Death Aura and Lesser Death Aura, can these spells no longer be extended post-Update9? If they cannot be, that's a huge hit to pale-master self healing. Has this not been mentioned before on the Lammania threads?
Death Aura and Lesser Death Aura, can these spells no longer be extended post-Update9? If they cannot be, that's a huge hit to pale-master self healing. Has this not been mentioned before on the Lammania threads?
Player on Sarlona since November 2006 - Now on Thelanis in 2022
Vainomoinen/Eleutheros/Nicoletta/Nahuatl/Giordano/Gnorri/Somah/Jibrael
Axebiter, Cujo, Runeforge, Runefury, Runegoth, Runehealer, Runehamer, Runehorde, Runenight, Runesongs, RunezephyrAnd the forgotten: Runeaura, Runedevourer, Herstinkie, Runewolf,Caught somewhere between casual player and power gamer.
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LOL I knew someone would come back at me with that. Technically it is but its main purpose is healing a PM. I don't consider it a true damage spell since the damage/healing isn't boosted by other metas such as maximize and empower. I mean compared to most damage AOE spells death aura really stinks.
Axebiter, Cujo, Runeforge, Runefury, Runegoth, Runehealer, Runehamer, Runehorde, Runenight, Runesongs, RunezephyrAnd the forgotten: Runeaura, Runedevourer, Herstinkie, Runewolf,Caught somewhere between casual player and power gamer.
Last edited by Musouka; 04-26-2011 at 03:00 PM.
Sarkiki - Orexis - Pallikaria - Epithymia - Musouka - Empnefsi | Cannith Server
That is correct any archmage or sorcerer can still use the spell. How many sorcerers do you know who are willing to give up a spell slot for DA? How many archmages do you know who carry DA? Based upon that I would say that its main function is for a PM to heal him/her-self. The fact that it deals damage to enemies is secondary and as I previously stated the damage it does put out is paultry.
Axebiter, Cujo, Runeforge, Runefury, Runegoth, Runehealer, Runehamer, Runehorde, Runenight, Runesongs, RunezephyrAnd the forgotten: Runeaura, Runedevourer, Herstinkie, Runewolf,Caught somewhere between casual player and power gamer.
If it solely had that purpose, then why isn't it just a Pale Master ability? And not available via scroll?
Sarkiki - Orexis - Pallikaria - Epithymia - Musouka - Empnefsi | Cannith Server
(1) Unlike "damage" spells, it cannot be Empowered or Maximized. If they were going to strip Extend from it, they'd be going overboard. All the other damage spells that lost Extend capability could (and still can be) Maximized and Empowered.
Thus, regardless of the "intended use" (whatever that means), there is a clear mechanical distinction between Death Aura and those spells slated for nerfage.
(2) Regardless of whether you think it "ought to be nerfed" (whatever your logic, or lack thereof) it HAS NOT BEEN NERFED on the Lamannia server. Go check for yourself if you do not believe me.
(3) It IS available on scrolls. Talk to the undead-only collector in House Jorasco. Two Marks of the Keeper gets you a random Necromancy scroll, and Death Aura is among them.
Obviously, Lamannia may not reflect the actual build that goes live tomorrow morning, but it's the best data we have, at least until the servers come back up tomorrow.
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My Death Aura ticks for about 30-40 damage on average vs most mobs, and it moves with me, as opposed to staying in one spot, That means that when everything is dead in one spot, the spell does not become utterly useless in terms of damage for the remainder of its duration (as opposed to stationary AOEs such as firewall). Add in the healing component for PMs, and it is one of the most SP-efficient spells a PM can cast. As a non-PM, it loses significant efficiency due to the loss of healing, but is still valuable as a mobile AOE -- though not nearly as much so without the negative energy amps inherent in the PM line.
Just because most PMs cast it for healing first and damage second does not make it NOT an AOE damage spell. It just so happens it is a multi-purpose AOE. I use it as additional damage all the time, though not the primary source of damage.
Does anyone know whether heighten still works on the aura? I was hoping they would take the ability to heighten the aura off so that I could save mana when casting it.
Axebiter, Cujo, Runeforge, Runefury, Runegoth, Runehealer, Runehamer, Runehorde, Runenight, Runesongs, RunezephyrAnd the forgotten: Runeaura, Runedevourer, Herstinkie, Runewolf,Caught somewhere between casual player and power gamer.
From what I've heard they didn't just remove extend from damage spells they basically removed it from anything that wasn't a buff. I'd be very surprised if DA is expendable.
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Sarlona:
Tirisha 25 FVS, Aierian 25 MNK, Girltank 18 FTR/ 2PALLY/5 EPIC, Seidra 25 SORC, Wikka 20 WIZ, Kylexi 20 PALLY, Stephony 20 Bard
Also PMs will possibly be out dps Sorcs on trash mobs come U9 while still generating far better CC capability. You can't have your cake and eat it too.... or maybe you really can.
In light of this possibility I see the nerf to DA too be rather minor. Especially in comparison to its effect on spells like FW, web and Disco.
Real life is a worse grind than any MMO.
Sarlona:
Tirisha 25 FVS, Aierian 25 MNK, Girltank 18 FTR/ 2PALLY/5 EPIC, Seidra 25 SORC, Wikka 20 WIZ, Kylexi 20 PALLY, Stephony 20 Bard
Death aura is treated as a buff. I'd happily traded the ability to extend it for the ability to maximize and empower it.
It's currently affected by heighten, quicken, and extend on Lamma, and so is the lesser aura.
http://www.youtube.com/watch?v=zonbLF-NMZgOriginally Posted by Turbine
Let's see...
The spell was released basically along with Pale Master.
It/they are one of 3 spells that can heal Pale Masters.
Pale Masters are the only characters who both gain access to the spell and an enhancement to boost it.
It does too little damage to be used as even a secondary source of damage (more likely a tertiary or further addition).
It isn't affected by maximize or empower. If it did, it would be a spell worth carrying, perhaps, for offensive purposes, but would be insanely broken as a healing spell in its current form. Clearly, it was balanced for the latter and not the former.
If you see a Death Aura up, do you ever EVER not assume that the wizard in your group is a Pale Master? Do you even need to double check to see whether the arcane in your group is a sorcerer or wizard?
The Heal spell can be used to injure undead. That doesn't mean that its primary purpose isn't to restore HP to allies.
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I carry DA on my wf archmage? It's still damage, and grabs aggro so I can pull stuff to my AoE DotS and hjeals any nearby PM's.
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Thanks ppl for the responses, I have to agree that certain spells that may have offensive capabilities but cannot be maximized or empowered, and are short-acting such as the death auras should not be subject to the removal of extend on offensive spells that's going live in a few hours. Its a relief to know self healing on my PM will still be viable![]()
Player on Sarlona since November 2006 - Now on Thelanis in 2022
Vainomoinen/Eleutheros/Nicoletta/Nahuatl/Giordano/Gnorri/Somah/Jibrael