    Level 11 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+3)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Thief-Acrobat I
    
    
    Level 12 (Rogue)
    Ability Raise: STR
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Rogue Dexterity II
    
    
    Level 13 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Skill Boost III
    Enhancement: Improved Disable Device III
    
    
    Level 14 (Monk)
    Skill: Concentration (+5)
    Enhancement: Human Greater Adaptability Dexterity I
    Enhancement: Rogue Sneak Attack Accuracy II
    
    
    Level 15 (Rogue)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Search (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Great Cleave
    Enhancement: Rogue Sneak Attack Training III
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+3)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Opportunist
    Enhancement: Rogue Skill Boost IV
    
    
    Level 17 (Rogue)
    Skill: Balance (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Rogue)
    Skill: Balance (+3)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Handed Fighting
    Enhancement: Rogue Thief-Acrobat II
    Enhancement: Rogue Dexterity III
    
    
    Level 19 (Monk)
    Skill: Concentration (+5)
    Feat: (Monk Bonus) Deflect Arrows
    Enhancement: Static Charge
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+2)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+2)
    Feat: (Rogue Bonus) Improved Evasion
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
    Enhancement: Improved Disable Device IV
    Last edited by Keplih; 05-02-2011 at 06:29 PM.
    Argonnessen: Kepmyr // Keplih Cannith: (none) Ghallanda: Dizvah
    Khyber: (none) Orien: (none) Sarlona: Rustun // Kepshi Thelanis: (none)

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