Originally Posted by
Truga
Thing is, I can already get "relevant" AC for most content on normal my "gimp" rogue by doing a large amount of grind to get all the relevant gear. However, said rogue will do utterly pathetic damage due to dps (who are we kidding) err str gear being on the same spots AC gear sits.
I dumped str at creation (first char etc, 10 str I think), and can now hit 22 consistently with minimal (very minimal) gear and a tome. (10+2 tome +6 item +2 ship +2 rage) 12 STR cheap.
My dex sits at 30. I started with 18, 3 level ups, +2 tome, +6 item +1 enhancement. At 16-20 I put the point in CON, since it's better spent there, which I now know (first char, 10 base con). I could get it to 36 dex if I stacked all the enhancements and level ups, but it would make exactly 0 difference in my combat efficiency. It doesn't add to damage, and while it does add to AC, AC doesn't help when you're doing 10 damage per hit at level 20.
If, however, dex gave the same kind of bonus str gives, I'd have enough damage to not be laughed when I used AC gear instead of only having str and hp gear fitted.
And, since there's no sight of anything changing, I'm going to TR this rogue into a WF monster dps character. Rage, madstone, titan gloves, etc, etc. STR is just plain easier to get sky-high than AC is, and current meta-game prefers HP and damage over anything else.