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  1. #1
    Community Member MindCake's Avatar
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    Default Bug or stealth nerf to force line?

    Force line enhancements have higher prerequisites than other elemental lines.

    Eg.
    For other elements, first tier of damage requires 0 progression, level 1; for force: 3 progression, level 2.
    Same for critical chance and damage. Basically force enhancements are available one level and 4 AP spent later than the equivalent enhancements for other elements.

    WAI or bug?
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  2. #2
    Community Member Trillea's Avatar
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    Quote Originally Posted by MindCake View Post
    Force line enhancements have higher prerequisites than other elemental lines.

    Eg.
    For other elements, first tier of damage requires 0 progression, level 1; for force: 3 progression, level 2.
    Same for critical chance and damage. Basically force enhancements are available one level and 4 AP spent later than the equivalent enhancements for other elements.

    WAI or bug?
    Probably WAI so that FvS and Clerics can't splash 1 level of sorc/wiz to get 20% bonus to BBs.
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  3. #3
    Developer Eladrin's Avatar
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    Working as intended, and is listed in the release notes as such (so it wasn't very stealthy).
    • Force Manipulation I
      • Prereqs: Level 2 Sorcerer or Wizard
      • Benefit: Grants a 20% increase to the damage of your force spells and spells that deal untyped or physical damage.

  4. #4
    Community Member nicro's Avatar
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    Quote Originally Posted by Trillea View Post
    Probably WAI so that FvS and Clerics can't splash 1 level of sorc/wiz to get 20% bonus to BBs.
    I thought Blade Barrier dealt untyped damage.

  5. #5
    Community Member Gulnar13's Avatar
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    The new force spec ench. highten untyped damage too. I for one welcome our disintegrating overlord...

  6. #6
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by Eladrin View Post
    Working as intended, and is listed in the release notes as such (so it wasn't very stealthy).


    Why? I am, of course, biased as I have an 18/2 AA Sorc/Ranger that will get screwed out of her last tier because she will never get up to 19th level. So why are Force spec'd being discriminated against?
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  7. #7
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    cause nothin is resistant to it
    Q&A is the business of pointing out others' failures. Optimists need not apply.

  8. #8
    Community Member MindCake's Avatar
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    Quote Originally Posted by Eladrin View Post
    Working as intended, and is listed in the release notes as such (so it wasn't very stealthy).
    So okay maybe not totally stealthy. Still, why?

    BTW, is it possible that someone's finger slipped somewhere, and then everyone copied it?


    Quote Originally Posted by Maegin View Post
    cause nothin is resistant to it
    I seem to meet plenty of things immune to force.
    Untyped - not so much of course, but there's only a handful of spells with that.
    Last edited by MindCake; 04-27-2011 at 08:20 PM.
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  9. #9
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by Maegin View Post
    cause nothin is resistant to it
    Not true, although very little is resistant to it, hence its charm.
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  10. #10
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    Well, that would explain why it's harder to max. Glad ya solved your own problem
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  11. #11
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by Maegin View Post
    Well, that would explain why it's harder to max. Glad ya solved your own problem

    Ummmmm, no.
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  12. #12
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    Quote Originally Posted by ganolyn View Post
    ummmmm, No.
    +1
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  13. #13
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by MindCake View Post
    So okay maybe not totally stealthy. Still, why?

    BTW, is it possible that someone's finger slipped somewhere, and then everyone copied it?



    I seem to meet plenty of things immune to force.
    Untyped - not so much of course, but there's only a handful of spells with that.
    Because untyped damage is insanely good? It gets:

    • Ice Storm - A fairly effective AoE DoT spell that works, at least partially, on basically everything, and works pretty well vs. most of the game.
    • Disintegrate - Works on EVERYTHING! Tends to be the best spell for dealing with a lot of constructs and undead and is a very good spell otherwise that was dealing a ton of damage with no enhancement line applied to it at all.
    • Horrid Wilting - AoE nuke spell that works on a lot of stuff (how much I can't say because I haven't ever used it before, though that will be changing whenever I log on next).

    Plus Magic Missile, Chain Missiles and Force Missiles which are all pretty decent spells.

    It's not like the enhancement line is costing more, and preventing it from being an easy splash for +20% on Blade Barrier is reasonable, if that was a design goal.
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  14. #14
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    Quote Originally Posted by Maegin View Post
    Well, that would explain why it's harder to max. Glad ya solved your own problem
    Quote Originally Posted by Ganolyn View Post
    Ummmmm, no.
    Quote Originally Posted by sephiroth1084 View Post
    Because untyped damage is insanely good? It gets:

    • Ice Storm - A fairly effective AoE DoT spell that works, at least partially, on basically everything, and works pretty well vs. most of the game.
    • Disintegrate - Works on EVERYTHING! Tends to be the best spell for dealing with a lot of constructs and undead and is a very good spell otherwise that was dealing a ton of damage with no enhancement line applied to it at all.
    • Horrid Wilting - AoE nuke spell that works on a lot of stuff (how much I can't say because I haven't ever used it before, though that will be changing whenever I log on next).

    Plus Magic Missile, Chain Missiles and Force Missiles which are all pretty decent spells.

    It's not like the enhancement line is costing more, and preventing it from being an easy splash for +20% on Blade Barrier is reasonable, if that was a design goal.
    That's why. Oh, and dont forget Meteor Swarm.

    So, ummmmm yes. +1
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  15. #15
    Founder Solmage's Avatar
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    I have a question re: meteor swarm, is it fire OR force, whichever is higher?

    Or is it fire and earth (boulders seem earth-ish...) ?

    Also, which of the sorcerer PrEs would boost its caster level, if any?

    (I admit I neglected to test this on Lama and today when it occurred to me to test, lama was closed )
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  16. #16
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    Quote Originally Posted by MindCake View Post
    So okay maybe not totally stealthy. Still, why?

    BTW, is it possible that someone's finger slipped somewhere, and then everyone copied it?
    If Eladrin says it is working as intended, then you can assume it is working as intended.

    @Solmage: Meteor Swarm is Earth or Fire whichever is higher regarding Savant enhancement. Same with Force vs Fire enhancements, whichever is higher.

    Cyclonic Blast is also untyped and affected by force line.
    Last edited by richieelias27; 04-28-2011 at 12:15 PM.

  17. #17
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by Solmage View Post
    I have a question re: meteor swarm, is it fire OR force, whichever is higher?

    Or is it fire and earth (boulders seem earth-ish...) ?

    Also, which of the sorcerer PrEs would boost its caster level, if any?

    (I admit I neglected to test this on Lama and today when it occurred to me to test, lama was closed )
    It gets buffs from all three. If you have fire buffs, it gets that boost. If you have earth savant, it gets that boost. If you have force boost, it gets that too. Now I dunno how they stack up, but it may.

  18. #18
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by Seikojin View Post
    It gets buffs from all three. If you have fire buffs, it gets that boost. If you have earth savant, it gets that boost. If you have force boost, it gets that too. Now I dunno how they stack up, but it may.
    They don't stack, the one with the biggest boost wins out.
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  19. #19
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by richieelias27 View Post
    If Eladrin says it is working as intended, then you can assume it is working as intended.

    @Solmage: Meteor Swarm is Earth or Fire whichever is higher regarding Savant enhancement. Same with Force vs Fire enhancements, whichever is higher.

    Cyclonic Blast is also untyped and affected by force line.
    Is it? I thought that got added into the Lightning line? I'd been under the impression that the sonic and air-type spells went to Storm, rather than Force.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  20. #20
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Is it? I thought that got added into the Lightning line? I'd been under the impression that the sonic and air-type spells went to Storm, rather than Force.
    Cyclonic Blast is enhanced by the Force line as is Horrid Wilting and Disinegrate, which make no sense either, but what they hey we'll take 'em! I suggested in the Lama forums that they should think about adding some sonic spells to Force as well, but got no reply.
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