Page 1 of 2 12 LastLast
Results 1 to 20 of 35

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member
    Join Date
    Jun 2008
    Posts
    0

    Default What is the most soloable build in DDO?

    I've played DDO for years off and on. The highest i've ever gotten a character is 12. I never have what most would consider "uber loot", in all my time, i've only ever seen 2 tomes.

    I am pay to play, so I have access to all the races/classes.

    I'd like to stroll my way through the quests and enjoy them, reading every line of plot, without rushing through them. I've been unable to find a group who takes a slower pace on quests.

    So!

    If I want to see it all at my own pace, I need try to solo. I have some gold but not a huge amount, not enough to live off of potions/scrolls or hirelings.

    What class/build is the most soloable build in DDO? If you can provide a link or a build with your suggestions I would appreciate it a lot.
    Last edited by Euthorcize; 04-26-2011 at 06:50 PM.

  2. #2
    Community Member Rdonaccount's Avatar
    Join Date
    Nov 2009
    Posts
    232

    Default

    warforged 18wiz/2rogue will be the most soloable build. Probably archmage with evocation as either primary or secondary focus, force spec'd for cheap damage. Great self healing, evasion with great reflex save (insightful reflexes is a must), sustainable cheap damage, immunities, trap skills.

    There are a lot of others, 17clr/2mnk/1rogue for example, but i think wizard would be the best.
    ~Sarlona~
    Malpyre ~ Malyoko ~ Malsyn ~ Malyficent ~ Malkyrie ~ Malexi
    ~Orien~
    Malfyre

  3. #3
    Community Member Ungood's Avatar
    Join Date
    Nov 2009
    Posts
    3,391

    Default

    Quote Originally Posted by Rdonaccount View Post
    warforged 18wiz/2rogue will be the most soloable build. Probably archmage with evocation as either primary or secondary focus, force spec'd for cheap damage. Great self healing, evasion with great reflex save (insightful reflexes is a must), sustainable cheap damage, immunities, trap skills.
    While yes, A WF Wiz/Rogue is an amazing solo class, but it is not a zone "walker" class, it excels at burning it's way though a zone, literally and figuratively.

    I know this, because my Main is this build
    Last edited by Ungood; 04-26-2011 at 07:57 PM.

  4. #4
    Community Member
    Join Date
    Jun 2008
    Posts
    0

    Default

    I played a sorc warforge up to 9. I think you need to explain this bit to me. How is a wizard a good soloer? At what level does that become good soloing at? I would think it would be rough at the start.

  5. #5
    Community Member English_Warrior's Avatar
    Join Date
    Dec 2009
    Posts
    0

    Default

    Quote Originally Posted by Euthorcize View Post
    I played a sorc warforge up to 9. I think you need to explain this bit to me. How is a wizard a good soloer? At what level does that become good soloing at? I would think it would be rough at the start.
    To be a good solo build you need 2 things at least:

    Good self healing
    Good dps

    Warforged arcanes have these two covered plus they get natural immunities. The 2 Rogue splash wizard build also has traps and locks covered too and gives the bonus of evasion.
    Last edited by English_Warrior; 04-26-2011 at 06:14 PM.
    Sarlona
    Main Toons = Alphasixsix - Blackbell - Ironsack - Deltasix - Ironflute
    Leader of 'Vampire Night Guard'
    Euro Refugee...both in game and out.

  6. #6

    Default

    Quote Originally Posted by Euthorcize View Post
    I played a sorc warforge up to 9. I think you need to explain this bit to me. How is a wizard a good soloer? At what level does that become good soloing at? I would think it would be rough at the start.
    Use more invisibility. Even without skill points invested into stealth, just run until you've run into enough enemies to raise dungeon alert too high, then stop and nuke everything nearby, then re-apply invis.

    With the right approach, a wizard is a solid solo class from levels 1 through 20. If that wasn't your experience, then you need to change your approach.
    My Videos Shadow Mage (ok, it's a build now)
    A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
    Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.

  7. #7
    Community Member
    Join Date
    Feb 2010
    Posts
    995

    Default

    Quote Originally Posted by Ghoste View Post
    Use more invisibility.
    On my battlecaster toy I've taken AM:Illusion at 6 for virtually free invis. So much fun.

  8. #8

    Default

    Quote Originally Posted by slimkj View Post
    On my battlecaster toy I've taken AM:Illusion at 6 for virtually free invis. So much fun.
    Update 9 crafting = stack of cheap easy to make invis clickies (relatively speaking, of course)
    My Videos Shadow Mage (ok, it's a build now)
    A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
    Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.

  9. #9
    Community Member
    Join Date
    Feb 2010
    Posts
    995

    Default

    Quote Originally Posted by Ghoste View Post
    Update 9 crafting = stack of cheap easy to make invis clickies (relatively speaking, of course)
    Ooh I didn't realise you could craft invis clickies. That's good to know. Get some 5/rest to replace all the 3/rests I have spread out over melees. Not having to swap out to items or scrolls, having it on a hotkey and being virtually infinite is great though... I never dared dream of such convenient zerging!

  10. #10
    Community Member
    Join Date
    Mar 2006
    Posts
    274

    Default

    Wizards in general get a good mention, not just warforged variants -- non-forged pale masters has pretty much all the same benefits, while sorcerer warforged are also quite solid, though pretty much all of these builds have a rougher time at low levels.

    Clerics and favored soul builds probably take the second tier below wizards.

    Monk would probably be the best of the non-casters to take as a majority class -- they lack the dps of some of the other classes, but have a reasonably easy time getting AC, saves, and self-healing and have evasion.

  11. #11
    Community Member Standal's Avatar
    Join Date
    Apr 2010
    Posts
    726

    Default

    I like soloing for some of the same reasons you do. I'm not opposed to fast completions, but I like to know the quest not know to follow the leader. I've pretty much soloed everything with my WF melee/healer FVS. Melee for persistent damage so you can spend all your blue bar are healing you. The only things I haven't soloed with him have been group challenge quests and the Gianthold flaggers/Vale/Reaver's Refuge. He's level 20 now and is very survivable.

    I'm also running a lot with a WF Sorc right now. He's only level 9 so I'm not sure how well I'll do with him, but that's really my learning curve not the character. I know that many people are able to solo pretty much everything with a WF arcane. I do use some consumables, since my blue bar needs to provide my damage output.

    I would take exception to your comment that you can't afford hirelings. Hirelings can be a pain, but they are very cost effective healing. The only problem is you have to nanny your nannybot. Still, I've used hirelings to run "solo" and always accumulated plenty of plat.

  12. #12
    Community Member
    Join Date
    Jun 2008
    Posts
    0

    Default

    I've never made a serious attempt on a wizard at all. I've not tried non caster FVs. If either of you could provide a link or a build, i'd appreciate it.

  13. #13
    Community Member Rdonaccount's Avatar
    Join Date
    Nov 2009
    Posts
    232

    Default

    wizard becomes a good soloer as soon as they hit lvl 5 and get fireball, assuming a relatively fast pace in combat. Basically, you use a superior inferno III clicky, kite 15-20 mobs together, and blast them all. You can still go at your own pace for exploring and chatting with npc's, but with dungeon scaling, fireball owns most mobs at those levels. And at 7, when you get firewall, soloing becomes a joke.

    Now, keep in mind, this is not the only way to solo on a wiz. You can still dungeon crawl in the classical sense on a wiz, you just need to find cheap ways to do damage. Evocation archmages can get 1sp magic missile's at lvl6, with free metamagics. That can go a long way spamming on mobs when soloing. Until that point, starting with a decent str and using a named greataxe from a low level chain (carnifex from delera's is best, but hellstroke from chronoscope or antique from carnival series are also good) can be perfectly fine. Yes, soloing is a bit tougher at the lowest levels, but just using mage's armor (or the bracers from waterworks) and shield spell can give you a decent ac for those levels.

    Wizard is also great for soloing because you can swap spells at a shrine, if you find that you need a different tool for the job. The other advantages that wiz give over sorc or divine are the synergies with rogue. High int = lots of skill points for traps or social skills, insightful reflexes is great when combined with evasion.
    Last edited by Rdonaccount; 04-26-2011 at 06:19 PM.
    ~Sarlona~
    Malpyre ~ Malyoko ~ Malsyn ~ Malyficent ~ Malkyrie ~ Malexi
    ~Orien~
    Malfyre

  14. #14
    Community Member
    Join Date
    Jun 2010
    Posts
    0

    Default

    I think it all depends on your playing style. I only use the fighter types and I have a pure fighter on level 19 and a monk on level 17. Depending on your definition on solo, there is a thread somewhere where this is really, really, really debated, I use a hireling cleric. The monk is nice because I can use self healing with my ki strikes.

    If you do not choose to use a hireling, Im guessing the higher levels will get a touch difficult

  15. #15
    Community Member DrNuegebauer's Avatar
    Join Date
    Oct 2009
    Posts
    760

    Default

    Battle cleric is the fleshie option.


    WF arcane makes the game a breeze right up until the end
    (18 wiz| 2 rogue with insightful reflexes. Max int/ 10 points in con and 6 in str. Skills: Conc| Search| disable| UMD)
    grab the highest + 2=handed weapon you can find in low levels and masters touch it.
    Maybe go the archmage route with force spec to deal with higher levels?

  16. #16
    Community Member Rdonaccount's Avatar
    Join Date
    Nov 2009
    Posts
    232

    Default

    Quote Originally Posted by DrNuegebauer View Post
    Battle cleric is the fleshie option.
    I'd say that palemaster (either pure or 18/2) would be the fleshie option. Almost all of my characters are built to solo effectively, so I have experience with a wide range of soloing styles. Melee divines are a really nice build, and tough to kill, but melee dps against a large number of targets is inefficient. If you can build your melee divine to still keep a strong blade barrier when appropriate, that is certainly a strong build as well. And there are others, like ac/stunning wis based monks that can dominate while soloing.

    The advantage of arcanes soloing is just the breadth of tools available when you focus on your casting stat rather than on str. CC/burst damage/efficient nukes give you the flexibility to tackle a variety of quest challenges quickly, rather than just holding auto-attack for a couple minutes while you swat at a dozen ogres.

    And arcane buffs are far superior to divine buffs. haste/displacement are great for survivability, and having a good Jump spell (pre amrath clicky) is invaluable in a lot of quests.
    ~Sarlona~
    Malpyre ~ Malyoko ~ Malsyn ~ Malyficent ~ Malkyrie ~ Malexi
    ~Orien~
    Malfyre

  17. #17
    Community Member
    Join Date
    Jun 2008
    Posts
    0

    Default

    That did not take long. I'm sold on a wizard/rogue-anyone got a link to a build?

  18. #18
    Community Member akiraproject24's Avatar
    Join Date
    May 2006
    Posts
    943

    Default

    Imo while slower then some other caster builds and evokers. You can really push the farthest with a WF melee fvs or probably other melee fvs builds (just dont have one atm)
    ThwartedFhalhaenaWrekkinWrexxMaisterThwarteddHematemesisRhayzedOffensiveReductionShillelahFhalhaena
    Pimpin toons since 2006
    AVATAR

  19. #19
    Community Member SaIamander's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    I hear 8brd/6ftr/1src are mopping up the kill count everywhere
    P E S T I L E N C E

    Grobnak ~ Alaistair ~ Dolomight ~ Ellewood ~ Leavenworth ~ SanQuentin ~ Folsomm ~ Rikers ~ Joliette ~ Ashecliffe ~ HoaLoa ~ Walawalla ~ SengSeng

  20. #20
    Community Member zebidos's Avatar
    Join Date
    Nov 2009
    Posts
    327

    Default

    Well from my experience halfling barbarian with 2 rogue, evasion toon with high saves and always with a hireling cleric.

    When doing things solo hirelings are a cheap and easy way to do it.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload