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  1. #1
    Community Member Seosamh's Avatar
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    Default Petiton: Remove BTC when deconstructing!

    So, I just went to check out the new crafting system...

    I deconstructed a bunch of stuff for the ingredients, plus a bunch of silver/cold iorn weapons for the base item as well as other gear with guild slots..

    In order to get crafting XP I made tons of junk shards and put them on my base gear and then deconstructed that junk right back off..

    Much to my dismay, my Silver Greataxe, Cold Iorn Falchion, Silver Dwarven Axe, and many other things are now bound to my dual Khopesh wielding ranger...


    I understand that crafted items are currently bound to character, and I'm fine with that. But when an item is disjuncted and all effects removed - please, for the love of the game, remove the BTC aspect as well (it's fine that it will come back when crafted on).

  2. #2
    Community Member whitehawk74's Avatar
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    It's Bound to Character so people wont just have 1 character that is an expert at crafting and useless at everything else, like they do for buying & selling. That is my interpretation of it anyway.

    It's early days yet. I imagine some things will go from BTC to BTA. That way they can sell more Shared Bank slots. Always trust what can bring in the money
    Quote Originally Posted by Seosamh View Post
    I understand that crafted items are currently bound to character, and I'm fine with that. But when an item is disjuncted and all effects removed - please, for the love of the game, remove the BTC aspect as well (it's fine that it will come back when crafted on).
    Just re-read your post and that makes sense. I cant see any need for something to be BTC if it's dismantled, but crafting has just come in and i'm no expert.
    Last edited by whitehawk74; 04-27-2011 at 02:30 PM.
    My demands are simple. Ducks, penguins and tortoises as pets. I'll buy hats and bow-ties for them all.

  3. #3
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    /signed for BTA instead of BTC.

  4. #4
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    I can see why constructing items require shards and essences to be bound to character (still disagree though) but making deconstructed items bound to character is ridiculous. It just makes me waste more time transfering items to other characters...

  5. #5
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    Quote Originally Posted by Seosamh View Post
    So, I just went to check out the new crafting system...

    I deconstructed a bunch of stuff for the ingredients, plus a bunch of silver/cold iorn weapons for the base item as well as other gear with guild slots..

    In order to get crafting XP I made tons of junk shards and put them on my base gear and then deconstructed that junk right back off..

    Much to my dismay, my Silver Greataxe, Cold Iorn Falchion, Silver Dwarven Axe, and many other things are now bound to my dual Khopesh wielding ranger...


    I understand that crafted items are currently bound to character, and I'm fine with that. But when an item is disjuncted and all effects removed - please, for the love of the game, remove the BTC aspect as well (it's fine that it will come back when crafted on).
    While I agree with you in principal, The place that you failed here is in applying the shards to a good base item (since you can't get the item + shards back when deconstructing, only one or the other). You would have been better off just destroying the shards.

    You need to go get "junk" bases for getting some ingredients back out of unwanted shards

  6. #6
    Bwest Fwiends Memnir's Avatar
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    They've alluded several times that BtA is a possibility in the future - and that this version of Crafting we have now is just the "beta" for the system.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  7. #7
    Community Member Seosamh's Avatar
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    Quote Originally Posted by CalydorEstalon View Post
    /signed for BTA instead of BTC.
    While I would like crafted items to be BTA, Turbine has purposefully made it so you can't craft items for your other characters...so, pretty sure BTA is not happening (at least for now).


    Quote Originally Posted by Vernah View Post
    I can see why constructing items require shards and essences to be bound to character (still disagree though) but making deconstructed items bound to character is ridiculous. It just makes me waste more time transfering items to other characters...
    To be clear, it's not the deconstructing that binds the item - it's the fact that I crafted on the base item that made it bound. I'm just asking that when it's deconstructed again the BTC is removed from the blank base item.



    Quote Originally Posted by kinar View Post
    While I agree with you in principal, The place that you failed here is in applying the shards to a good base item...
    With hindsight being 20/20 and all, I already realized this.
    Last edited by Seosamh; 04-28-2011 at 09:44 AM.

  8. #8
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    Quote Originally Posted by whitehawk74 View Post
    It's Bound to Character so people wont just have 1 character that is an expert at crafting and useless at everything else, like they do for buying & selling. That is my interpretation of it anyway.

    It's early days yet. I imagine some things will go from BTC to BTA. That way they can sell more Shared Bank slots. Always trust what can bring in the money

    Just re-read your post and that makes sense. I cant see any need for something to be BTC if it's dismantled, but crafting has just come in and i'm no expert.
    One more reason to go completionist

  9. #9
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    You may have missed it, but there is one advantage to the fact that binds stay on blanks. Making a blank out of a bound to account items, like end of quest rewards from waterworks ect, and applying shards, leaves the item bound to account.

    In this way you can pass around effects between characters.

    If they deconstruct the binds with the rest of the item, this ability would probably be lost.

  10. #10
    Hero patang01's Avatar
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    Quote Originally Posted by whitehawk74 View Post
    It's Bound to Character so people wont just have 1 character that is an expert at crafting and useless at everything else, like they do for buying & selling. That is my interpretation of it anyway.

    It's early days yet. I imagine some things will go from BTC to BTA. That way they can sell more Shared Bank slots. Always trust what can bring in the money

    Just re-read your post and that makes sense. I cant see any need for something to be BTC if it's dismantled, but crafting has just come in and i'm no expert.
    Given the absurd cost of crafting upper end that change was a bad one. The very first version had all shards BTA and BTC when crafted into a item.

    There's simply a unrealistic deconstruct to crafting shard ratio for anyone to be able to get a good crafting level on all their toons.

    And unbound will eventually be released and we'll see one toon being the lone crafter anyways as it should be.

    Having every single toon as a crafter is silly and just way to expensive.

  11. #11
    Community Member Ungood's Avatar
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    I just discovered this, and was going to say, be warned, if you want to deconstruct items to play with, after adding affects them (to play with) they remain BtC even if you Deconstruct them again. So just use any normal weapon to play with, don't use anything special.

  12. #12
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    You can circumvent this a little. There are some non-named bound to account items as quest end rewards. When you blank it, it stays BTA and when you add shards it stays BTA. Of course it is very unlikely to get mith fp with medium guild slot or what ever in this way but just to let you know that you can thus go around the limitation - somewhat - if you so choose.

    Not sure if it is WAI or bug though. Might be "fixed" in the future.

  13. #13
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    Quote Originally Posted by Valakai View Post
    You can circumvent this a little. There are some non-named bound to account items as quest end rewards. When you blank it, it stays BTA and when you add shards it stays BTA. Of course it is very unlikely to get mith fp with medium guild slot or what ever in this way but just to let you know that you can thus go around the limitation - somewhat - if you so choose.

    Not sure if it is WAI or bug though. Might be "fixed" in the future.
    Was said to be a bug on Lama, but surprised it wasn't fixed for release...

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