Hi guys... I need help... I want to TR my wiz... Can you tell me som builds in U9? PM and AM, so i can choose what i like it much... I'm a vip, so WF it's a possible choose... TY for yours helps! :-)
Hi guys... I need help... I want to TR my wiz... Can you tell me som builds in U9? PM and AM, so i can choose what i like it much... I'm a vip, so WF it's a possible choose... TY for yours helps! :-)
According to what I've heard, tr into a human pale master. 31 spell penetration is enough and you won't need higher. But I wont advise you to do so if you haven't got litany of the dead and tod ring with +3 exceptionl intelligence (and I would highly recommend staff of petitioner and epic robe of diabolist, and epic 9 spell penetration ring to make an awesome caster).
Last edited by danlan; 04-28-2011 at 05:46 AM.
But I highly suspect dev will nerf pale master soon.
Can i have a build of a PM human wiz? with ench and feats? coz i haven't ever done it... :-) Ty for helps...
Personally I would choose: maximize, empower, heighten, quicken, wizard past life feat, necromancy focus, greater necromancy focus, enchantment focus, greater enchantment focus, toughness, mental toughness, spell penetration and greater spell penetration. 13 feats in total.
In which order? and what about extend?
My current feat order is:
1H tough
1 extend
1M maximize
3 past life wiz
5M sf:necro
6 empower
9 insightful reflexes
10M sf:ench
12 gsf:necro
15M heighten
15 spell pen
18 gdf:ench
20M quicken
M=mage feat
H=human bonus feat
You might consider switching extend for greater spell pen or anything else it suits you at 20 but i like extend while levelling up
Last edited by Mrmorphling; 04-28-2011 at 09:27 AM.
i just started my pm and my first caster i made a drow 28 build pm
i went with
lvl1 > toughness > mental toughness
lvl3 > insightfull reflexes
lvl5 > spell focus necro
lvl6 > empower
lvl9 > greater spell focus necro
lvl10 > extend
as far as i got so far still lvlin in the progress and plan
lvl12 > spell focus enchantment
lvl15 > maximise > spell pen
lvl18 > quicken
lvl20 > highten
as for feats i havent changed them yet as of u9, but plan on goin fire line till lvl 18 and then switch to ice ( most mobs immune to fire) at lvl 18 amarath
this is a very fun class from playing a monk18lvl tr only toons i have wiz now and my main monk
I had choosen to take this feats, in a human mage build:
Level 1 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Feat: (Human Bonus) Mental Toughness
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Toughness
Level 3 (Wizard)
Feat: (Selected) Past Life: Arcane Initiate
Level 5 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Level 6 (Wizard)
Feat: (Selected) Spell Focus: Enchantment
Level 9 (Wizard)
Feat: (Selected) Greater Spell Focus: Enchantment
Level 10 (Wizard)
Feat: (Wizard Bonus) Spell Focus: Necromancy
Level 12 (Wizard)
Ability Raise: INT
Feat: (Selected) Heighten Spell
Level 15 (Wizard)
Feat: (Wizard Bonus) Quicken Spell
Feat: (Selected) Spell Penetration
Level 18 (Wizard)
Feat: (Selected) Greater Spell Penetration
Level 20 (Wizard)
Ability Raise: INT
Feat: (Wizard Bonus) Empower Spell
In liv 20 i could change extended for GSF Necro...
But what ench i should take for an AM build? What elemental line?
TY for yours anzwers
What do you think about it?
Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Level 20 Lawful Good Human Male (20 Wizard) Hit Points: 222 Spell Points: 2035 BAB: 10\10\15\20 Fortitude: 10 Reflex: 5 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 10 10 Dexterity 8 8 Constitution 18 19 Intelligence 18 31 Wisdom 8 8 Charisma 8 8 Tomes Used +1 Tome of Intelligence used at level 4 +3 Tome of Intelligence used at level 8 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance -1 -1 Bluff -1 -1 Concentration 4 8 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal -1 -1 Hide -1 -1 Intimidate -1 -1 Jump 0 0 Listen -1 -1 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair 4 10 Search 4 10 Spot -1 -1 Swim 0 0 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Wizard) Feat: (Wizard Bonus) Extend Spell Feat: (Human Bonus) Mental Toughness Feat: (Past Life) Past Life: Wizard Feat: (Selected) Toughness Level 2 (Wizard) Level 3 (Wizard) Feat: (Selected) Past Life: Arcane Initiate Level 4 (Wizard) Level 5 (Wizard) Feat: (Wizard Bonus) Maximize Spell Level 6 (Wizard) Feat: (Selected) Spell Focus: Enchantment Enhancement: Human Adaptability Intelligence I Enhancement: Wizard Improved Maximizing I Enhancement: Racial Toughness I Enhancement: Improved Concentration I Enhancement: Improved Concentration II Enhancement: Kinetic Spellcasting I Enhancement: Deadly Kinetics I Enhancement: Flame Manipulation I Enhancement: Force Manipulation I Enhancement: Force Manipulation II Enhancement: Wizard Spell Penetration I Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Wizard Intelligence I Enhancement: Wizard Wand and Scroll Mastery I Enhancement: Wizard Archmage I Level 7 (Wizard) Enhancement: Racial Toughness II Level 8 (Wizard) Enhancement: Improved Concentration III Enhancement: Force Manipulation III Enhancement: Wizard Intelligence II Level 9 (Wizard) Feat: (Selected) Greater Spell Focus: Enchantment Enhancement: Wizard Energy of the Scholar III Enhancement: Wizard Archmage II Level 10 (Wizard) Feat: (Wizard Bonus) Spell Focus: Necromancy Enhancement: Wizard Spell Penetration II Level 11 (Wizard) Enhancement: Archmage Spell Mastery I: Enchantment Level 12 (Wizard) Feat: (Selected) Heighten Spell Enhancement: Wizard Intelligence III Enhancement: Wizard Archmage III Level 13 (Wizard) Enhancement: Improved Concentration IV Level 14 (Wizard) Enhancement: Wizard Energy of the Scholar IV Level 15 (Wizard) Feat: (Wizard Bonus) Quicken Spell Feat: (Selected) Spell Penetration Enhancement: Wizard Spell Penetration III Enhancement: Wizard Archmage IV Level 16 (Wizard) Enhancement: Archmage Spell Mastery II: Enchantment Level 17 (Wizard) Enhancement: Human Greater Adaptability Constitution I Enhancement: Force Manipulation IV Level 18 (Wizard) Feat: (Selected) Greater Spell Penetration Enhancement: Force Manipulation V Enhancement: Wizard Archmage V Level 19 (Wizard) Enhancement: Kinetic Spellcasting II Enhancement: Kinetic Spellcasting III Enhancement: Kinetic Spellcasting IV Enhancement: Deadly Kinetics II Enhancement: Deadly Kinetics III Enhancement: Deadly Kinetics IV Enhancement: Force Manipulation VI Enhancement: Force Manipulation VII Level 20 (Wizard) Enhancement: Wizard Master of Magic Enhancement: Kinetic Spellcasting V Enhancement: Deadly Kinetics V
Last edited by Elceleb; 05-03-2011 at 10:51 AM.
New build: PM version
Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Level 20 Lawful Good Human Male (20 Wizard) Hit Points: 242 Spell Points: 1634 BAB: 10\10\15\20 Fortitude: 10 Reflex: 5 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 10 10 Dexterity 8 8 Constitution 18 19 Intelligence 18 32 Wisdom 8 8 Charisma 8 8 Tomes Used +1 Tome of Intelligence used at level 4 +3 Tome of Intelligence used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance -1 -1 Bluff -1 -1 Concentration 4 4 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal -1 -1 Hide -1 -1 Intimidate -1 -1 Jump 0 0 Listen -1 -1 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair 4 11 Search 4 11 Spot -1 -1 Swim 0 0 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Wizard) Feat: (Wizard Bonus) Extend Spell Feat: (Human Bonus) Maximize Spell Feat: (Past Life) Past Life: Wizard Feat: (Selected) Toughness Enhancement: Frost Manipulation I Enhancement: Flame Manipulation I Enhancement: Wizard Energy of the Scholar I Level 2 (Wizard) Enhancement: Force Manipulation I Enhancement: Wizard Intelligence I Level 3 (Wizard) Feat: (Selected) Past Life: Arcane Initiate Enhancement: Racial Toughness I Enhancement: Glacial Spellcasting I Enhancement: Combustive Spellcasting I Enhancement: Deadly Ice I Enhancement: Frost Manipulation II Enhancement: Flame Manipulation II Level 4 (Wizard) Enhancement: Deadly Flame I Enhancement: Force Manipulation II Level 5 (Wizard) Feat: (Wizard Bonus) Spell Focus: Necromancy Enhancement: Human Adaptability Intelligence I Enhancement: Wizard Spell Penetration I Enhancement: Wizard Energy of the Scholar II Level 6 (Wizard) Feat: (Selected) Spell Focus: Enchantment Enhancement: Wizard Pale Master I Level 7 (Wizard) Enhancement: Racial Toughness II Enhancement: Flame Manipulation III Enhancement: Force Manipulation III Level 8 (Wizard) Enhancement: Wizard Intelligence II Level 9 (Wizard) Feat: (Selected) Greater Spell Focus: Necromancy Enhancement: Frost Manipulation III Enhancement: Frost Manipulation IV Enhancement: Flame Manipulation IV Enhancement: Force Manipulation IV Level 10 (Wizard) Feat: (Wizard Bonus) Quicken Spell Enhancement: Wizard Energy of the Scholar III Level 11 (Wizard) Enhancement: Wizard Spell Penetration II Level 12 (Wizard) Feat: (Selected) Spell Penetration Enhancement: Wizard Pale Master II Enhancement: Shroud of the Vampire Level 13 (Wizard) Enhancement: Deadly Ice II Enhancement: Deadly Flame II Enhancement: Frost Manipulation V Enhancement: Flame Manipulation V Enhancement: Force Manipulation V Enhancement: Force Manipulation VI Level 14 (Wizard) Enhancement: Human Greater Adaptability Constitution I Level 15 (Wizard) Feat: (Selected) Greater Spell Focus: Enchantment Feat: (Wizard Bonus) Heighten Spell Enhancement: Wizard Energy of the Scholar IV Level 16 (Wizard) Enhancement: Frost Manipulation VI Enhancement: Flame Manipulation VI Level 17 (Wizard) Enhancement: Wizard Intelligence III Level 18 (Wizard) Feat: (Selected) Greater Spell Penetration Enhancement: Shroud of the Lich Enhancement: Wizard Pale Master III Level 19 (Wizard) Level 20 (Wizard) Feat: (Wizard Bonus) Empower Spell Enhancement: Wizard Master of Magic Enhancement: Deadly Ice III Enhancement: Deadly Ice IV Enhancement: Deadly Ice V Enhancement: Deadly Flame III Enhancement: Deadly Flame IV Enhancement: Deadly Flame V