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  1. #1
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    Talking 13 Rogue/ 6 Fighter and 1 what?

    Hello everyone,

    I have been playing for a bit less than a year now, at a slow pace, so my top character is only lvl 13 (7 Rogue 6 Fighter atm). My plan for leveling is the following:

    13 Trapmonkey (to get Impr. Evasion and Opportunist)
    6 Fighter (to be better with my 2 kopeshes )

    Now I am wondering if I should get 1 monk or 1 Barbarian. Here is my analysis:

    1 Monk = 1 more feat (I would use lvl 14 Monk to get PA, lvl 15 for SF DD and lvl 18 to get SF UMD), +2 all saves
    or
    1 Barbarian = (PA at lvl 15, SF DD at lvl 18) Rage, more hps, +1 to hit, 10% base speed, better AP

    My base Cha is 10, so I expect it to be tough to get 39 UMD (for heal scrolls) that's why Im thinking of going Monk 1, but DPS would be better with Barb.

    What do you think?

  2. #2
    Community Member HarveyMilk's Avatar
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    personally, monk. You gain more.

  3. #3
    Community Member toughguyjoe's Avatar
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    I saw a big red flag. Skill focus Disable Device. DO NOT take this feat, unless for some reason you are completely sold on it, have no Idea what else to take.

    In my opinion another toughness at the least would be far superior.

    Even with fighter levels you should have no problem disabling any trap in the game, yes with the current buffs and gear available I am confident you could do epic traps.
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  4. #4
    Community Member Cardtrick's Avatar
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    Absolutely monk. Only reason not to would be due to an alignment issue or if you're F2P/premium without owning monk. Even in that case, I'd usually go 1 ranger rather than 1 barbarian on a rogue (can't use trap skills or UMD while raged).

    But the fact that you're considering SF: DD is a really, really bad sign. I would suggest either following a build posted here with good comments, or posting your own build and allowing us to make some suggestions.
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  5. #5
    Community Member Myrddinman's Avatar
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    Quote Originally Posted by toughguyjoe View Post
    I saw a big red flag. Skill focus Disable Device. DO NOT take this feat, unless for some reason you are completely sold on it, have no Idea what else to take.

    In my opinion another toughness at the least would be far superior.

    Even with fighter levels you should have no problem disabling any trap in the game, yes with the current buffs and gear available I am confident you could do epic traps.
    ^^^This.

    Skill Focus: Disable Device is not needed and indeed another Toughness will go a long way, but without knowing what the rest of your feats are, it's hard to suggest another.

    I would also go with Monk for the extra level.
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  6. #6
    Community Member stille_nacht's Avatar
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    i say ranger unless you really need the feat
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  7. #7
    Community Member Rydin_Dirtay's Avatar
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    Quote Originally Posted by Banwot View Post
    My base Cha is 10, so I expect it to be tough to get 39 UMD (for heal scrolls) that's why Im thinking of going Monk 1, but DPS would be better with Barb.
    CHA 10 is fine for getting 39 UMD. A Shroud CHA skills item will put you over the top.

    I'd go Monk 1. That way, down the line, you can go for AC if you wish. 1 Barb is nice for the run speed, and the mini rage is ok, but I'm more of a fan of Monk 1 on that type of build. Monk1 also frees a feat for Toughness, which can give you more feat options at your other levels. Also with 13 Rogue your off-aggro DPS will be quite nice anyway, without any Barb at all.

    Make sure you are LG or LN if you decide the take Monk.
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  8. #8
    Community Member Feithlin's Avatar
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    Not sure which PrE you planed to take, but that level split is nice for an acrobat (a bit less SA damage, but increased movement, increased attack speed with a staff and immunity to knockdown). Monk would be a nice addition: since staffs are monk weapons, you can use the stances while wielding them. That can also help on AC.
    As the others said, SF: DD is totally useless. You really don't need it. SF: UMD is useful to increase your UMD to 39 while crafting your greensteel item, since this one will probably not be your highest priority. When you can reach 39 UMD without the feat, just exchange the feat for another.
    You didn't mention your feats. So, the must have are: Toughness, PA, TWF x3, Khopesh prof. (since you mention it), IC: slashing, WF et WS: slashing (for kensei I). Beyond that, good options are: Quick draw (lower delay before attacking when you activate your haste boost = a bit more dps), other toughness feats (not a very high priority imo, your HP should be fine with 6 fighter levels and the toughness enhancements), or perhaps some THF feats (if you plan to use a staff from time to time, having all 3 is not absolutely necessary).
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

  9. #9
    Community Member grodon9999's Avatar
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    Monk. Gives you the option to use handwraps and build for viable AC.

    To be honest, with the upcoming epic changes I thing you want at least 18 levels of rogue in any rogue build.

  10. #10
    Community Member AcesWylde's Avatar
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    Quote Originally Posted by Feithlin View Post
    Not sure which PrE you planed to take, but that level split is nice for an acrobat (a bit less SA damage, but increased movement, increased attack speed with a staff and immunity to knockdown). Monk would be a nice addition: since staffs are monk weapons, you can use the stances while wielding them. That can also help on AC.
    I'm doing the Ftr6/Mnk1/Rog13 split, and it's working great thus far.

    http://forums.ddo.com/showthread.php...70#post3367470

  11. #11
    Community Member Aerendil's Avatar
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    Depends on your build. If acrobat, *definitely* the /1 Monk as you can use stances for a free +2 str, con, or dex (depending on your stance). Dex also comes with some self-haste for when solo.

    If assassin build, then it's a bit more tricky. /1 Monk, Barbarian, and even Ranger (as mentioned above) are all viable.

  12. #12
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    you should TR and Take 6 ranger instead of fighter, you get a lot more out of it

    Rams might = weapon specialization + kensai 1 weapon

    plus you get wand healing and favored enemy damage on top of that AND multishot to pull out every 2 minutes

    then you get some sprint and resist element boosts for some nice utility

    and going tempest is entirely optional

  13. #13
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    Unhappy

    Ok, this is my first attempt at Ron's Character creation, I have always been doing everything manually. Lets see if this works:

    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Female
    (6 Fighter \ 1 Monk \ 13 Rogue) 
    Hit Points: 278
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 14
    Reflex: 16
    Will: 8
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             17                    27
    Dexterity            15                    18
    Constitution         13                    16
    Intelligence         14                    16
    Wisdom                8                    10
    Charisma              8                    10
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    23
    Bluff                 3                    19
    Concentration         1                     4
    Diplomacy            -1                     1
    Disable Device        6                    37
    Haggle                3                     4
    Heal                 -1                     0
    Hide                  6                    27
    Intimidate           -1                     1
    Jump                  5                    12
    Listen                0                     5
    Move Silently         6                    27
    Open Lock             6                    34
    Perform              n/a                    n/a
    Repair                2                     7
    Search                6                    30
    Spot                  3                    20
    Swim                  3                     8
    Tumble                3                     5
    Use Magic Device      3                    26
    
    Level 1 (Rogue)
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
    
    
    Level 3 (Rogue)
    Feat: (Selected) Oversized Two Weapon Fighting
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 9 (Rogue)
    Feat: (Selected) Combat Expertise
    
    
    Level 10 (Fighter)
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 12 (Fighter)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 13 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    
    
    Level 14 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 15 (Rogue)
    Feat: (Selected) Skill Focus: Disable Device
    
    
    Level 16 (Rogue)
    
    
    Level 17 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 18 (Rogue)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Haste Boost III
    Enhancement: Rogue Haste Boost IV
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Skill Boost II
    Enhancement: Rogue Skill Boost III
    Enhancement: Rogue Skill Boost IV
    Enhancement: Rogue Acid Trap Lore I
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Human Versatility I
    Enhancement: Rogue Subtle Backstabbing I
    Enhancement: Rogue Subtle Backstabbing II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Mechanic I
    Enhancement: Rogue Mechanic II
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Rogue Sneak Attack Training IV
    Enhancement: Improved Disable Device I
    Enhancement: Improved Disable Device II
    Enhancement: Improved Disable Device III
    Enhancement: Improved Disable Device IV
    Enhancement: Improved Open Lock I
    Enhancement: Improved Open Lock II
    Enhancement: Improved Open Lock III
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Rogue Improved Trap Sense II
    She is a Rogue Mechanic. I tried to maximize DPS while managing Epic traps. There is a lot of prerequisistes to get all the goals, and that's why I could not afford the complete Toughness line. I took Human Greater Versatility in order to never be short of a +skill boost since I don't know how often that is needed at Epic lvls. Subtle BS may also fall if I do not DPS enough to aggro without it or if I end up with no friends and soloing...

    If I go Monk, there is no AP to be spent and I will have to change her alignment because she is NG atm. If I go Barb, I would be interested in DR boost I and PA I so something would have to give.

    So, with this added flavor, do you think I should go Monk 1 or Barbarian 1?

  14. #14
    Community Member Feithlin's Avatar
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    Quote Originally Posted by Banwot View Post
    She is a Rogue Mechanic. I tried to maximize DPS while managing Epic traps. There is a lot of prerequisistes to get all the goals, and that's why I could not afford the complete Toughness line. I took Human Greater Versatility in order to never be short of a +skill boost since I don't know how often that is needed at Epic lvls. Subtle BS may also fall if I do not DPS enough to aggro without it or if I end up with no friends and soloing...

    If I go Monk, there is no AP to be spent and I will have to change her alignment because she is NG atm. If I go Barb, I would be interested in DR boost I and PA I so something would have to give.

    So, with this added flavor, do you think I should go Monk 1 or Barbarian 1?
    You really don't need to be mechanic to do epic traps. The main benefit of going Mechanic is to use a reapeater with all the corresponding feats. Given the choices you made, Assassin or Acrobat seem better choices. The advantage of rogue PrEs is that you can swap easily between each other by only reseting your enhancements. That allows to go Mechanic from 6 to 11, then switch to Acrobat to 17, then get Assassin at 18+ for example.
    IMO, with only 13 rogue levels, Acrobat PrE is more beneficial and monk would give you more than barbarian. If you want speed, acrobat gives you that. With 13 con, your rage would be ridiculously short, and you would have only one.
    That would require an alignment change. If you do so, choose Lawful Neutral, because your UMD would be high enough to bypass any limitation and you wouldn't suffer from unholy damage.
    Thelanis: Nassim* (F12/P6/M2) - Talienor** (P18/Ra2) - Feithlin** (F12/Bd7/C1) - Stoneoak* (F12/M6/P2) - Hokusai (M17/F2/C1) - Ardence* (Bd15/F3/Ro2) - Matsushiro* (Ro11/M6/P3) | Argonessen: Luneargent (W18/Ro2) - Talienor (Ro20) - Takshir (Bd16/F2/Ro2) - Hiacynthe (C20) | Ghallanda: A bunch of pre DDO Unlimited characters (field of testing for post U19 )

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