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  1. #1
    Community Member ZeroTakenaka's Avatar
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    Default It is time to redo the favor rewards system.

    I feel that we should get more rewards for doing these quests on max difficulty.

    Agents of Argonessen - I feel that the rewards for doing this is fine.

    The Silver Flame -
    75 favor - no one really uses the priests in the taverns to heal any more as curses aren't permanent etc. etc. An appropriate buff here would be nice
    150 favor - I'm not sure... healing faster in the city is nice but most people use taverns. Maybe a minor 5% healing amp buff?
    400 favor - This one is insane. You have to do every necro quest and catacombs on elite to get here and you get... some lame arrows and some super potions that give you... -10 to stats and -10 to saves... for 30 seconds. Ouch. Any suggestions?

    House Phiarlan
    75 favor - 30 minute buffs that don't stack with guild ship buffs that count down as soon as you get them... Depending on when you get them you might start a quest with the buffs 25-20 min. left at the start. My suggestion: Have buffs start timer in quest areas only.
    150 favor - +50% run speed buff in town only? Yes please I like this.

    House Kundarak -
    These are fine.

    House Jorasco -
    75 and 150 favor - Lame useless spells are lame. Better spells + start timer on quest entry is fine.

    House Deneith -
    The only favor rewards available is a shop with... special arrows. That's great for archers. Not so great for... everyone else. Perhaps with new crafting add silver + cold iron weapons for sale

    The Twelve -
    These rewards are acceptable but add in Large Collectables Bag for 100 favor with the twelve too.

    The Coin Lords -
    Acceptable except the one that costs 400 favor as it only benefits characters who put skill points in diplo and intim. Perhaps a different reward?

    Free Agents -
    Until heal and repair become more useful, the rewards for this is not that great.

    The Yugoloth -
    Acceptable.
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  2. #2
    Community Member Roaringdragon's Avatar
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    Quote Originally Posted by ZeroTakenaka View Post
    I feel that we should get more rewards for doing these quests on max difficulty.

    Agents of Argonessen - I feel that the rewards for doing this is fine.

    The Silver Flame -
    75 favor - no one really uses the priests in the taverns to heal any more as curses aren't permanent etc. etc. An appropriate buff here would be nice
    150 favor - I'm not sure... healing faster in the city is nice but most people use taverns. Maybe a minor 5% healing amp buff?
    400 favor - This one is insane. You have to do every necro quest and catacombs on elite to get here and you get... some lame arrows and some super potions that give you... -10 to stats and -10 to saves... for 30 seconds. Ouch. Any suggestions?

    House Phiarlan
    75 favor - 30 minute buffs that don't stack with guild ship buffs that count down as soon as you get them... Depending on when you get them you might start a quest with the buffs 25-20 min. left at the start. My suggestion: Have buffs start timer in quest areas only.
    150 favor - +50% run speed buff in town only? Yes please I like this.

    House Kundarak -
    These are fine.

    House Jorasco -
    75 and 150 favor - Lame useless spells are lame. Better spells + start timer on quest entry is fine.

    House Deneith -
    The only favor rewards available is a shop with... special arrows. That's great for archers. Not so great for... everyone else. Perhaps with new crafting add silver + cold iron weapons for sale

    The Twelve -
    These rewards are acceptable but add in Large Collectables Bag for 100 favor with the twelve too.

    The Coin Lords -
    Acceptable except the one that costs 400 favor as it only benefits characters who put skill points in diplo and intim. Perhaps a different reward?

    Free Agents -
    Until heal and repair become more useful, the rewards for this is not that great.

    The Yugoloth -
    Acceptable.
    /Sign on Silver Flame
    /Sign on House Jorasco and House Phirlain
    /Sign on Twelve, but honestly there is a extremely low chance of that happening.
    I mean the developers already let you get a large collectible bag for turning in 100 planar shards? Was it? Don't remember exact number, but 100 favor in Twelve...doesn't sound like a lot at all. Maybe for 200/300 favor...
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  3. #3
    Hero AZgreentea's Avatar
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    Default

    What do you want from House Cannith, presuming there isnt something built just for them like Greensteel Crafting?
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
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  4. #4
    Community Member
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    Quote Originally Posted by AZgreentea View Post
    What do you want from House Cannith, presuming there isnt something built just for them like Greensteel Crafting?
    Non-magic silver/cold iron/adamantine/whatever gear that can be used in crafting.

  5. #5
    The Hatchery Habreno's Avatar
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    I believe maximum Twelve favor is 250. Perhaps then you get a Large Ingredients bag.

    And you can pick a Large Bag of any type for 150 shards.
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  6. #6
    Community Member ZeroTakenaka's Avatar
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    Quote Originally Posted by Habreno View Post
    I believe maximum Twelve favor is 250. Perhaps then you get a Large Ingredients bag.

    And you can pick a Large Bag of any type for 150 shards.
    I don't spend my time in the sub to fight skellies that often for shards.
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  7. #7
    Community Member HanseShadowen's Avatar
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    add 3 armor kits of the house armor for reaching a certain favor as well.
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  8. #8
    Community Member Kreaper's Avatar
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    A VW bus painted in psychedelic Dayglo patterns for house J favor!
    Remember, there are no stupid questions, just stupid people. -Mrmrsmr Garrison

  9. #9
    Community Member muffinlad's Avatar
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    Favor with rewards is a competitor to the store, and that's why we have less attention to it - it is time for a re-assessment for favor, that is the sure.

    A) I would change every reward to either 100/200/400 or 50/100/200

    B) First tier should open up:
    1) Discount at vendors
    2) Minor buff
    3) Special Award (Cosmetic)
    4) Minor item availability (Silver Arrows)

    C) Second tier should open up:
    1) Selling Bonus (will buy items for slightly higher when selling to vendors)
    2) Moderate Buff
    3) Special Award (Useful -pendant of time- Lower break chance at ANY repair person, not just one)
    4) Moderate Item availability (+3 Silver Arrows, or a higher quality Shard)

    D) Third Tier should open up:
    1) Major Buff
    2) Major Item*
    3) The Ability to announce "Scion Status"- You are now officially a member of this House, or a high ranking member. May only choose One faction. You get the * Item for one House. Item destroyed if you change allegiance.

    My two copper, as always.

    Regs,

    muffintwelve.
    Now Diving in Lava, with the Lava Divers.

    AKA, Cb,Cg,Cj,Cl,Co,Cp,Cq,Cr,Cs,Ct,Cw,Cx,Cz and...Edvard. All the other C's were taken.

  10. #10
    Community Member jozzcooper2's Avatar
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    I was thinking about this earlier. Coin Lords and Kundarak are fine as is, but Deneith, Jorasco, and the Free Agents need work.

    The ship buffs have pretty much negated the ones in these two houses.
    I'd like to see them changed to a 25/50/100/150 system, such as:

    Phiarlan
    25 favor- Jump
    50- heroism
    100- fear immunity
    150- pendant of time

    Jorasco
    25 favor- prot. from evil
    50- good hope
    100- deathward
    150- full regen on recalling from a quest while dead

    Free Agents
    25- +5 tools, trap manuals
    50- bomb-making vials
    100- 1 extra action boost/skill boost
    150- expert equip. repair, 10% reduction in equip. damage

    Deneith
    25- 100 +3 bolts/arrows/throwing axes, upgrade starter weapon e.g. flame touch rapier to flaming
    75- wide quiver, sturdy bolts/arrows/axes, upgrade 2 e.g. flaming to flaming burst
    150- thin quiver, +3 sturdies, upgrade 3 e.g. flaming burst + righteousness

    These are just some thoughts. I'm sure there are other ones out there to help out the outmoded rewards.
    Jozzcooper

  11. #11
    Community Member Yetzederixx's Avatar
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    Default

    My gripe with House J buffs is that for the most part they are 1: the same as P, and 2: more cumbersome to get casted on you (especially the resists).

    Also, for House J/P put a cast everything option for 10-20% more coin.

  12. #12
    Community Member FranOhmsford's Avatar
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    House J 75 Favour = Aid, Remove Fear and another pointless buff spell - Basically unless you're soloing you're gonna get these cast on you in any lvl 5-14 quest by the party cleric.

    For 150 favour you get exactly the same buffs House P gives you at 75 favour.

    House J Favour is completely and utterly worthless.

    ---------------------------------------------------------------------------------------------------------------

    House D Favour is nice for Arcane Archers, Bowbarians, Rogue Mechanics, Deepwood Snipers and now Artificers.

    House P Favour is fine as is though I would like for the buffs to pause while in public instances.

    House K Favour is superb

    The Coin Lords Favour is fine as is though maybe add Bluff to the 400 favour reward.

    The Free Agents are needed for rogues/artis and for no-one else - Also the 400 favour reward is a joke {Go to Sands to get a slight bonus to weapon repairs - repair everything else at your usual spot}.

    --------------------------------------------------------------------------------------------------------------

    The Twelve - Is this still glitched so you don't get your bag if you've already bought one from House P/J?

  13. #13
    Hero
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    Hafeal's Avatar
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    Love it. +1

    Quote Originally Posted by muffinlad View Post
    Favor with rewards is a competitor to the store, and that's why we have less attention to it - it is time for a re-assessment for favor, that is the sure.

    A) I would change every reward to either 100/200/400 or 50/100/200

    B) First tier should open up:
    1) Discount at vendors
    2) Minor buff
    3) Special Award (Cosmetic)
    4) Minor item availability (Silver Arrows)

    C) Second tier should open up:
    1) Selling Bonus (will buy items for slightly higher when selling to vendors)
    2) Moderate Buff
    3) Special Award (Useful -pendant of time- Lower break chance at ANY repair person, not just one)
    4) Moderate Item availability (+3 Silver Arrows, or a higher quality Shard)

    D) Third Tier should open up:
    1) Major Buff
    2) Major Item*
    3) The Ability to announce "Scion Status"- You are now officially a member of this House, or a high ranking member. May only choose One faction. You get the * Item for one House. Item destroyed if you change allegiance.

    My two copper, as always.

    Regs,

    muffintwelve.
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